Don't let 'escape' whilst moving nodes interrupt things

Fixes #2960
This commit is contained in:
Nick O'Leary 2021-04-26 16:48:21 +01:00
parent f5a1c8bc49
commit 8e7efd98b2
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GPG Key ID: 4F2157149161A6C9
1 changed files with 3 additions and 1 deletions

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@ -1751,7 +1751,6 @@ RED.view = (function() {
}
}
if (mouse_mode == RED.state.IMPORT_DRAGGING) {
RED.keyboard.remove("escape");
updateActiveNodes();
RED.nodes.dirty(true);
}
@ -1786,6 +1785,9 @@ RED.view = (function() {
}
function selectNone() {
if (mouse_mode === RED.state.MOVING || mouse_mode === RED.state.MOVING_ACTIVE) {
return;
}
if (mouse_mode === RED.state.IMPORT_DRAGGING) {
clearSelection();
RED.history.pop();