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Bump version and dependencies
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@@ -471,6 +471,7 @@ RED.view = (function() {
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function canvasMouseMove() {
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var i;
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var node;
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mouse_position = d3.touches(this)[0]||d3.mouse(this);
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// Prevent touch scrolling...
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//if (d3.touches(this)[0]) {
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@@ -605,7 +606,6 @@ RED.view = (function() {
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}
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} else if (mouse_mode == RED.state.MOVING_ACTIVE || mouse_mode == RED.state.IMPORT_DRAGGING) {
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mousePos = mouse_position;
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var node;
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var minX = 0;
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var minY = 0;
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for (var n = 0; n<moving_set.length; n++) {
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