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exec node returns 0 on the third output if command ended without error. (#1160)
* exec node returns 0 on the third output if command ended without error. Otherwise, the status of the node is updated and the error code is send through the third output. * info text updated and the second output returns only something if stderr is not empty * proper stderror handling * proper handling of stderr
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@ -47,10 +47,13 @@
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<p>Calls out to a system command.<br/></p>
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<p>Provides 3 outputs: stdout, stderr, and return code.</p>
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<p>By default uses the <code>exec</code> system call which calls the command, then gets a callback
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on completion, returning the complete result in one message, along with any errors.</p>
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on completion, returning stdout as the payload to the first, the error code as the third
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and, if available, stderr to the second output. If no error occurred, a zero is returned on the third output.</p>
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<p>Optionally can use <code>spawn</code> instead, which returns the output from stdout and stderr
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as the command runs (usually one line at a time). On completion it then returns a return code
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(on the 3rd output).</p>
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<p>The <code>exec</code> method spawns a subshell and therefore can be used for more complicated
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commands involving pipes. However, it waits for completion of the whole command before returing anything.</p>
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<p>The optional append gets added to the command after <code>msg.payload</code> - so you can do
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things like pipe the result to another command.</p>
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<p>Commands or parameters with spaces should be enclosed in quotes - <i>"This is a single parameter"</i></p>
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@ -102,15 +102,19 @@ module.exports = function(RED) {
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child = exec(cl, {encoding: 'binary', maxBuffer:10000000}, function (error, stdout, stderr) {
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msg.payload = new Buffer(stdout,"binary");
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if (isUtf8(msg.payload)) { msg.payload = msg.payload.toString(); }
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var msg2 = {payload:stderr};
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var msg3 = null;
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var msg2 = null;
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if(stderr) {
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msg2 = {payload: stderr};
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}
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var msg3 = {payload:0};
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node.status({});
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//console.log('[exec] stdout: ' + stdout);
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//console.log('[exec] stderr: ' + stderr);
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if (error !== null) {
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msg3 = {payload:error};
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msg3 = {payload:error.code};
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node.status({fill:"red",shape:"dot",text:"error: "+error.code});
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//console.log('[exec] error: ' + error);
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}
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node.status({});
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node.send([msg,msg2,msg3]);
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if (child.tout) { clearTimeout(child.tout); }
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delete node.activeProcesses[child.pid];
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