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Better fix to Close Issue#48. udp out node now accept msg.ip and msg.port properties - and udp in node now produces them also. Note- the ststically configured vlues WILL take precedence - so if you want to use msg.ip and msg.port then do not configure them in the edit dialog
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@ -62,7 +62,7 @@
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<script type="text/x-red" data-help-name="udp in">
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<p>A udp input node, that produces a <b>msg.payload</b> containing a <i>BUFFER</i>, string, or base64 encoded string. Supports multicast.</p>
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<p>It also provides <b>msg.fromip</b> in the form ipaddress:port .</p>
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<p>It also provides <b>msg.ip</b> and <b>msg.port</b> to the ip address and port from which the message was received.</b>
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<p>On some systems you may need to be root to use ports below 1024 and/or broadcast.</p>
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</script>
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@ -123,6 +123,7 @@
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<label for="node-input-name"><i class="icon-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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<div class="form-tips">Tip: leave address and port blank if you want to set using <b>msg.ip</b> and <b>msg.port</b>.</div>
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<script>
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$("#node-input-multicast").change(function() {
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var id = $("#node-input-multicast option:selected").val();
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@ -146,7 +147,7 @@
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<script type="text/x-red" data-help-name="udp out">
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<p>This node sends <b>msg.payload</b> to the designated udp host and port. Supports multicast.</p>
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<p>You may also use <b>msg.destip</b> and <b>msg.port</b> to override the values manually configured.</p>
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<p>You may also use <b>msg.ip</b> and <b>msg.port</b> to set the destination values.<br/><b>Note</b>: the statically configured values have precedence.</p>
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<p>If you select broadcast either set the address to the local broadcast ip address, or maybe try 255.255.255.255, which is the global broadcast address.</p>
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<p>On some systems you may need to be root to use ports below 1024 and/or broadcast.</p>
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</script>
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@ -157,10 +158,9 @@
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color:"Silver",
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defaults: {
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name: {value:""},
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addr: {value:"",required:true},
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//group: {value:""},
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addr: {value:""},
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iface: {value:""},
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port: {value:"",required:true,validate:RED.validators.number()},
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port: {value:""},
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base64: {value:false,required:true},
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multicast: {value:"false"}
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},
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@ -41,7 +41,7 @@ function UDPin(n) {
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var msg;
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if (node.datatype =="base64") { msg = { payload:message.toString('base64'), fromip:remote.address+':'+remote.port }; }
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else if (node.datatype =="utf8") { msg = { payload:message.toString('utf8'), fromip:remote.address+':'+remote.port }; }
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else { msg = { payload:message, fromip:remote.address+':'+remote.port }; }
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else { msg = { payload:message, fromip:remote.address+':'+remote.port, ip:remote.address, port:remote.port }; }
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node.send(msg);
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});
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@ -95,17 +95,22 @@ function UDPout(n) {
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node.on("input", function(msg) {
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if (msg.payload != null) {
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//console.log("UDP:",msg.payload);
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var add = msg.destip || node.addr;
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var por = msg.port || node.addr;
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var add = node.addr || msg.ip || "";
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var por = node.port || msg.port || 0;
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if (add == "") { node.warn("udp: ip address not set"); }
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else if (por == 0) { node.warn("udp: port not set"); }
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else if (isNaN(por) || (por < 1) || (por > 65535)) { node.warn("udp: port number not valid"); }
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else {
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var message;
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if (node.base64) { message = new Buffer(b64string, 'base64'); }
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else if (msg.payload instanceof Buffer) { message = msg.payload; }
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else { message = new Buffer(""+msg.payload); }
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//console.log("UDP send :",add,por);
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console.log("UDP send :",add,por,msg.payload.toString());
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sock.send(message, 0, message.length, por, add, function(err, bytes) {
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if (err) node.error("udp : "+err);
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});
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}
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}
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});
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node.on("close", function() {
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