Made Blink1 and BlinkStick msg.payloads consistent so both accept hex #rrggbb or decimal rrr,ggg,bbb. (This will also break any existing Blink1 deployments...)

This commit is contained in:
Dave C-J
2013-09-15 11:35:56 +01:00
parent 77eb0f76ce
commit f8988ca583
4 changed files with 43 additions and 27 deletions

View File

@@ -14,7 +14,11 @@
limitations under the License.
-->
<script type="text/x-red" data-template-name="blink">
<script type="text/x-red" data-template-name="blink1">
<div class="form-row">
<label for="node-input-fade"><i class="icon-signal"></i> Fade (mS)</label>
<input type="text" id="node-input-fade" placeholder="0">
</div>
<div class="form-row">
<label for="node-input-name"><i class="icon-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
@@ -22,15 +26,16 @@
<div class="form-tips">Expects a msg.payload with three part csv string of r,g,b.</div>
</script>
<script type="text/x-red" data-help-name="blink">
<script type="text/x-red" data-help-name="blink1">
<p>Thingm Blink1 output node. Expects a msg.payload with a three part csv string of r,g,b.</p>
</script>
<script type="text/javascript">
RED.nodes.registerType('blink',{
RED.nodes.registerType('blink1',{
category: 'output',
color:"GoldenRod",
defaults: {
fade: {value:"0",required:true,validate:RED.validators.number()},
name: {value:""}
},
inputs:1,