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Add timed release mode to delay node
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@ -23,6 +23,7 @@
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<option value="random" data-i18n="delay.randomdelay"></option>
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<option value="rate" data-i18n="delay.limitrate"></option>
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<option value="queue" data-i18n="delay.fairqueue"></option>
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<option value="timed" data-i18n="delay.timedqueue"></option>
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</select>
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</div>
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<div id="delay-details" class="form-row">
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@ -82,6 +83,9 @@
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At each "tick", derived from the rate, the next "topic" is released.
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Any messages arriving on the same topic before release replace those in that position in the queue.
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So each "topic" gets a turn - but the most recent value is always the one sent.</p>
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<p>The "timed release queue" adds messages to an array based on their <code>msg.topic</code> property.
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At each "tick", all the latest messages are released. Any new messages arriving before release will
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replace those of the same topic.</p>
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</script>
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<script type="text/javascript">
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@ -114,6 +118,9 @@
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} else if (this.pauseType == "random") {
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return this.name || this._("delay.label.random");
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}
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else if (this.pauseType == "timed") {
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return this.name || this.rate+" "+this._("delay.label.timed")+" "+this.rateUnits;
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}
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else {
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var units = this.rateUnits ? this.rateUnits.charAt(0) : "s";
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return this.name || this._("delay.label.queue")+" "+this.rate+" msg/"+units;
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@ -149,6 +156,11 @@
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$("#rate-details").show();
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$("#random-details").hide();
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$("#node-input-dr").hide();
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} else if (this.pauseType == "timed") {
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$("#delay-details").hide();
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$("#rate-details").show();
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$("#random-details").hide();
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$("#node-input-dr").hide();
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}
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if (!this.timeoutUnits) {
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@ -184,6 +196,11 @@
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$("#rate-details").show();
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$("#random-details").hide();
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$("#node-input-dr").hide();
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} else if (this.value == "timed") {
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$("#delay-details").hide();
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$("#rate-details").show();
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$("#random-details").hide();
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$("#node-input-dr").hide();
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}
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});
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}
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@ -147,11 +147,18 @@ module.exports = function(RED) {
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node.status({});
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});
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} else if (this.pauseType === "queue") {
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} else if ((this.pauseType === "queue") || (this.pauseType === "timed")) {
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this.intervalID = setInterval(function() {
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if (this.pauseType === "queue") {
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if (node.buffer.length > 0) {
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node.send(node.buffer.shift()); // send the first on the queue
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}
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}
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else {
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while (node.buffer.length > 0) { // send the whole queue
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node.send(node.buffer.shift());
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}
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}
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node.status({text:node.buffer.length});
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},node.rate);
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@ -152,6 +152,7 @@
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"randomdelay": "Random delay",
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"limitrate": "Limit rate to",
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"fairqueue": "Topic based fair queue",
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"timedqueue": "Timed release queue",
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"milisecs": "Miliseconds",
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"secs": "Seconds",
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"sec": "Second",
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@ -169,7 +170,8 @@
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"delay": "delay",
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"limit": "limit",
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"random": "random",
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"queue": "queue"
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"queue": "queue",
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"timed": "releases per"
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},
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"error": {
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"buffer": "buffer exceeded 1000 messages"
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@ -477,4 +477,45 @@ describe('delay Node', function() {
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});
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});
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it('handles timed queue', function(done) {
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this.timeout(6000);
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var flow = [{"id":"delayNode1","type":"delay","name":"delayNode","pauseType":"timed","timeout":5,"timeoutUnits":"seconds","rate":1000,"rateUnits":"second","randomFirst":"1","randomLast":"5","randomUnits":"seconds","drop":false,"wires":[["helperNode1"]]},
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{id:"helperNode1", type:"helper", wires:[]}];
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helper.load(delayNode, flow, function() {
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var delayNode1 = helper.getNode("delayNode1");
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var helperNode1 = helper.getNode("helperNode1");
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var messages = 2;
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var c = 0;
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helperNode1.on("input", function(msg) {
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c += 1;
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if (c === 1) {
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msg.should.have.property("topic","A");
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msg.should.have.property("payload",3);
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}
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else if (c === 2) {
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msg.should.have.property("topic","_none_");
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msg.should.have.property("payload",2);
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}
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else if (c === 3) {
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msg.should.have.property("topic","_none_");
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msg.should.have.property("payload","Biscuit");
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done();
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}
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});
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// send test messages
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delayNode1.receive({payload:1,topic:"A"});
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delayNode1.receive({payload:1});
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delayNode1.receive({payload:2,topic:"A"});
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delayNode1.receive({payload:3,topic:"A"}); // should get this
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delayNode1.receive({payload:2}); // and this
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setTimeout( function() {
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delayNode1.receive({payload:"Biscuit"}); // and then this
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},2000);
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});
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});
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});
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