1
0
mirror of https://github.com/node-red/node-red-nodes.git synced 2023-10-10 13:36:58 +02:00
node-red-nodes/hardware/philips_hue/103-philips_hue.js
2013-11-09 13:18:04 +01:00

162 lines
5.2 KiB
JavaScript

/**
* philips_hue.js
* Basic functionality for accessing and contolling a Philips Hue wireless Lamp
* Allows for bridge/gateway and light scanning, as well as Light ON/OFF/ALERT status update
* Requires node-hue-api https://github.com/peter-murray/node-hue-api
* Copyright 2013 Charalampos Doukas - @BuildingIoT
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
//Require node-hue-api
var hue = require("node-hue-api");
var HueApi = require("node-hue-api").HueApi;
// Require main module
var RED = require(process.env.NODE_RED_HOME+"/red/red");
//store the IP address of the Hue Gateway
var gw_ipaddress = "";
var lights_discovered = "";
// The main node definition - most things happen in here
function HueNode(n) {
// Create a RED node
RED.nodes.createNode(this,n);
var node = this;
var username, discovery_mode, lamp_status, lamp_id;
//get parameters from user
this.username = n.username;
this.discovery_mode = n.discovery_mode;
this.lamp_status = n.lamp_status;
this.lamp_id = n.lamp_id;
// Store local copies of the node configuration (as defined in the .html)
this.topic = n.topic;
var msg = {};
msg.topic = this.topic;
this.on("input", function(msg){
//check if users has selected discovery mode, provide output:
if(this.discovery_mode==1) {
//start with detecting the IP address of the Hue gateway in the local network:
hue.locateBridges(function(err, result) {
var msg2 = {};
msg2.topic = this.topic;
if (err) throw err;
//save the IP address of the 1st bridge found
this.gw_ipaddress = result[0].ipaddress;
msg2.payload = this.gw_ipaddress;
node.send(msg2);
//get light info:
var api = new HueApi(this.gw_ipaddress, node.username);
api.lights(function(err, lights) {
var msg2 = {};
if (err) throw err;
var lights_discovered = JSON.stringify(lights, null, 2);
msg2 = { topic:node.topic, payload: { ipaddress:this.gw_ipaddress, lights:lights_discovered} };
node.send(msg2);
});
});
}
else {
//set the lamp status
//first locate the Hue gateway:
hue.locateBridges(function(err, result) {
var msg2 = {};
msg2.topic = this.topic;
if (err) throw err;
if(result[0]==null) {
msg2.payload="No Philips Hue Bridge located! Nothing to be done.";
console.log("No Philips Hue Bridge located!");
node.send(msg2);
}
else {
//save the IP address of the 1st bridge found
this.gw_ipaddress = result[0].ipaddress;
//set light status
var api = new HueApi(this.gw_ipaddress, node.username);
var lightState = hue.lightState;
var state = lightState.create();
var status;
if(msg.payload=="ALERT"){
status = "ALERT";
}
else if(node.lamp_status=="ON" || msg.payload=="ON") status = "ON";
else if(node.lamp_status=="OFF" || msg.payload=="OFF") status = "OFF";
if(status=="ALERT") {
api.setLightState(node.lamp_id, state.alert()).then(displayResult).fail(displayError).done();
}
else if(status=="ON") {
api.setLightState(node.lamp_id, state.on()).then(displayResult).fail(displayError).done();
}
else {
api.setLightState(node.lamp_id, state.off()).then(displayResult).fail(displayError).done();
}
msg2.payload = 'Light with ID: '+node.lamp_id+ ' was set to '+status;
node.send(msg2);
}
});
}
});
this.on("close", function() {
// Called when the node is shutdown - eg on redeploy.
// Allows ports to be closed, connections dropped etc.
// eg: this.client.disconnect();
});
}
//hue debugging on the output:
var displayResult = function(result) {
console.log(result);
};
var displayError = function(err) {
console.error(err);
};
// Register the node by name. This must be called before overriding any of the
// Node functions.
RED.nodes.registerType("HueNode",HueNode);