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Merge pull request #385 from zobalogh/delay-test-fix
Adding drop check to Delay tests
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commit
141c8a1faf
@ -153,47 +153,37 @@ describe('delayNode', function() {
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/**
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* Runs a rate limit test - only testing seconds!
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* @param aLimit - the message limit count
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* @param aDrop - whether to drop the messages that are over the limit
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* @param runtimeInMillis - when to terminate run and count messages received
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*/
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function genericRateLimitSECONDSTest(aLimit, aDrop, runtimeInMillis, done) {
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var flow = [{"id":"delayNode1","type":"delay","name":"delayNode","pauseType":"rate","timeout":5,"timeoutUnits":"seconds","rate":aLimit,"rateUnits":"second","randomFirst":"1","randomLast":"5","randomUnits":"seconds","drop":aDrop,"wires":[["helperNode1"]]},
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function genericRateLimitSECONDSTest(aLimit, runtimeInMillis, done) {
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var flow = [{"id":"delayNode1","type":"delay","name":"delayNode","pauseType":"rate","timeout":5,"timeoutUnits":"seconds","rate":aLimit,"rateUnits":"second","randomFirst":"1","randomLast":"5","randomUnits":"seconds","drop":false,"wires":[["helperNode1"]]},
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{id:"helperNode1", type:"helper", wires:[]}];
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helper.load(delayNode, flow, function() {
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var delayNode1 = helper.getNode("delayNode1");
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var helperNode1 = helper.getNode("helperNode1");
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var receivedMessagesStack = [];
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var rate = 1000/aLimit;
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var receiveTimestamp;
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helperNode1.on("input", function(msg) {
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if(receiveTimestamp) {
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var elapse = process.hrtime(receiveTimestamp);
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var receiveInterval = (elapse[0] * 1000) + ((elapse[1] / nanosToSeconds) * 1000);
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receiveInterval.should.be.above(rate * 0.9);
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}
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receiveTimestamp = process.hrtime();
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receivedMessagesStack.push(msg);
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});
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var possibleMaxMessageCount = Math.ceil(aLimit * (runtimeInMillis / 1000) + aLimit); // +aLimit as at the start of the 2nd period, we're allowing the 3rd burst
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var startTime = process.hrtime();
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var i = 0;
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for(; i < possibleMaxMessageCount + 1; i++) {
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delayNode1.receive({payload:i});
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}
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// if drop is enabled then we need to send a few messages delayed so that they don't get dropped
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if(aDrop === true) {
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setTimeout(function() {
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delayNode1.receive({payload:++i});
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}, runtimeInMillis - 300); // should give enough time to squeeze another message in
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}
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setTimeout(function() {
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if(aDrop === true) { // messages should be dropped in the middle, receive 1st and last one
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try {
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receivedMessagesStack.length.should.be.lessThan(possibleMaxMessageCount + 1);
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receivedMessagesStack[0].payload.should.be.exactly(0); // means we received the last message injected just before test termination
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receivedMessagesStack.pop().payload.should.be.exactly(i); // means we received the last message injected just before test termination
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done();
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} catch (err) {
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done(err);
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}
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} else {
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try {
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receivedMessagesStack.length.should.be.lessThan(possibleMaxMessageCount);
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for(var j = 0; j < receivedMessagesStack.length; j++) {
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@ -208,28 +198,92 @@ describe('delayNode', function() {
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} catch (err) {
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done(err);
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}
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}
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}, runtimeInMillis);
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});
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}
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it('limits the message rate to 1 per second', function(done) {
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genericRateLimitSECONDSTest(1, false, 1500, done);
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genericRateLimitSECONDSTest(1, 1500, done);
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});
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it('limits the message rate to 2 per second, 2 seconds', function(done) {
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this.timeout(6000);
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genericRateLimitSECONDSTest(2, false, 2100, done);
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genericRateLimitSECONDSTest(2, 2100, done);
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});
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it('limits the message rate to 1 per second, 2 seconds, with drop', function(done) {
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/**
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* Runs a rate limit test with drop support - only testing seconds!
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* @param aLimit - the message limit count
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* @param runtimeInMillis - when to terminate run and count messages received
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*/
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function dropRateLimitSECONDSTest(aLimit, runtimeInMillis, done) {
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var flow = [{"id":"delayNode1","type":"delay","name":"delayNode","pauseType":"rate","timeout":5,"timeoutUnits":"seconds","rate":aLimit,"rateUnits":"second","randomFirst":"1","randomLast":"5","randomUnits":"seconds","drop":true,"wires":[["helperNode1"]]},
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{id:"helperNode1", type:"helper", wires:[]}];
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helper.load(delayNode, flow, function() {
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var delayNode1 = helper.getNode("delayNode1");
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var helperNode1 = helper.getNode("helperNode1");
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var receivedMessagesStack = [];
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var rate = 1000/aLimit;
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var receiveTimestamp;
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helperNode1.on("input", function(msg) {
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if(receiveTimestamp) {
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var elapse = process.hrtime(receiveTimestamp);
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var receiveInterval = (elapse[0] * 1000) + ((elapse[1] / nanosToSeconds) * 1000);
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receiveInterval.should.be.above(rate * 0.9);
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}
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receiveTimestamp = process.hrtime();
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receivedMessagesStack.push(msg);
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});
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var possibleMaxMessageCount = Math.ceil(aLimit * (runtimeInMillis / 1000) + aLimit); // +aLimit as at the start of the 2nd period, we're allowing the 3rd burst
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var i = 0;
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delayNode1.receive({payload:i});
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i++;
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for(; i < possibleMaxMessageCount + 1; i++) {
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setTimeout(function() {
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delayNode1.receive({payload:i});
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}, 2 * ((rate * i) / possibleMaxMessageCount) );
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}
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//we need to send a message delayed so that it doesn't get dropped
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setTimeout(function() {
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delayNode1.receive({payload:++i});
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}, runtimeInMillis - 300); // should give enough time to squeeze another message in
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setTimeout(function() {
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try {
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receivedMessagesStack.length.should.be.lessThan(possibleMaxMessageCount + 1);
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receivedMessagesStack.length.should.be.greaterThan(2); // ensure that we receive more than 1st and last message
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receivedMessagesStack[0].payload.should.be.exactly(0); // means we received the last message injected just before test termination
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var foundAtLeastOneDrop = false;
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for(var i = 0; i < receivedMessagesStack.length; i++) {
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if(i > 0) {
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if(receivedMessagesStack[i].payload - receivedMessagesStack[i - 1].payload > 1) {
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foundAtLeastOneDrop = true;
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}
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}
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}
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foundAtLeastOneDrop.should.be.true;
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done();
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} catch (err) {
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done(err);
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}
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}, runtimeInMillis);
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});
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}
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it('limits the message rate to 1 per second, 4 seconds, with drop', function(done) {
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this.timeout(6000);
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genericRateLimitSECONDSTest(1, true, 2300, done);
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dropRateLimitSECONDSTest(1, 4000, done);
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});
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it('limits the message rate to 2 per second, 5 seconds, with drop', function(done) {
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this.timeout(6000);
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genericRateLimitSECONDSTest(2, true, 5000, done);
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dropRateLimitSECONDSTest(2, 5000, done);
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});
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/**
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