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node-red/test/editor/pageobjects/util/util_page.js

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/**
* Copyright JS Foundation and other contributors, http://js.foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
var waitTime = 5000;
function repeatUntilSuccess(operation, args) {
// Wait at most 10 seconds.
for (var i = 0; i < 200; i++) {
try {
var ret = operation(args);
return ret;
} catch (e) {
if (i === 199) {
console.trace();
throw e;
}
browser.pause(50);
}
}
}
function init() {
browser.addCommand("clickWithWait", function(selector) {
try {
// This is necessary because there is a case that the target may exist but still moving.
browser.pause(50);
browser.waitForVisible(selector);
var ret = repeatUntilSuccess(function(selector) {
return browser.click(selector);
}, selector);
return ret;
} catch (e) {
console.trace();
throw e;
}
}, false);
browser.addCommand("getTextWithWait", function(selector) {
try {
browser.waitForExist(selector);
browser.waitForValue(selector);
var ret = repeatUntilSuccess(function(selector) {
return browser.getText(selector);
}, selector);
return ret;
} catch (e) {
console.trace();
throw e;
}
}, false);
browser.addCommand("selectWithWait", function(selector, value) {
try {
browser.waitForVisible(selector, waitTime);
var ret = repeatUntilSuccess(function(args) {
return browser.selectByValue(args[0], args[1]);
}, [selector, value]);
return ret;
} catch (e) {
console.trace();
throw e;
}
}, false);
}
module.exports = {
init: init,
};