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Add unit tests for Join restartTimeout and update help
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@@ -93,6 +93,10 @@
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<dt class="optional">complete</dt>
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<dd>If set, the node will append the payload, and then send the output message in its current state.
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If you don't wish to append the payload, delete it from the msg.</dd>
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<dt class="optional">reset</dt>
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<dd>If set, the node will clear any partially complete message and not send it.</dd>
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<dt class="optional">restartTimeout</dt>
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<dd>If set, and the node has a timeout configured, that timeout will be restarted.</dd>
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</dl>
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<h3>Details</h3>
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@@ -115,7 +119,8 @@
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<p>A <i>count</i> can be set for how many messages should be received before generating the output message.
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For object outputs, once this count has been reached, the node can be configured to send a message for each subsequent message
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received.</p>
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<p>A <i>timeout</i> can be set to trigger sending the new message using whatever has been received so far. This timeout can be restarted and set to its initial value by sending a message with the <code>msg.restartTimeout</code> property set.</p>
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<p>A <i>timeout</i> can be set to trigger sending the new message using whatever has been received so far.
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This timeout can be restarted by sending a message with the <code>msg.restartTimeout</code> property set.</p>
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<p>If a message is received with the <code>msg.complete</code> property set, the output message is finalised and sent.
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This resets any part counts.</p>
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<p>If a message is received with the <code>msg.reset</code> property set, the partly complete message is deleted and not sent.
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