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node-red-nodes/hardware/blinkstick/76-blinkstick.js
Dave C-J 317aaa1b64 Handle users of old Blinkstick npm a bit more nicely.
Don't  barf (quite so badly) on new API calls if they don't exist yet.
2014-11-20 08:44:05 +00:00

259 lines
9.7 KiB
JavaScript

/**
* Copyright 2013-2014 Agile Innovative Ltd.
* Based on code written by Dave Conway-Jones, IBM Corp.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
module.exports = function(RED) {
"use strict";
var blinkstick = require("blinkstick");
var availableTasks = ["set_color", "blink", "pulse", "morph"];
Object.size = function(obj) {
var size = 0;
for (var key in obj) { if (obj.hasOwnProperty(key)) { size++; } }
return size;
};
//Helper function to convert decimal number to hex with padding
function decimalToHex(d, padding) {
var hex = Number(d).toString(16);
padding = typeof (padding) === "undefined" || padding === null ? padding = 2 : padding;
while (hex.length < padding) {
hex = "0" + hex;
}
return hex;
}
function validateInt(value, defaultValue) {
return typeof (value) === "undefined" || value === null ? value = defaultValue : parseInt(value);
}
function validate(value, defaultValue) {
return typeof (value) === "undefined" || value === null ? value = defaultValue : value;
}
function validatePayloadObject (obj) {
var
task = validate(obj.task),
delay = validateInt(obj.delay),
repeats = validateInt(obj.repeats),
duration = validateInt(obj.duration),
steps = validateInt(obj.steps),
repeat = validate(obj.repeat),
color = validate(obj.color);
if (typeof(task) !== 'undefined' && availableTasks.indexOf(task) === -1) {
return "Task is invalid";
}
if (typeof(color) === 'undefined') {
return "Color parameter is not set";
}
return { 'task': task, 'delay': delay, 'repeats': repeats, 'duration': duration, 'steps': steps,
'repeat': repeat, 'color': color };
}
function BlinkStick(n) {
RED.nodes.createNode(this,n);
this.name = n.name;
this.serial = n.serial;
this.task = n.task || "set_color";
this.delay = n.delay || 500;
this.repeats = n.repeats || 1;
this.duration = n.duration || 1000;
this.steps = n.steps || 50;
this.repeat = n.repeat;
this.closing = false;
this.color = '';
this.previousColor = '';
var p1 = /[0-9]+,[0-9]+,[0-9]+/;
var node = this;
//Keeps track for active animations
var animationComplete = true;
//Find BlinkStick based on serial number if supplied, otherwise look for first
//Blinkstick in the USB device list
var findBlinkStick = function (callback) {
if (typeof(node.serial) == 'string' && node.serial.replace(/\s+/g,'') !== '') {
blinkstick.findBySerial(node.serial, function (device) {
node.led = device;
if (Object.size(node.led) === 0) {
node.status({fill:"red",shape:"ring",text:"disconnected"});
node.error("BlinkStick with serial number " + node.serial + " not found");
} else {
node.status({fill:"green",shape:"dot",text:"connected"});
if (callback) callback();
}
});
} else {
node.led = blinkstick.findFirst();
if (Object.size(node.led) === 0) {
node.status({fill:"red",shape:"ring",text:"disconnected"});
node.error("No BlinkStick found");
} else {
node.status({fill:"green",shape:"dot",text:"connected"});
if (callback) callback();
}
}
};
//Check if repeat is enabled. Works only for pulse and blink tasks
var canRepeat = function () {
return node.task == "pulse" || node.task == "blink";
};
//Event handler for all animation complete events
var blinkstickAnimationComplete = function (err) {
if (typeof(err) !== 'undefined') {
node.warn(err);
if (typeof(err.name) === 'undefined' || err.name !== 'ReferenceError') {
//USB error occurred when BlinkStick was animating
node.led.close(function (err) {
node.led = undefined;
findBlinkStick();
});
}
}
animationComplete = true;
//Apply queued color animation
if (!node.closing && node.color !== '') {
//Apply new color only if there was no error or queued color is different from the previous color
if (typeof(err) === 'undefined' || typeof(err) !== 'undefined' && node.color != node.previousColor) {
applyColor();
}
}
};
var applyColor = function () {
animationComplete = false;
//Store the value of color to check if it has changed
node.previousColor = node.color;
try {
//Select animation to perform
if (node.task == "pulse") {
node.led.pulse(node.color, {'duration': node.duration, 'steps': node.steps }, blinkstickAnimationComplete);
} else if (node.task == "morph") {
node.led.morph(node.color, {'duration': node.duration, 'steps': node.steps }, blinkstickAnimationComplete);
} else if (node.task == "blink") {
node.led.blink(node.color,{'repeats': node.repeats, 'delay': node.delay }, blinkstickAnimationComplete);
} else {
node.led.setColor(node.color, blinkstickAnimationComplete);
}
} catch (err) {
if (err.toString().indexOf("setColor") !== -1) {
node.led.setColour(node.color, blinkstickAnimationComplete);
node.warn("Old version - please upgrade Blinkstick npm");
}
else {
node.warn("BlinkStick missing ? " + err);
}
console.log(err);
//Reset animation
animationComplete = true;
//Clear color
node.color = '';
//Look for a BlinkStick
findBlinkStick();
return;
}
//Clear color value until next one is received, unless repeat option is set to true
if (!node.repeat || !canRepeat()) {
node.color = '';
}
};
findBlinkStick();
this.on("input", function(msg) {
if (typeof(msg.payload) === 'object' ) {
var data = validatePayloadObject(msg.payload);
if (typeof(data) === 'object') {
node.task = data.task ? data.task : node.task;
node.delay = data.delay ? data.delay : node.delay;
node.repeats = data.repeats ? data.repeats : node.repeats;
node.duration = data.duration ? data.duration : node.duration;
node.steps = data.steps ? data.steps : node.steps;
node.repeat = data.repeat ? data.repeat : node.repeat;
node.color = data.color ? data.color : node.color;
} else {
node.error(data);
return;
}
} else if (p1.test(msg.payload)) {
//Color value is represented as "red,green,blue" string of bytes
var rgb = msg.payload.split(",");
//Convert color value back to HEX string for easier implementation
node.color = "#" + decimalToHex(parseInt(rgb[0])&255) +
decimalToHex(parseInt(rgb[1])&255) + decimalToHex(parseInt(rgb[2])&255);
} else {
//Sanitize color value
node.color = msg.payload.toLowerCase().replace(/\s+/g,'');
}
if (Object.size(node.led) !== 0) {
//Start color animation, otherwise the color is queued until current animation completes
if (animationComplete) {
applyColor();
}
} else {
//Attempt to find BlinkStick and start animation if it's found
findBlinkStick(function() {
if (animationComplete) {
applyColor();
}
});
}
});
this.on("close", function() {
//Set the flag to finish all animations
this.closing = true;
if (Object.size(node.led) !== 0) {
//Close device and stop animations
if (typeof this.led.close === "function") { this.led.close(); }
else { node.warn("Please upgrade blinkstick npm"); }
}
});
}
RED.nodes.registerType("blinkstick",BlinkStick);
RED.httpAdmin.get("/blinksticklist",function(req,res) {
blinkstick.findAllSerials(function(serials) {
res.writeHead(200, {'Content-Type': 'application/json'});
res.write(JSON.stringify(serials));
res.end();
});
});
};