Reorganise nodes into new categories

This commit is contained in:
Nick O'Leary
2019-07-09 23:32:22 +01:00
parent 2b66723d42
commit da6db24f9e
148 changed files with 36 additions and 37 deletions

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="function">
<p>A JavaScript function block to run against the messages being received by the node.</p>
<p>The messages are passed in as a JavaScript object called <code>msg</code>.</p>
<p>By convention it will have a <code>msg.payload</code> property containing
the body of the message.</p>
<p>The function is expected to return a message object (or multiple message objects), but can choose
to return nothing in order to halt a flow.</p>
<h3>Details</h3>
<p>See the <a target="_blank" href="http://nodered.org/docs/writing-functions.html">online documentation</a>
for more information on writing functions.</p>
<h4>Sending messages</h4>
<p>The function can either return the messages it wants to pass on to the next nodes
in the flow, or can call <code>node.send(messages)</code>.</p>
<p>It can return/send:</p>
<ul>
<li>a single message object - passed to nodes connected to the first output</li>
<li>an array of message objects - passed to nodes connected to the corresponding outputs</li>
</ul>
<p>If any element of the array is itself an array of messages, multiple
messages are sent to the corresponding output.</p>
<p>If null is returned, either by itself or as an element of the array, no
message is passed on.</p>
<h4>Logging and Error Handling</h4>
<p>To log any information, or report an error, the following functions are available:</p>
<ul>
<li><code>node.log("Log message")</code></li>
<li><code>node.warn("Warning")</code></li>
<li><code>node.error("Error")</code></li>
</ul>
</p>
<p>The Catch node can also be used to handle errors. To invoke a Catch node,
pass <code>msg</code> as a second argument to <code>node.error</code>:</p>
<pre>node.error("Error",msg);</pre>
<h4>Accessing Node Information</h4>
<p>In the function block, id and name of the node can be referenced using the following properties:</p>
<ul>
<li><code>node.id</code> - id of the node</li>
<li><code>node.name</code> - name of the node</li>
</ul>
<h4>Using environment variables</h4>
<p>Environment variables can be accessed using <code>env.get("MY_ENV_VAR")</code>.</p>
</script>

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="switch">
<p>Route messages based on their property values or sequence position.</p>
<h3>Details</h3>
<p>When a message arrives, the node will evaluate each of the defined rules
and forward the message to the corresponding outputs of any matching rules.</p>
<p>Optionally, the node can be set to stop evaluating rules once it finds one
that matches.</p>
<p>The rules can be evaluated against an individual message property, a flow or global
context property, environment variable or the result of a JSONata expression.</p>
<h4>Rules</h4>
<p>There are four types of rule:</p>
<ol>
<li><b>Value</b> rules are evaluated against the configured property</li>
<li><b>Sequence</b> rules can be used on message sequences, such as those
generated by the Split node</li>
<li>A JSONata <b>Expression</b> can be provided that will be evaluated
against the whole message and will match if the expression returns
a true value.</li>
<li>An <b>Otherwise</b> rule can be used to match if none of the preceeding
rules have matched.</li>
</ol>
<h4>Notes</h4>
<p>The <code>is true/false</code> and <code>is null</code> rules perform strict
comparisons against those types. They do not convert between types.</p>
<p>The <code>is empty</code> rule passes for Strings, Arrays and Buffers that have
a length of 0, or Objects that have no properties. It does not pass for <code>null</code>
or <code>undefined</code> values.</p>
<h4>Handling message sequences</h4>
<p>By default, the node does not modify the <code>msg.parts</code> property of messages
that are part of a sequence.</p>
<p>The <b>recreate message sequences</b> option can be enabled to generate new message sequences
for each rule that matches. In this mode, the node will buffer the entire incoming
sequence before sending the new sequences on. The runtime setting <code>nodeMessageBufferMaxLength</code>
can be used to limit how many messages nodes will buffer.</p>
</script>

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="change">
<p>Set, change, delete or move properties of a message, flow context or global context.</p>
<p>The node can specify multiple rules that will be applied in the order they are defined.</p>
<h3>Details</h3>
<p>The available operations are:</p>
<dl class="message-properties">
<dt>Set</dt>
<dd>set a property. The value can be a variety of different types, or
can be taken from an existing message or context property.</dd>
<dt>Change</dt>
<dd>search &amp; replace parts of the property. If regular expressions
are enabled, the "replace with" property can include capture groups, for
example <code>$1</code>. Replace will only change the type if there
is a complete match.</dd>
<dt>Delete</dt>
<dd>delete a property.</dd>
<dt>Move</dt>
<dd>move or rename a property.</dd>
</dl>
<p>The "expression" type uses the <a href="http://jsonata.org/" target="_new">JSONata</a>
query and expression language.
</p>
</script>

