node-red/packages/node_modules/@node-red/editor-client/src/js/runtime.js

37 lines
1.7 KiB
JavaScript

RED.runtime = (function() {
let state = ""
let settings = { ui: false, enabled: false };
const STOPPED = "stop"
const STARTED = "start"
const SAFE = "safe"
return {
init: function() {
// refresh the current runtime status from server
settings = Object.assign({}, settings, RED.settings.runtimeState);
RED.events.on("runtime-state", function(msg) {
if (msg.state) {
const currentState = state
state = msg.state
$(".red-ui-flow-node-button").toggleClass("red-ui-flow-node-button-stopped", state !== STARTED)
if(settings.enabled === true && settings.ui === true) {
RED.menu.setVisible("deploymenu-item-runtime-stop", state === STARTED)
RED.menu.setVisible("deploymenu-item-runtime-start", state !== STARTED)
}
// Do not notify the user about this event if:
// - This is the very first event we've received after loading the editor (currentState = '')
// - The state matches what we already thought was the case (state === currentState)
// - The event was triggered by a deploy (msg.deploy === true)
// - The event is a safe mode event - that gets notified separately
if (currentState !== '' && state !== currentState && !msg.deploy && state !== SAFE) {
RED.notify(RED._("notification.state.flows"+(state === STOPPED?'Stopped':'Started'), msg), "success")
}
}
});
},
get started() {
return state === STARTED
}
}
})()