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< script type = "text/x-red" data-template-name = "exec" >
< div class = "form-row" >
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< label for = "node-input-command" > < i class = "icon-file" > < / i > Command< / label >
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< input type = "text" id = "node-input-command" placeholder = "command" >
< / div >
< div class = "form-row" >
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< label for = "node-input-append" > < i class = "icon-list" > < / i > Append< / label >
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< input type = "text" id = "node-input-append" placeholder = "extra input" >
< / div >
< div class = "form-row" >
< label > < / label >
< input type = "checkbox" id = "node-input-useSpawn" placeholder = "spawn" style = "display: inline-block; width: auto; vertical-align: top;" >
< label for = "node-input-useSpawn" style = "width: 70%;" > Use spawn() instead of exec() ?< / label >
< / div >
< div class = "form-row" >
< label for = "node-input-name" > < i class = "icon-tag" > < / i > Name< / label >
< input type = "text" id = "node-input-name" placeholder = "Name" >
< / div >
< / script >
< script type = "text/x-red" data-help-name = "exec" >
< p > Call to a system command.< br / > This can be very dangerous...< / p >
< p > Provides 3 outputs... stdout, stderr, and return code.< / p >
< p > By default uses exec() which calls the command, waits for completion and then returns the complete result in one go. Along with any errors.< / p >
< p > Optionally can use spawn() instead, which returns output from stdout and stderr as the command runs (ie one line at a time). On completion then returns a return code (on the 3rd output).< / p >
< p > The optional append gets added to the command after the < b > msg.payload< / b > (so you can do things like pipe etc.)< / p >
< / script >
< script type = "text/javascript" >
RED.nodes.registerType('exec',{
category: 'advanced-function',
color:"darksalmon",
defaults: {
command: {value:"",required:true},
append: {value:""},
useSpawn: {value:""},
name: {value:""}
},
inputs:1,
outputs:3,
icon: "arrow-in.png",
align: "right",
label: function() {
return this.name||this.command;
}
});
< / script >