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="range">
<p>Maps a numeric value to a different range.</p>
<h3>Inputs</h3>
<dl class="message-properties">
<dt>payload <span class="property-type">number</span></dt>
<dd>The payload <i>must</i> be a number. Anything else will try to be
parsed into a number and rejected if that fails.</dd>
</dl>
<h3>Outputs</h3>
<dl class="message-properties">
<dt>payload <span class="property-type">number</span></dt>
<dd>The value mapped to the new range.</dd>
</dl>
<h3>Details</h3>
<p>This node will linearly scale the received value. By default, the result
is not constrained to the range defined in the node.</p>
<p><i>Scale and limit to target range</i> means that the result will never be outside
the range specified within the result range.</p>
<p><i>Scale and wrap within the target range</i> means that the result will
be wrapped within the result range.</p>
</script>

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="template">
<p>Sets a property based on the provided template.</p>
<h3>Inputs</h3>
<dl class="message-properties">
<dt>msg <span class="property-type">object</span></dt>
<dd>A msg object containing information to populate the template.</dd>
<dt class="optional">template <span class="property-type">string</span></dt>
<dd>A template to be populated from msg.payload. If not configured in the edit panel,
this can be set as a property of msg.</dd>
</dl>
<h3>Outputs</h3>
<dl class="message-properties">
<dt>msg <span class="property-type">object</span></dt>
<dd>a msg with a property set by populating the configured template with properties from the incoming msg.</dd>
</dl>
<h3>Details</h3>
<p>By default this uses the <i><a href="http://mustache.github.io/mustache.5.html" target="_blank">mustache</a></i>
format, but this can be switched off if required.</p>
<p>For example, when a template of:
<pre>Hello {{payload.name}}. Today is {{date}}</pre>
<p>receives a message containing:
<pre>{
date: "Monday"
payload: {
name: "Fred",
}
}</pre>
<p>The resulting property will be:
<pre>Hello Fred. Today is Monday</pre>
<p>It is possible to use a property from the flow context or global context. Just use <code>{{flow.name}}</code> or
<code>{{global.name}}</code>, or for persistable store <code>store</code> use <code>{{flow[store].name}}</code> or
<code>{{global[store].name}}</code>.
<p><b>Note: </b>By default, <i>mustache</i> will escape any HTML entities in the values it substitutes.
To prevent this, use <code>{{{triple}}}</code> braces.
</script>

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="delay">
<p>Delays each message passing through the node or limits the rate at which they can pass.</p>
<h3>Inputs</h3>
<dl class="message-properties">
<dt class="optional">delay <span class="property-type">number</span></dt>
<dd>Sets the delay, in milliseconds, to be applied to the message. This
option only applies if the node is configured to allow the message to
override the configured default delay interval.</dd>
<dt class="optional">reset</dt>
<dd>If the received message has this property set to any value, all
outstanding messages held by the node are cleared without being sent.</dd>
<dt class="optional">flush</dt>
<dd>If the received message has this property set to any value, all
outstanding messages held by the node are sent immediately.</dd>
</dl>
<h3>Details</h3>
<p>When configured to delay messages, the delay interval can be a fixed value,
a random value within a range or dynamically set for each message.</p>
<p>When configured to rate limit messages, their delivery is spread across
the configured time period. The status shows the number of messages currently in the queue.
It can optionally discard intermediate messages as they arrive.</p>
</p>
<p>The rate limiting can be applied to all messages, or group them according to
their <code>msg.topic</code> value. When grouping, intermerdiate messages are
automatically dropped. At each time interval, the node can either release
the most recent message for all topics, or release the most recent message
for the next topic.
</p>
</script>

