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Avoid creating multiple reconnect timers in websocket node
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@ -36,6 +36,7 @@ module.exports = function(RED) {
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node.closing = false;
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function startconn() { // Connect to remote endpoint
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node.tout = null;
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var socket = new ws(node.path);
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socket.setMaxListeners(0);
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node.server = socket; // keep for closing
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@ -52,6 +53,7 @@ module.exports = function(RED) {
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if (node.isServer) { delete node._clients[id]; node.emit('closed',Object.keys(node._clients).length); }
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else { node.emit('closed'); }
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if (!node.closing && !node.isServer) {
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clearTimeout(node.tout);
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node.tout = setTimeout(function() { startconn(); }, 3000); // try to reconnect every 3 secs... bit fast ?
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}
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});
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@ -61,6 +63,7 @@ module.exports = function(RED) {
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socket.on('error', function(err) {
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node.emit('erro');
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if (!node.closing && !node.isServer) {
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clearTimeout(node.tout);
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node.tout = setTimeout(function() { startconn(); }, 3000); // try to reconnect every 3 secs... bit fast ?
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}
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});
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@ -124,7 +127,10 @@ module.exports = function(RED) {
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else {
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node.closing = true;
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node.server.close();
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if (node.tout) { clearTimeout(node.tout); }
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if (node.tout) {
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clearTimeout(node.tout);
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node.tout = null;
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}
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}
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});
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}
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