1
0
mirror of https://github.com/node-red/node-red.git synced 2023-10-10 13:36:53 +02:00
node-red/packages/node_modules/@node-red/nodes/locales/en-US/function/10-function.html

65 lines
3.4 KiB
HTML
Raw Normal View History

<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/html" data-help-name="function">
2020-05-22 16:22:12 +02:00
<p>A JavaScript function to run against the messages being received by the node.</p>
<p>The messages are passed in as a JavaScript object called <code>msg</code>.</p>
<p>By convention it will have a <code>msg.payload</code> property containing
the body of the message.</p>
<p>The function is expected to return a message object (or multiple message objects), but can choose
to return nothing in order to halt a flow.</p>
<p>The <b>On Start</b> tab contains code that will be run whenever the node is started.
The <b>On Stop</b> tab contains code that will be run when the node is stopped.</p>
<p>If the On Start code returns a Promise object, the node will not start handling messages
until the promise is resolved.</p>
<h3>Details</h3>
2023-09-05 14:17:55 +02:00
<p>See the <a target="_blank" href="https://nodered.org/docs/writing-functions.html">online documentation</a>
for more information on writing functions.</p>
<h4>Sending messages</h4>
<p>The function can either return the messages it wants to pass on to the next nodes
in the flow, or can call <code>node.send(messages)</code>.</p>
<p>It can return/send:</p>
<ul>
<li>a single message object - passed to nodes connected to the first output</li>
<li>an array of message objects - passed to nodes connected to the corresponding outputs</li>
</ul>
2020-10-06 06:45:00 +02:00
<p>Note: The setup code is executed during the initialization of nodes. Therefore, if <code>node.send</code> is called in the setup tab, subsequent nodes may not be able to receive the message.</p>
<p>If any element of the array is itself an array of messages, multiple
messages are sent to the corresponding output.</p>
<p>If null is returned, either by itself or as an element of the array, no
message is passed on.</p>
<h4>Logging and Error Handling</h4>
<p>To log any information, or report an error, the following functions are available:</p>
<ul>
<li><code>node.log("Log message")</code></li>
<li><code>node.warn("Warning")</code></li>
<li><code>node.error("Error")</code></li>
</ul>
</p>
<p>The Catch node can also be used to handle errors. To invoke a Catch node,
pass <code>msg</code> as a second argument to <code>node.error</code>:</p>
<pre>node.error("Error",msg);</pre>
<h4>Accessing Node Information</h4>
<p>The following properties are available to access information about the node:</p>
<ul>
<li><code>node.id</code> - id of the node</li>
<li><code>node.name</code> - name of the node</li>
<li><code>node.outputCount</code> - number of node outputs</li>
</ul>
<h4>Using environment variables</h4>
<p>Environment variables can be accessed using <code>env.get("MY_ENV_VAR")</code>.</p>
</script>