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node-red-nodes/social/xmpp/92-xmpp.html

159 lines
6.5 KiB
HTML

<script type="text/html" data-template-name="xmpp in">
<div class="form-row">
<label for="node-input-server"><i class="fa fa-bookmark"></i> Connect as</label>
<input type="text" id="node-input-server">
</div>
<div class="form-row">
<label for="node-input-to"><i class="fa fa-envelope"></i> Buddy</label>
<input type="text" id="node-input-to" placeholder="joe@blah.im">
</div>
<div class="form-row">
<label>&nbsp;</label>
<input type="checkbox" id="node-input-join" placeholder="" style="display:inline-block; width:auto; vertical-align:top;">
<label for="node-input-join" style="width:70%;">Is a Chat Room ?</label>
</div>
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
<div class="form-tips"><b>Note:</b> By setting Buddy to "ALL_ROOMS" and ticking "Is a chat room",
the node will try to listen to all the rooms the user has access to.
</div>
</script>
<script type="text/html" data-help-name="xmpp in">
<p>Connects to an XMPP server to receive messages.</p>
<p>The <b>Buddy</b> field is the jid of the buddy or room you want to receive messages from. Leave blank to receive from anyone.</p>
<p>Incoming messages will appear as <code>msg.payload</code> on the first output, while <code>msg.topic</code> will contain who it is from.
If part of a chat room then <code>msg.room</code> may also be set.</p>
<p>The second output will show the presence and status of a user in <code>msg.payload</code>. Again <code>msg.topic</code> will hold the users jid.</p>
</script>
<script type="text/javascript">
RED.nodes.registerType('xmpp in',{
category: 'social-input',
color:"#F4F492",
defaults: {
name: {value:""},
server: {type:"xmpp-server",required:true},
to: {value:""},
join: {value:false}
},
inputs:0,
outputs:2,
icon: "xmpp.png",
label: function() {
return this.name||"xmpp";
},
labelStyle: function() {
return (this.name)?"node_label_italic":"";
}
});
</script>
<script type="text/html" data-template-name="xmpp out">
<div class="form-row">
<label for="node-input-server"><i class="fa fa-bookmark"></i> Connect as</label>
<input type="text" id="node-input-server">
</div>
<div class="form-row">
<label>&nbsp;</label>
<input type="checkbox" id="node-input-sendObject" placeholder="" style="display:inline-block; width:auto; vertical-align:top;">
<label for="node-input-sendObject" style="width:70%;">Send complete msg object ?</label>
</div>
<div class="form-row">
<label for="node-input-to"><i class="fa fa-envelope"></i> To</label>
<input type="text" id="node-input-to" placeholder="joe@blah.im">
</div>
<div class="form-row">
<label>&nbsp;</label>
<input type="checkbox" id="node-input-join" placeholder="" style="display: inline-block; width: auto; vertical-align: top;">
<label for="node-input-join" style="width:70%;">Is a Chat Room ?</label>
</div>
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
<div class="form-tips">The <b>To</b> field is optional. If not set uses the <code>msg.topic</code> property of the message.</div>
</script>
<script type="text/html" data-help-name="xmpp out">
<p>Connects to an XMPP server to send messages.</p>
<p>The <b>To</b> field is optional. If not set the <code>msg.topic</code> property of the message is used.</p>
<p>You may also send a msg with <code>msg.presence</code> to set your presence to one of <i>chat, away, dnd</i> or <i>xa</i>.
If you do so then the <code>msg.payload</code> will set your status message.</p>
</script>
<script type="text/javascript">
RED.nodes.registerType('xmpp out',{
category: 'social-output',
color:"#F4F492",
defaults: {
name: {value:""},
server: {type:"xmpp-server",required:true},
to: {value:""},
join: {value:false},
sendObject: {value:false}
},
inputs:1,
outputs:0,
icon: "xmpp.png",
align: "right",
label: function() {
return this.name||"xmpp";
},
labelStyle: function() {
return (this.name)?"node_label_italic":"";
}
});
</script>
<script type="text/html" data-template-name="xmpp-server">
<div class="form-row">
<label for="node-config-input-server"><i class="fa fa-bookmark"></i> Server</label>
<input class="input-append-left" type="text" id="node-config-input-server" placeholder="blah.im" style="width: 40%;" >
<label for="node-config-input-port" style="margin-left: 10px; width: 35px; "> Port</label>
<input type="text" id="node-config-input-port" placeholder="Port" style="width:45px">
</div>
<div class="form-row">
<label for="node-config-input-user"><i class="fa fa-user"></i> JID</label>
<input type="text" id="node-config-input-user" placeholder="joe@blah.im">
</div>
<div class="form-row">
<label for="node-config-input-nickname"><i class="fa fa-user"></i> Nickname</label>
<input type="text" id="node-config-input-nickname" placeholder="Joe (optional)">
</div>
<div class="form-row">
<label for="node-config-input-pass"><i class="fa fa-lock"></i> Password</label>
<input type="password" id="node-config-input-password">
</div>
</script>
<script type="text/javascript">
RED.nodes.registerType('xmpp-server',{
category: 'config',
defaults: {
server: {required:false},
port: {value:5222,required:false,validate:RED.validators.number()},
user: {type:"text"},
nickname: {value:""}
},
credentials: {
password: {type:"password"}
},
label: function() {
return this.user;
}
});
</script>
<script type="text/html" data-help-name="xmpp-server">
<p>The connection to an XMPP server to send and receive messages.</p>
<p>Connects to the standard C2S port 5222 on the server.</p>
<p>The JID is the full username of the client used to connect to the server
and must contain the resolvable fdqn of the server.</p>
<p>The nickname is optional.</p>
</script>