Merge branch 'master' into 0.16

This commit is contained in:
Nick O'Leary
2017-01-06 14:30:13 +00:00
committed by GitHub
27 changed files with 354 additions and 160 deletions

View File

@@ -201,6 +201,11 @@
icon: "inject.png",
label: function() {
var suffix = "";
// if fire once then add small indication
if (this.once) {
suffix = " ¹";
}
// but replace with repeat one if set to repeat
if (this.repeat || this.crontab) {
suffix = " ↻";
}

View File

@@ -23,9 +23,9 @@ module.exports = function(RED) {
var gpioCommand = __dirname+'/nrgpio';
try {
fs.statSync("/dev/ttyAMA0"); // unlikely if not on a Pi
var cpuinfo = fs.readFileSync("/proc/cpuinfo").toString();
if (cpuinfo.indexOf(": BCM") === -1) { throw "Info : "+RED._("rpi-gpio.errors.ignorenode"); }
} catch(err) {
//RED.log.info(RED._("rpi-gpio.errors.ignorenode"));
throw "Info : "+RED._("rpi-gpio.errors.ignorenode");
}

View File

@@ -83,7 +83,7 @@ module.exports = function(RED) {
}
});
client.on('end', function() {
if (!node.stream || (node.datatype == "utf8" && node.newline != "" && buffer.length > 0)) {
if (!node.stream || (node.datatype == "utf8" && node.newline !== "" && buffer.length > 0)) {
var msg = {topic:node.topic, payload:buffer};
msg._session = {type:"tcp",id:id};
if (buffer.length !== 0) {
@@ -407,69 +407,88 @@ module.exports = function(RED) {
} // jshint ignore:line
}
var buf;
if (this.out == "count") {
if (this.splitc === 0) { buf = new Buffer(1); }
else { buf = new Buffer(this.splitc); }
}
else { buf = new Buffer(65536); } // set it to 64k... hopefully big enough for most TCP packets.... but only hopefully
this.connected = false;
var node = this;
var client;
var m;
var clients = {};
this.on("input", function(msg) {
m = msg;
var i = 0;
if ((!Buffer.isBuffer(msg.payload)) && (typeof msg.payload !== "string")) {
msg.payload = msg.payload.toString();
}
if (!node.connected) {
client = net.Socket();
if (socketTimeout !== null) { client.setTimeout(socketTimeout); }
var host = node.server || msg.host;
var port = node.port || msg.port;
var host = node.server || msg.host;
var port = node.port || msg.port;
// Store client information independently
// the clients object will have:
// clients[id].client, clients[id].msg, clients[id].timeout
var connection_id = host + ":" + port;
clients[connection_id] = clients[connection_id] || {};
clients[connection_id].msg = msg;
clients[connection_id].connected = clients[connection_id].connected || false;
if (!clients[connection_id].connected) {
var buf;
if (this.out == "count") {
if (this.splitc === 0) { buf = new Buffer(1); }
else { buf = new Buffer(this.splitc); }
}
else { buf = new Buffer(65536); } // set it to 64k... hopefully big enough for most TCP packets.... but only hopefully
clients[connection_id].client = net.Socket();
if (socketTimeout !== null) { clients[connection_id].client.setTimeout(socketTimeout);}
if (host && port) {
client.connect(port, host, function() {
clients[connection_id].client.connect(port, host, function() {
//node.log(RED._("tcpin.errors.client-connected"));
node.status({fill:"green",shape:"dot",text:"common.status.connected"});
node.connected = true;
client.write(msg.payload);
if (clients[connection_id] && clients[connection_id].client) {
clients[connection_id].connected = true;
clients[connection_id].client.write(clients[connection_id].msg.payload);
}
});
}
else {
node.warn(RED._("tcpin.errors.no-host"));
}
client.on('data', function(data) {
clients[connection_id].client.on('data', function(data) {
if (node.out == "sit") { // if we are staying connected just send the buffer
m.payload = data;
node.send(m);
if (clients[connection_id]) {
clients[connection_id].msg.payload = data;
node.send(clients[connection_id].msg);
}
}
else if (node.splitc === 0) {
msg.payload = data;
node.send(msg);
clients[connection_id].msg.payload = data;
node.send(clients[connection_id].msg);
}
else {
for (var j = 0; j < data.length; j++ ) {
if (node.out === "time") {
// do the timer thing
if (node.tout) {
i += 1;
buf[i] = data[j];
}
else {
node.tout = setTimeout(function () {
node.tout = null;
msg.payload = new Buffer(i+1);
buf.copy(msg.payload,0,0,i+1);
node.send(msg);
if (client) { node.status({}); client.destroy(); }
}, node.splitc);
i = 0;
buf[0] = data[j];
if (clients[connection_id]) {
// do the timer thing
if (clients[connection_id].timeout) {
i += 1;
buf[i] = data[j];
}
else {
clients[connection_id].timeout = setTimeout(function () {
if (clients[connection_id]) {
clients[connection_id].timeout = null;
clients[connection_id].msg.payload = new Buffer(i+1);
buf.copy(clients[connection_id].msg.payload,0,0,i+1);
node.send(clients[connection_id].msg);
if (clients[connection_id].client) {
node.status({}); clients[connection_id].client.destroy();
delete clients[connection_id];
}
}
}, node.splitc);
i = 0;
buf[0] = data[j];
}
}
}
// count bytes into a buffer...
