mirror of
https://github.com/node-red/node-red.git
synced 2023-10-10 13:36:53 +02:00
95a51aafdc
Fixes #2358 This property can be used to identify the full path to the node that logged a given message. If the node is inside a subflow (and maybe nested many levels deep), this path can be used to help find the node, rather than just the top-level subflow instance node. A side-effect of this change is the Debug sidebar is now able to show the message tools for a message coming from a deeply nested subflow
555 lines
16 KiB
JavaScript
555 lines
16 KiB
JavaScript
/**
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* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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**/
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var util = require("util");
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var EventEmitter = require("events").EventEmitter;
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var redUtil = require("@node-red/util").util;
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var Log = require("@node-red/util").log;
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var context = require("./context");
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var flows = require("./flows");
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const NOOP_SEND = function() {}
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/**
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* The Node object is the heart of a Node-RED flow. It is the object that all
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* nodes extend.
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*
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* The Node object itself inherits from EventEmitter, although it provides
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* custom implementations of some of the EE functions in order to handle
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* `input` and `close` events properly.
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*/
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function Node(n) {
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this.id = n.id;
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this.type = n.type;
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this.z = n.z;
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this._closeCallbacks = [];
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this._inputCallback = null;
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this._inputCallbacks = null;
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if (n.name) {
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this.name = n.name;
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}
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if (n._alias) {
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this._alias = n._alias;
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}
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if (n._flow) {
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// Make this a non-enumerable property as it may cause
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// circular references. Any existing code that tries to JSON serialise
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// the object (such as dashboard) will not like circular refs
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// The value must still be writable in the case that a node does:
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// Object.assign(this,config)
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// as part of its constructor - config._flow will overwrite this._flow
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// which we can tolerate as they are the same object.
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Object.defineProperty(this,'_flow', {value: n._flow, enumerable: false, writable: true })
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this._asyncDelivery = n._flow.asyncMessageDelivery;
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}
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if (this._asyncDelivery === undefined) {
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this._asyncDelivery = true;
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}
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this.updateWires(n.wires);
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}
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util.inherits(Node, EventEmitter);
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/**
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* Update the wiring configuration for this node.
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*
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* We try to optimise the message handling path. To do this there are three
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* cases to consider:
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* 1. this node is wired to nothing. In this case we replace node.send with a
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* NO-OP function.
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* 2. this node is wired to one other node. In this case we set `this._wire`
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* as a reference to the node it is wired to. This means we avoid unnecessary
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* iterations over what would otherwise be a 1-element array.
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* 3. this node is wired to multiple things. The normal node.send processing of
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* this.wires applies.
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*
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* @param {array} wires the new wiring configuration
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*/
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Node.prototype.updateWires = function(wires) {
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//console.log("UPDATE",this.id);
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this.wires = wires || [];
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delete this._wire;
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var wc = 0;
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this.wires.forEach(function(w) {
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wc+=w.length;
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});
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this._wireCount = wc;
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if (wc === 0) {
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// With nothing wired to the node, no-op send
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this.send = NOOP_SEND
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} else {
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this.send = Node.prototype.send;
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if (this.wires.length === 1 && this.wires[0].length === 1) {
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// Single wire, so we can shortcut the send when
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// a single message is sent
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this._wire = this.wires[0][0];
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}
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}
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}
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/**
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* Get the context object for this node.
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*
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* As most nodes do not use context, this is a lazy function that will only
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* create a context instance for the node if it is needed.
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* @return {object} the context object
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*/
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Node.prototype.context = function() {
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if (!this._context) {
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this._context = context.get(this._alias||this.id,this.z);
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}
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return this._context;
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}
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/**
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* Handle the complete event for a message
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*
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* @param {object} msg The message that has completed
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* @param {error} error (optional) an error hit whilst handling the message
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*/
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Node.prototype._complete = function(msg,error) {
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if (error) {
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// For now, delegate this to this.error
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// But at some point, the timeout handling will need to know about
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// this as well.
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this.error(error,msg);
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} else {
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this._flow.handleComplete(this,msg);
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}
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}
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/**
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* An internal reference to the original EventEmitter.on() function
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*/
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Node.prototype._on = Node.prototype.on;
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/**
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* Register a callback function for a named event.
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* 'close' and 'input' events are handled locally, other events defer to EventEmitter.on()
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*/
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Node.prototype.on = function(event, callback) {
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var node = this;
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if (event == "close") {
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this._closeCallbacks.push(callback);
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} else if (event === "input") {
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if (this._inputCallback) {
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this._inputCallbacks = [this._inputCallback, callback];
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this._inputCallback = null;
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} else if (this._inputCallbacks) {
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this._inputCallbacks.push(callback);
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} else {
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this._inputCallback = callback;
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}
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} else {
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this._on(event, callback);
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}
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};
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/**
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* An internal reference to the original EventEmitter.emit() function
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*/
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Node.prototype._emit = Node.prototype.emit;
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/**
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* Emit an event to all registered listeners.
