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tcp node add reply (to all) capability
if no _session present.
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@ -56,7 +56,7 @@
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</script>
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</script>
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<script type="text/x-red" data-help-name="tcp in">
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<script type="text/x-red" data-help-name="tcp in">
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<p>Provides a choice of tcp inputs. Can either connect to a remote tcp port,
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<p>Provides a choice of TCP inputs. Can either connect to a remote TCP port,
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or accept incoming connections.</p>
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or accept incoming connections.</p>
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</script>
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</script>
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@ -147,12 +147,14 @@
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</script>
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</script>
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<script type="text/x-red" data-help-name="tcp out">
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<script type="text/x-red" data-help-name="tcp out">
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<p>Provides a choice of tcp outputs. Can either connect to a remote tcp port,
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<p>Provides a choice of TCP outputs. Can either connect to a remote TCP port,
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accept incoming connections, or reply to messages received from a TCP In node.</p>
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accept incoming connections, or reply to messages received from a TCP In node.</p>
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<p>Only <b>msg.payload</b> is sent.</p>
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<p>Only <code>msg.payload</code> is sent.</p>
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<p>If <b>msg.payload</b> is a string containing a Base64 encoding of binary
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<p>If <code>msg.payload</code> is a string containing a Base64 encoding of binary
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data, the Base64 decoding option will cause it to be converted back to binary
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data, the Base64 decoding option will cause it to be converted back to binary
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before being sent.</p>
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before being sent.</p>
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<p>If <code>msg._session</code> is not present the payload is
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sent to <b>all</b> connected clients.</p>
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</script>
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</script>
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<script type="text/javascript">
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<script type="text/javascript">
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@ -247,12 +249,12 @@
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</script>
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</script>
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<script type="text/x-red" data-help-name="tcp request">
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<script type="text/x-red" data-help-name="tcp request">
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<p>A simple TCP request node - sends the <b>msg.payload</b> to a server tcp port and expects a response.</p>
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<p>A simple TCP request node - sends the <code>msg.payload</code> to a server tcp port and expects a response.</p>
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<p>Connects, sends the "request", reads the "response". It can either count a number of
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<p>Connects, sends the "request", and reads the "response". It can either count a number of
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returned characters into a fixed buffer, match a specified character before returning,
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returned characters into a fixed buffer, match a specified character before returning,
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wait a fixed timeout from first reply and then return, or just sit and wait for data.</p>
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wait a fixed timeout from first reply and then return, or just sit and wait for data.</p>
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<p>The response will be output in <b>msg.payload</b> as a buffer, so you may want to .toString() it.</p>
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<p>The response will be output in <code>msg.payload</code> as a buffer, so you may want to .toString() it.</p>
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<p>If you leave tcp host or port blank they must be set by using the <b>msg.host</b> and <b>msg.port</b> properties.</p>
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<p>If you leave tcp host or port blank they must be set by using the <code>msg.host</code> and <code>msg.port</code> properties.</p>
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</script>
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</script>
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<script type="text/javascript">
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<script type="text/javascript">
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@ -303,6 +303,17 @@ module.exports = function(RED) {
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}
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}
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}
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}
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}
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}
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else {
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for (var i in connectionPool) {
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if (Buffer.isBuffer(msg.payload)) {
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connectionPool[i].write(msg.payload);
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} else if (typeof msg.payload === "string" && node.base64) {
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connectionPool[i].write(new Buffer(msg.payload,'base64'));
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} else {
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connectionPool[i].write(new Buffer(""+msg.payload));
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}
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}
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}
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});
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});
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} else {
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} else {
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var connectedSockets = [];
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var connectedSockets = [];
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