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="trigger">
<p>When triggered, can send a message, and then optionally a second message, unless extended or reset.</p>
<h3>Inputs</h3>
<dl class="message-properties">
<dt class="optional">reset</dt>
<dd>If a message is received with this property, any timeout or repeat
currently in progress will be cleared and no message triggered.</dd>
</dl>
<h3>Details</h3>
<p>This node can be used to create a timeout within a flow. By default, when
it receives a message, it sends on a message with a <code>payload</code> of <code>1</code>.
It then waits 250ms before sending a second message with a <code>payload</code> of <code>0</code>.
This could be used, for example, to blink an LED attached to a Raspberry Pi GPIO pin.</p>
<p>The payloads of each message sent can be configured to a variety of values, including
the option to not send anything. For example, setting the initial message to <i>nothing</i> and
selecting the option to extend the timer with each received message, the node will
act as a watchdog timer; only sending a message if nothing is received within the
set interval.</p>
<p>If set to a <i>string</i> type, the node supports the mustache template syntax.</p>
<p>If the node receives a message with a <code>reset</code> property, or a <code>payload</code>
that matches that configured in the node, any timeout or repeat currently in
progress will be cleared and no message triggered.</p>
<p>The node can be configured to resend a message at a regular interval until it
is reset by a received message.</p>
<p>Optionally, the node can be configured to treat messages with <code>msg.topic</code> as if they
are separate streams.</p>
</script>

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<!--
Copyright JS Foundation and other contributors, http://js.foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<script type="text/x-red" data-help-name="exec">
<p>Runs a system command and returns its output.</p>
<p>The node can be configured to either wait until the command completes, or to
send its output as the command generates it.</p>
<p>The command that is run can be configured in the node or provided by the received
message.</p>
<h3>Inputs</h3>
<dl class="message-properties">
<dt class="optional">payload <span class="property-type">string</span></dt>
<dd>if configured to do so, will be appended to the executed command.</dd>
<dt class="optional">kill <span class="property-type">string</span></dt>
<dd>the type of kill signal to send an existing exec node process.</dd>
<dt class="optional">pid <span class="property-type">number|string</span></dt>
<dd>the process ID of an existing exec node process to kill.</dd>
</dl>
<h3>Outputs</h3>
<ol class="node-ports">
<li>Standard output
<dl class="message-properties">
<dt>payload <span class="property-type">string</span></dt>
<dd>the standard output of the command.</dd>
</dl>
<dl class="message-properties">
<dt>rc <span class="property-type">object</span></dt>
<dd>exec mode only, a copy of the return code object (also available on port 3)</dd>
</dl>
</li>
<li>Standard error
<dl class="message-properties">
<dt>payload <span class="property-type">string</span></dt>
<dd>the standard error of the command.</dd>
</dl>
<dl class="message-properties">
<dt>rc <span class="property-type">object</span></dt>
<dd>exec mode only, a copy of the return code object (also available on port 3)</dd>
</dl>
</li>
<li>Return code
<dl class="message-properties">
<dt>payload <span class="property-type">object</span></dt>
<dd>an object containing the return code, and possibly <code>message</code>, <code>signal</code> properties.</dd>
</dl>
</li>
</ol>
<h3>Details</h3>
<p>By default uses the <code>exec</code> system call which calls the command, waits for it to complete, and then
returns the output. For example a successful command should have a return code of <code>{ code: 0 }</code>.</p>
<p>Optionally can use <code>spawn</code> instead, which returns the output from stdout and stderr
as the command runs, usually one line at a time. On completion it then returns an object
on the 3rd port. For example, a successful command should return <code>{ code: 0 }</code>.</p>
<p>Errors may return extra information on the 3rd port <code>msg.payload</code>, such as a <code>message</code> string,
<code>signal</code> string.</p>
<p>The command that is run is defined within the node, with an option to append <code>msg.payload</code> and a further set of parameters.</p>
<p>Commands or parameters with spaces should be enclosed in quotes - <code>"This is a single parameter"</code></p>
<p>The returned <code>payload</code> is usually a <i>string</i>, unless non-UTF8 characters are detected, in which
case it is a <i>buffer</i>.</p>
<p>The node&apos;s status icon and PID will be visible while the node is active. Changes to this can be read by the <code>Status</code> node.</p>
<h4>Killing processes</h4>
<p>Sending <code>msg.kill</code> will kill a single active process. <code>msg.kill</code> should be a string containing
the type of signal to be sent, for example, <code>SIGINT</code>, <code>SIGQUIT</code> or <code>SIGHUP</code>.
Defaults to <code>SIGTERM</code> if set to an empty string.</p>
<p>If the node has more than one process running then <code>msg.pid</code> must also be set with the value of the PID to be killed.</p>
<p>If a value is provided in the <code>Timeout</code> field then, if the process has not completed when the specified number of seconds has elapsed, the process will be killed automatically</p>
<p>Tip: if running a Python app you may need to use the <code>-u</code> parameter to stop the output being buffered.</p>
</script>