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mirror of https://github.com/node-red/node-red.git synced 2023-10-10 13:36:53 +02:00
node-red/nodes/core/core/75-exec.html
Dave Conway-Jones a281b8c74e
Make exec node spawn and exec outputs more consistent
(with an option to revert if necessary)
and new info docs
2017-04-13 11:36:54 +01:00

143 lines
7.0 KiB
HTML

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<script type="text/x-red" data-template-name="exec">
<div class="form-row">
<label for="node-input-command"><i class="fa fa-file"></i> <span data-i18n="exec.label.command"></span></label>
<input type="text" id="node-input-command" data-i18n="[placeholder]exec.label.command">
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<div class="form-row">
<label><i class="fa fa-plus"></i> <span data-i18n="exec.label.append"></span></label>
<input type="checkbox" id="node-input-addpay" style="display:inline-block; width:auto; vertical-align:top;">
&nbsp;msg.payload
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<div class="form-row">
<label for="node-input-append"> </label>
<input type="text" id="node-input-append" data-i18n="[placeholder]exec.placeholder.extraparams">
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<div class="form-row">
<label><i class="fa fa-sign-out"></i> <span data-i18n="exec.label.return"></span></label>
<select type="text" id="node-input-useSpawn" style="width:70%">
<option value="false" data-i18n="exec.opt.exec"></option>
<option value="true" data-i18n="exec.opt.spawn"></option>
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<div class="form-row">
<label>&nbsp;</label>
<input type="checkbox" id="node-input-oldrc" style="display:inline-block; width:auto; vertical-align:top;">
<label for="node-input-oldrc" style="width:70%;"><span data-i18n="exec.oldrc"></span></label>
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<div class="form-row">
<label for="node-input-timer"><i class="fa fa-clock-o"></i> <span data-i18n="exec.label.timeout"></span></label>
<input type="text" id="node-input-timer" style="width:65px;" data-i18n="[placeholder]exec.label.timeoutplace"> seconds
</div>
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> <span data-i18n="common.label.name"></span></label>
<input type="text" id="node-input-name" data-i18n="[placeholder]common.label.name">
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<script type="text/x-red" data-help-name="exec">
<p>Runs a system command and returns its output.</p>
<p>The node can be configured to either wait until the command completes, or to
send its output as the command generates it.</p>
<p>The command that is run can be configured in the node or provided by the received
message.</p>
<h3>Inputs</h3>
<dl class="message-properties">
<dt class="optional">payload <span class="property-type">string</span></dt>
<dd>if configured to do so, will be appended to the executed command.</dd>
<dt class="optional">kill <span class="property-type">string</span></dt>
<dd>the type of kill signal to send an existing exec node process.</dd>
<dt class="optional">pid <span class="property-type">number|string</span></dt>
<dd>the process ID of an existing exec node process to kill.</dd>
</dl>
<h3>Outputs</h3>
<ol class="node-ports">
<li>Standard output
<dl class="message-properties">
<dt>payload <span class="property-type">string</span></dt>
<dd>the standard output of the command.</dd>
</dl>
</li>
<li>Standard error
<dl class="message-properties">
<dt>payload <span class="property-type">string</span></dt>
<dd>the standard error of the command.</dd>
</dl>
</li>
<li>Return code
<dl class="message-properties">
<dt>payload <span class="property-type">object</span></dt>
<dd>an object containing the return code, and possibly <code>message</code>, <code>signal</code> properties.</dd>
</dl>
</li>
</ol>
<h3>Details</h3>
<p>By default uses the <code>exec</code> system call which calls the command, waits for it to complete, and then
returns the output. For example a successful command should have a return code of <code>{ code: 0 }</code>.</p>
<p>Optionally can use <code>spawn</code> instead, which returns the output from stdout and stderr
as the command runs, usually one line at a time. On completion it then returns an object
on the 3rd port. For example, a successful command should return <code>{ code: 0 }</code>.</p>
<p>Errors may return extra information on the 3rd port <code>msg.payload</code>, such as a <code>message</code> string,
<code>signal</code> string.</p>
<p>The command that is run is defined within the node, with an option to append <code>msg.payload</code> and a further set of parameters.</p>
<p>Commands or parameters with spaces should be enclosed in quotes - <code>"This is a single parameter"</code></p>
<p>The returned <code>payload</code> is usually a <i>string</i>, unless non-UTF8 characters are detected, in which
case it is a <i>buffer</i>.</p>
<p>The node&apos;s status icon and PID will be visible while the node is active. Changes to this can be read by the <code>Status</code> node.</p>
<h4>Killing processes</h4>
<p>Sending <code>msg.kill</code> will kill a single active process. <code>msg.kill</code> should be a string containing
the type of signal to be sent, for example, <code>SIGINT</code>, <code>SIGQUIT</code> or <code>SIGHUP</code>.
Defaults to <code>SIGTERM</code> if set to an empty string.</p>
<p>If the node has more than one process running then <code>msg.pid</code> must also be set with the value of the PID to be killed.</p>
<p>Tip: if running a Python app you may need to use the <code>-u</code> parameter to stop the output being buffered.</p>
</script>
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RED.nodes.registerType('exec',{
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color:"darksalmon",
defaults: {
command: {value:""},
addpay: {value:true},
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useSpawn: {value:"false"},
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