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*/
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Node.prototype.emit = function(event, ...args) {
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var node = this;
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if (event === "input") {
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// When Pluggable Message Routing arrives, this will be called from
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// that and will already be sync/async depending on the router.
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if (this._asyncDelivery) {
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setImmediate(function() {
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node._emitInput.apply(node,args);
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});
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} else {
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this._emitInput.apply(this,args);
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}
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} else {
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this._emit.apply(this,arguments);
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}
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}
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/**
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* Handle the 'input' event.
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*
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* This will call all registered handlers for the 'input' event.
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*/
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Node.prototype._emitInput = function(arg) {
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var node = this;
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if (node._inputCallback) {
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// Just one callback registered.
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try {
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node._inputCallback(
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arg,
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function() { node.send.apply(node,arguments) },
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function(err) { node._complete(arg,err); }
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);
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} catch(err) {
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node.error(err,arg);
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}
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} else if (node._inputCallbacks) {
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// Multiple callbacks registered. Call each one, tracking eventual completion
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var c = node._inputCallbacks.length;
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for (var i=0;i<c;i++) {
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var cb = node._inputCallbacks[i];
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if (cb.length === 2) {
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c++;
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}
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try {
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node._inputCallbacks[i](
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arg,
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function() { node.send.apply(node,arguments) },
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function(err) {
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c--;
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if (c === 0) {
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node._complete(arg,err);
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}
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}
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);
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} catch(err) {
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node.error(err,arg);
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}
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}
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}
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}
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/**
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* An internal reference to the original EventEmitter.removeListener() function
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*/
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Node.prototype._removeListener = Node.prototype.removeListener;
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/**
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* Remove a listener for an event
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*/
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Node.prototype.removeListener = function(name, listener) {
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var index;
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if (name === "input") {
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if (this._inputCallback && this._inputCallback === listener) {
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// Removing the only callback
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this._inputCallback = null;
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} else if (this._inputCallbacks) {
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// Removing one of many callbacks
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index = this._inputCallbacks.indexOf(listener);
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if (index > -1) {
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this._inputCallbacks.splice(index,1);
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}
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// Check if we can optimise back to a single callback
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if (this._inputCallbacks.length === 1) {
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this._inputCallback = this._inputCallbacks[0];
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this._inputCallbacks = null;
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}
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}
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} else if (name === "close") {
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index = this._closeCallbacks.indexOf(listener);
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if (index > -1) {
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this._closeCallbacks.splice(index,1);
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}
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} else {
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this._removeListener(name, listener);
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}
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}
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/**
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* An internal reference to the original EventEmitter.removeAllListeners() function
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*/
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Node.prototype._removeAllListeners = Node.prototype.removeAllListeners;
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/**
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* Remove all listeners for an event
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*/
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Node.prototype.removeAllListeners = function(name) {
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if (name === "input") {
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this._inputCallback = null;
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this._inputCallbacks = null;
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} else if (name === "close") {
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this._closeCallbacks = [];
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} else {
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this._removeAllListeners(name);
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}
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}
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/**
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* Called when the node is being stopped
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* @param {boolean} removed Whether the node has been removed, or just being stopped
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* @return {Promise} resolves when the node has closed
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*/
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Node.prototype.close = function(removed) {
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//console.log(this.type,this.id,removed);
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var promises = [];
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var node = this;
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// Call all registered close callbacks.
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for (var i=0;i<this._closeCallbacks.length;i++) {
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var callback = this._closeCallbacks[i];
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if (callback.length > 0) {
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// The callback takes a 'done' callback and (maybe) the removed flag
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promises.push(
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new Promise((resolve) => {
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try {
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var args = [];
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if (callback.length === 2) {
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// The listener expects the removed flag
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args.push(!!removed);
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}
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args.push(() => {
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resolve();
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});
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callback.apply(node, args);
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} catch(err) {
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// TODO: error thrown in node async close callback
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// We've never logged this properly.
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resolve();
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}
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})
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);
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} else {
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// No done callback so handle synchronously
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try {
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callback.call(node);
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} catch(err) {
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// TODO: error thrown in node sync close callback
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// We've never logged this properly.
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}
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}
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}
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if (promises.length > 0) {
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return Promise.all(promises).then(function() {
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if (this._context) {
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return context.delete(this._alias||this.id,this.z);
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}
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});
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} else {
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if (this._context) {
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return context.delete(this._alias||this.id,this.z);
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}
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return Promise.resolve();
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}
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};
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/**
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* Send a message to the nodes wired.
