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node-red/packages/node_modules/@node-red/nodes/locales/zh-CN/function/10-switch.html

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<script type="text/x-red" data-help-name="switch">
<p>按属性值来分配消息的传送路线。</p>
<h3>详细</h3>
<p>根据接收到的消息评估指定的规则,然后将消息发送到与匹配的规则相对应的输出端口。</p>
<p>可以将节点设置为一旦发现一个匹配的规则,则停止后续的匹配。</p>
<p>对于评估规则,可以使用消息属性,流上下文/全局上下文属性环境变量和JSONata表达式的评估结果。</p>
<h4>规则</h4>
<p>有四种规则:</p>
<ol>
<li><b></b>根据配置的属性评估规则</li>
<li><b>顺序</b>可用于消息序列的规则,例如由“拆分”节点生成的规则</li>
<li><b>JSONata表达式</b>评估整个消息,如果结果为真,则匹配。</li>
<li><b>其他</b>上述规则都不匹配时适用</li>
</ol>
<h4>注释</h4>
<p><code>is true/false</code><code>is null</code> 规则将对类型进行严格的匹配。匹配之前的类型转化不会发生。</p>
<p><code>is empty</code>规则与零字节的字符串,数组,缓冲区或没有属性的对象相匹配。与<code>null</code>或者<code>undefined</code>等不匹配。</p>
<h4>处理消息序列</h4>
<p>默认情况下,节点不会修改<code>msg.parts</code>属性。</p>
<p>可以启用<b>重建消息序列</b>选项来为每条匹配的规则生成新的消息序列。在这种模式下,节点将在发送新序列之前对整个传入序列进行缓存。运行时的设定<code>nodeMessageBufferMaxLength</code>可以用来限制可缓存的消息数目。</p>
</script>