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tiny tweak to inject to fix name and hide un-needed text box.
tweak exec node text to be less alarmist
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@ -180,10 +180,10 @@
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</style>
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<script type="text/x-red" data-help-name="inject">
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<p>Pressing the button on the left side of the node allows a message on a topic to be injected into the flow. This is mainly for test purposes.</p>
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<p>If no payload is specified the payload is set to the current time in millisecs since 1970. This allows subsequent functions to perform time based actions.</p>
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<p>The repeat function does what it says on the tin and continuously sends the payload every x seconds.</p>
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<p>The Fire once at start option actually waits 50mS before firing to give other nodes a chance to instantiate properly.</p>
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<p>Pressing the button on the left side of the node allows a message on a topic to be injected into the flow. This is mainly for test purposes.</p>
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<p>If no payload is specified the payload is set to the current time in millisecs since 1970. This allows subsequent functions to perform time based actions.</p>
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<p>The repeat function does what it says on the tin and continuously sends the payload every x seconds.</p>
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<p>The Fire once at start option actually waits 50mS before firing to give other nodes a chance to instantiate properly.</p>
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</script>
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<script type="text/javascript">
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@ -203,7 +203,10 @@
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outputs:1,
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icon: "inject.png",
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label: function() {
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return this.name||this.topic||this.payload||"inject";
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if (this.payloadType == "string") {
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return this.name||this.topic||this.payload||"inject";
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}
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else { return this.name||"inject"; }
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},
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labelStyle: function() {
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return this.name?"node_label_italic":"";
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@ -303,7 +306,7 @@
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}
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});
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$("#node-input-payloadType").val(this.payloadType);
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$("#node-input-payloadType").change();
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},
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oneditsave: function() {
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@ -35,11 +35,11 @@
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</script>
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<script type="text/x-red" data-help-name="exec">
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<p>Call to a system command.<br/>This can be very dangerous...</p>
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<p>Provides 3 outputs... stdout, stderr, and return code.</p>
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<p>By default uses exec() which calls the command, waits for completion and then returns the complete result in one go. Along with any errors.</p>
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<p>Optionally can use spawn() instead, which returns output from stdout and stderr as the command runs (ie one line at a time). On completion then returns a return code (on the 3rd output).</p>
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<p>The optional append gets added to the command after the <b>msg.payload</b> (so you can do things like pipe etc.)</p>
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<p>Calls out to a system command.<br/></p>
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<p>Provides 3 outputs... stdout, stderr, and return code.</p>
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<p>By default uses exec() which calls the command, blocks while waiting for completion, and then returns the complete result in one go, along with any errors.</p>
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<p>Optionally can use spawn() instead, which returns output from stdout and stderr as the command runs (ie one line at a time). On completion it then returns a return code (on the 3rd output).</p>
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<p>The optional append gets added to the command after the <b>msg.payload</b> - so you can do things like pipe the result to another command.</p>
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</script>
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<script type="text/javascript">
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