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*
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*
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* @param {object} msg A message or array of messages to send
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*/
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Node.prototype.send = function(msg) {
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var msgSent = false;
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var node;
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if (msg === null || typeof msg === "undefined") {
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return;
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} else if (!util.isArray(msg)) {
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if (this._wire) {
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// A single message and a single wire on output 0
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// TODO: pre-load flows.get calls - cannot do in constructor
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// as not all nodes are defined at that point
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if (!msg._msgid) {
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msg._msgid = redUtil.generateId();
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}
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this.metric("send",msg);
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node = this._flow.getNode(this._wire);
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/* istanbul ignore else */
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if (node) {
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node.receive(msg);
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}
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return;
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} else {
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msg = [msg];
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}
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}
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var numOutputs = this.wires.length;
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// Build a list of send events so that all cloning is done before
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// any calls to node.receive
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var sendEvents = [];
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var sentMessageId = null;
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// for each output of node eg. [msgs to output 0, msgs to output 1, ...]
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for (var i = 0; i < numOutputs; i++) {
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var wires = this.wires[i]; // wires leaving output i
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/* istanbul ignore else */
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if (i < msg.length) {
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var msgs = msg[i]; // msgs going to output i
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if (msgs !== null && typeof msgs !== "undefined") {
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if (!util.isArray(msgs)) {
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msgs = [msgs];
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}
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var k = 0;
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// for each recipent node of that output
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for (var j = 0; j < wires.length; j++) {
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node = this._flow.getNode(wires[j]); // node at end of wire j
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if (node) {
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// for each msg to send eg. [[m1, m2, ...], ...]
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for (k = 0; k < msgs.length; k++) {
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var m = msgs[k];
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if (m !== null && m !== undefined) {
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/* istanbul ignore else */
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if (!sentMessageId) {
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sentMessageId = m._msgid;
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}
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if (msgSent) {
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var clonedmsg = redUtil.cloneMessage(m);
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sendEvents.push({n:node,m:clonedmsg});
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} else {
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sendEvents.push({n:node,m:m});
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msgSent = true;
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}
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}
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}
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}
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}
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}
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}
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}
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/* istanbul ignore else */
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if (!sentMessageId) {
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sentMessageId = redUtil.generateId();
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}
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this.metric("send",{_msgid:sentMessageId});
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for (i=0;i<sendEvents.length;i++) {
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var ev = sendEvents[i];
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/* istanbul ignore else */
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if (!ev.m._msgid) {
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ev.m._msgid = sentMessageId;
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}
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ev.n.receive(ev.m);
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}
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};
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/**
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* Receive a message.
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*
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* This will emit the `input` event with the provided message.
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* As of 1.0, this will return *before* any 'input' callback handler is invoked.
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*/
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Node.prototype.receive = function(msg) {
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if (!msg) {
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msg = {};
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}
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if (!msg._msgid) {
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msg._msgid = redUtil.generateId();
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}
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this.metric("receive",msg);
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this.emit("input",msg);
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};
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function log_helper(self, level, msg) {
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var o = {
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level: level,
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id: self.id,
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type: self.type,
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msg: msg
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};
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if (self._alias) {
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o._alias = self._alias;
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}
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if (self._flow) {
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o.path = self._flow.path;
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}
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if (self.z) {
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o.z = self.z;
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}
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if (self.name) {
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o.name = self.name;
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}
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Log.log(o);
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}
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/**
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* Log an INFO level message
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*/
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Node.prototype.log = function(msg) {
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log_helper(this, Log.INFO, msg);
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};
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/**
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* Log a WARN level message
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*/
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Node.prototype.warn = function(msg) {
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log_helper(this, Log.WARN, msg);
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};
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/**
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* Log an ERROR level message
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*/
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Node.prototype.error = function(logMessage,msg) {
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if (typeof logMessage != 'boolean') {
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logMessage = logMessage || "";
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}
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var handled = false;
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if (msg && typeof msg === 'object') {
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handled = this._flow.handleError(this,logMessage,msg);
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}
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if (!handled) {
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log_helper(this, Log.ERROR, logMessage);
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}
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};
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/**
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* Log an DEBUG level message
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*/
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Node.prototype.debug = function(msg) {
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log_helper(this, Log.DEBUG, msg);
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}
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/**
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* Log an TRACE level message
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*/
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Node.prototype.trace = function(msg) {
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log_helper(this, Log.TRACE, msg);
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}
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/**
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* Log a metric event.
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* If called with no args, returns whether metric collection is enabled
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*/
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Node.prototype.metric = function(eventname, msg, metricValue) {
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if (typeof eventname === "undefined") {
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return Log.metric();
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}
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var metrics = {};
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metrics.level = Log.METRIC;
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metrics.nodeid = this.id;
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metrics.event = "node."+this.type+"."+eventname;
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metrics.msgid = msg._msgid;
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metrics.value = metricValue;
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Log.log(metrics);
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}
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/**
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* Set the node's status object
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*
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* status: { fill:"red|green", shape:"dot|ring", text:"blah" }
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* or
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* status: "simple text status"
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*/
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|
Node.prototype.status = function(status) {
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switch (typeof status) {
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case "string":
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case "number":
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case "boolean":
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status = {text:""+status}
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}
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this._flow.handleStatus(this,status);
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};
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module.exports = Node;
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