@@ -477,11 +496,16 @@ module.exports = function(RED) {
buf[i] = data[j];
i += 1;
if ( i >= node.splitc) {
msg.payload = new Buffer(i);
buf.copy(msg.payload,0,0,i);
node.send(msg);
if (client) { node.status({}); client.destroy(); }
i = 0;
if (clients[connection_id]) {
clients[connection_id].msg.payload = new Buffer(i);
buf.copy(clients[connection_id].msg.payload,0,0,i);
node.send(clients[connection_id].msg);
if (clients[connection_id].client) {
node.status({}); clients[connection_id].client.destroy();
delete clients[connection_id];
}
i = 0;
}
}
}
// look for a char
@@ -489,61 +513,101 @@ module.exports = function(RED) {
buf[i] = data[j];
i += 1;
if (data[j] == node.splitc) {
msg.payload = new Buffer(i);
buf.copy(msg.payload,0,0,i);
node.send(msg);
if (client) { node.status({}); client.destroy(); }
i = 0;
if (clients[connection_id]) {
clients[connection_id].msg.payload = new Buffer(i);
buf.copy(clients[connection_id].msg.payload,0,0,i);
node.send(clients[connection_id].msg);
if (clients[connection_id].client) {
node.status({}); clients[connection_id].client.destroy();
delete clients[connection_id];
}
i = 0;
}
}
}
}
}
});
client.on('end', function() {
clients[connection_id].client.on('end', function() {
//console.log("END");
node.connected = false;
node.status({fill:"grey",shape:"ring",text:"common.status.disconnected"});
client = null;
if (clients[connection_id] && clients[connection_id].client) {
clients[connection_id].connected = false;
clients[connection_id].client = null;
}
});
client.on('close', function() {
clients[connection_id].client.on('close', function() {
//console.log("CLOSE");
node.connected = false;
if (node.done) { node.done(); }
if (clients[connection_id]) {
clients[connection_id].connected = false;
}
var anyConnected = false;
for (var client in clients) {
if (clients[client].connected) {
anyConnected = true;
break;
}
}
if (node.done && !anyConnected) {
clients = {};
node.done();
}
});
client.on('error', function() {
clients[connection_id].client.on('error', function() {
//console.log("ERROR");
node.connected = false;
node.status({fill:"red",shape:"ring",text:"common.status.error"});
node.error(RED._("tcpin.errors.connect-fail"),msg);
if (client) { client.destroy(); }
node.error(RED._("tcpin.errors.connect-fail") + " " + connection_id, msg);
if (clients[connection_id] && clients[connection_id].client) {
clients[connection_id].connected = false;
clients[connection_id].client.destroy();
delete clients[connection_id];
}
});
client.on('timeout',function() {
clients[connection_id].client.on('timeout',function() {
//console.log("TIMEOUT");
node.connected = false;
clients[connection_id].connected = false;
node.status({fill:"grey",shape:"dot",text:"tcpin.errors.connect-timeout"});
//node.warn(RED._("tcpin.errors.connect-timeout"));
if (client) {
client.connect(port, host, function() {
node.connected = true;
if (clients[connection_id] && clients[connection_id].client) {
clients[connection_id].client.connect(port, host, function() {
clients[connection_id].connected = true;
node.status({fill:"green",shape:"dot",text:"common.status.connected"});
});
}
});
}
else { client.write(msg.payload); }
else {
if (clients[connection_id] && clients[connection_id].client) {
clients[connection_id].client.write(clients[connection_id].msg.payload);
}
}
});
this.on("close", function(done) {
node.done = done;
if (client) {
client.destroy();
for (var client in clients) {
clients[client].client.destroy();
}
node.status({});
if (!node.connected) { done(); }
var anyConnected = false;
for (var c in clients) {
if (clients[c].connected) {
anyConnected = true;
break;
}
}
if (!anyConnected) {
clients = {};
done();
}
});
}

View File

@@ -102,7 +102,7 @@ module.exports = function(RED) {
try { server.bind(node.port,node.iface); }
catch(e) { } // Don't worry if already bound
}
RED.httpAdmin.get('/udp-ports/:id', RED.auth.needsPermission('udp-in.read'), function(req,res) {
RED.httpAdmin.get('/udp-ports/:id', RED.auth.needsPermission('udp-ports.read'), function(req,res) {
res.json(Object.keys(udpInputPortsInUse));
});
RED.nodes.registerType("udp in",UDPin);

View File

@@ -36,7 +36,7 @@
<p>A function that parses the <code>msg.payload</code> to convert xml to/from a javascript object. Places the result in the payload.</p>
<p>If the input is a string it tries to parse it as XML and creates a javascript object.</p>
<p>If the input is a javascript object it tries to build an XML string.</p>
<p>You can also pass in a <code>msg.options</code> object to overide all the multitude of parameters. See
<p>You can also pass in a <code>msg.options</code> object to override all the multitude of parameters. See
<a href="https://github.com/Leonidas-from-XIV/node-xml2js/blob/master/README.md#options" target="_blank">the xml2js docs</a>
for more information.</p>
<p>If set, options in the edit dialogue override those passed in on the msg.options object.</p>