mirror of
https://github.com/node-red/node-red-nodes.git
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159 lines
6.5 KiB
HTML
159 lines
6.5 KiB
HTML
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<script type="text/html" data-template-name="xmpp in">
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<div class="form-row">
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<label for="node-input-server"><i class="fa fa-bookmark"></i> Connect as</label>
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<input type="text" id="node-input-server">
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</div>
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<div class="form-row">
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<label for="node-input-to"><i class="fa fa-envelope"></i> Buddy</label>
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<input type="text" id="node-input-to" placeholder="joe@blah.im">
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</div>
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<div class="form-row">
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<label> </label>
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<input type="checkbox" id="node-input-join" placeholder="" style="display:inline-block; width:auto; vertical-align:top;">
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<label for="node-input-join" style="width:70%;">Is a Chat Room ?</label>
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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<div class="form-tips"><b>Note:</b> By setting Buddy to "ALL_ROOMS" and ticking "Is a chat room",
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the node will try to listen to all the rooms the user has access to.
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</div>
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</script>
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<script type="text/html" data-help-name="xmpp in">
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<p>Connects to an XMPP server to receive messages.</p>
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<p>The <b>Buddy</b> field is the jid of the buddy or room you want to receive messages from. Leave blank to receive from anyone.</p>
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<p>Incoming messages will appear as <code>msg.payload</code> on the first output, while <code>msg.topic</code> will contain who it is from.
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If part of a chat room then <code>msg.room</code> may also be set.</p>
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<p>The second output will show the presence and status of a user in <code>msg.payload</code>. Again <code>msg.topic</code> will hold the users jid.</p>
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</script>
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<script type="text/javascript">
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RED.nodes.registerType('xmpp in',{
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category: 'social-input',
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color:"#F4F492",
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defaults: {
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name: {value:""},
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server: {type:"xmpp-server",required:true},
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to: {value:""},
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join: {value:false}
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},
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inputs:0,
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outputs:2,
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icon: "xmpp.png",
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label: function() {
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return this.name||"xmpp";
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},
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labelStyle: function() {
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return (this.name)?"node_label_italic":"";
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}
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});
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</script>
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<script type="text/html" data-template-name="xmpp out">
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<div class="form-row">
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<label for="node-input-server"><i class="fa fa-bookmark"></i> Connect as</label>
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<input type="text" id="node-input-server">
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</div>
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<div class="form-row">
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<label> </label>
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<input type="checkbox" id="node-input-sendObject" placeholder="" style="display:inline-block; width:auto; vertical-align:top;">
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<label for="node-input-sendObject" style="width:70%;">Send complete msg object ?</label>
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</div>
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<div class="form-row">
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<label for="node-input-to"><i class="fa fa-envelope"></i> To</label>
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<input type="text" id="node-input-to" placeholder="joe@blah.im">
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</div>
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<div class="form-row">
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<label> </label>
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<input type="checkbox" id="node-input-join" placeholder="" style="display: inline-block; width: auto; vertical-align: top;">
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<label for="node-input-join" style="width:70%;">Is a Chat Room ?</label>
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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<div class="form-tips">The <b>To</b> field is optional. If not set uses the <code>msg.topic</code> property of the message.</div>
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</script>
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<script type="text/html" data-help-name="xmpp out">
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<p>Connects to an XMPP server to send messages.</p>
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<p>The <b>To</b> field is optional. If not set the <code>msg.topic</code> property of the message is used.</p>
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<p>You may also send a msg with <code>msg.presence</code> to set your presence to one of <i>chat, away, dnd</i> or <i>xa</i>.
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If you do so then the <code>msg.payload</code> will set your status message.</p>
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</script>
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<script type="text/javascript">
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RED.nodes.registerType('xmpp out',{
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category: 'social-output',
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color:"#F4F492",
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defaults: {
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name: {value:""},
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server: {type:"xmpp-server",required:true},
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to: {value:""},
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join: {value:false},
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sendObject: {value:false}
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},
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inputs:1,
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outputs:0,
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icon: "xmpp.png",
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align: "right",
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label: function() {
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return this.name||"xmpp";
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},
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labelStyle: function() {
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return (this.name)?"node_label_italic":"";
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}
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});
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</script>
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<script type="text/html" data-template-name="xmpp-server">
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<div class="form-row">
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<label for="node-config-input-server"><i class="fa fa-bookmark"></i> Server</label>
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<input class="input-append-left" type="text" id="node-config-input-server" placeholder="blah.im" style="width: 40%;" >
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<label for="node-config-input-port" style="margin-left: 10px; width: 35px; "> Port</label>
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<input type="text" id="node-config-input-port" placeholder="Port" style="width:45px">
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</div>
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<div class="form-row">
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<label for="node-config-input-user"><i class="fa fa-user"></i> JID</label>
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<input type="text" id="node-config-input-user" placeholder="joe@blah.im">
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</div>
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<div class="form-row">
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<label for="node-config-input-nickname"><i class="fa fa-user"></i> Nickname</label>
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<input type="text" id="node-config-input-nickname" placeholder="Joe (optional)">
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</div>
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<div class="form-row">
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<label for="node-config-input-pass"><i class="fa fa-lock"></i> Password</label>
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<input type="password" id="node-config-input-password">
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</div>
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</script>
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<script type="text/javascript">
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RED.nodes.registerType('xmpp-server',{
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category: 'config',
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defaults: {
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server: {required:false},
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port: {value:5222,required:false,validate:RED.validators.number()},
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user: {type:"text"},
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nickname: {value:""}
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},
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credentials: {
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password: {type:"password"}
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},
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label: function() {
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return this.user;
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}
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});
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</script>
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<script type="text/html" data-help-name="xmpp-server">
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<p>The connection to an XMPP server to send and receive messages.</p>
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<p>Connects to the standard C2S port 5222 on the server.</p>
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<p>The JID is the full username of the client used to connect to the server
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and must contain the resolvable fdqn of the server.</p>
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<p>The nickname is optional.</p>
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</script>
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