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Merge pull request #1617 from node-red-hitachi/fix-backquote-in-info
Fix backquote in info text
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commit
7f0174e6db
@ -179,7 +179,7 @@
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<dt>payload <span class="property-type">number</span></dt>
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<dt>payload <span class="property-type">number</span></dt>
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<dd>the payload will be a 1 or a 0.</dd>
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<dd>the payload will be a 1 or a 0.</dd>
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<dt>topic <span class="property-type">string</span></dt>
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<dt>topic <span class="property-type">string</span></dt>
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<dd>the topic will be set to `pi/{the pin number}`.</dd>
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<dd>the topic will be set to <code>pi/{the pin number}</code>.</dd>
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</dl>
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</dl>
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<h3>Details</h3>
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<h3>Details</h3>
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<p>You may also enable the input pullup resistor or the pulldown resistor.</p>
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<p>You may also enable the input pullup resistor or the pulldown resistor.</p>
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@ -75,7 +75,7 @@
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<p>The node will listen on the configured path for requests of a particular type.
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<p>The node will listen on the configured path for requests of a particular type.
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The path can be fully specified, such as <code>/user</code>, or include
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The path can be fully specified, such as <code>/user</code>, or include
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named parameters that accept any value, such as <code>/user/:name</code>.
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named parameters that accept any value, such as <code>/user/:name</code>.
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When named parameters are used, their actual value in a request can be accessed under `msg.req.params`.</p>
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When named parameters are used, their actual value in a request can be accessed under <code>msg.req.params</code>.</p>
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<p>For requests that include a body, such as a POST or PUT, the contents of
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<p>For requests that include a body, such as a POST or PUT, the contents of
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the request is made available as <code>msg.payload</code>.</p>
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the request is made available as <code>msg.payload</code>.</p>
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<p>If the content type of the request can be determined, the body will be parsed to
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<p>If the content type of the request can be determined, the body will be parsed to
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@ -117,7 +117,7 @@
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the response headers. The next node will then use those headers for its request - this
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the response headers. The next node will then use those headers for its request - this
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is not usually the right thing to do. If <code>msg.headers</code> property is left unchanged
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is not usually the right thing to do. If <code>msg.headers</code> property is left unchanged
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between nodes, it will be ignored by the second node. To set custom headers, <code>msg.headers</code>
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between nodes, it will be ignored by the second node. To set custom headers, <code>msg.headers</code>
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should first be deleted or reset to an empty object: `{}`.
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should first be deleted or reset to an empty object: <code>{}</code>.
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<h4>Cookie handling</h4>
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<h4>Cookie handling</h4>
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<p>The <code>cookies</code> property passed to the node must be an object of name/value pairs.
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<p>The <code>cookies</code> property passed to the node must be an object of name/value pairs.
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The value can be either a string to set the value of the cookie or it can be an
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The value can be either a string to set the value of the cookie or it can be an
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@ -65,7 +65,7 @@
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that are part of a sequence.</p>
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that are part of a sequence.</p>
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<p>The <b>recreate message sequences</b> option can be enabled to generate new message sequences
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<p>The <b>recreate message sequences</b> option can be enabled to generate new message sequences
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for each rule that matches. In this mode, the node will buffer the entire incoming
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for each rule that matches. In this mode, the node will buffer the entire incoming
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sequence before sending the new sequences on. The runtime setting `nodeMessageBufferMaxLength`
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sequence before sending the new sequences on. The runtime setting <code>nodeMessageBufferMaxLength</code>
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can be used to limit how many messages nodes will buffer.</p>
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can be used to limit how many messages nodes will buffer.</p>
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</script>
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</script>
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@ -337,7 +337,7 @@
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</p>
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</p>
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<h4>Storing messages</h4>
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<h4>Storing messages</h4>
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<p>This node will buffer messages internally in order to work across sequences. The
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<p>This node will buffer messages internally in order to work across sequences. The
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runtime setting `nodeMessageBufferMaxLength` can be used to limit how many messages nodes
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runtime setting <code>nodeMessageBufferMaxLength</code> can be used to limit how many messages nodes
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will buffer.</p>
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will buffer.</p>
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</script>
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</script>
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@ -90,7 +90,7 @@
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</dl>
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</dl>
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<h4>Storing messages</h4>
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<h4>Storing messages</h4>
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<p>This node will buffer messages internally in order to work across sequences. The
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<p>This node will buffer messages internally in order to work across sequences. The
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runtime setting `nodeMessageBufferMaxLength` can be used to limit how many messages nodes
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runtime setting <code>nodeMessageBufferMaxLength</code> can be used to limit how many messages nodes
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will buffer.</p>
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will buffer.</p>
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</script>
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</script>
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