mirror of
https://github.com/billz/raspap-webgui.git
synced 2023-10-10 13:37:24 +02:00
649 lines
16 KiB
JavaScript
649 lines
16 KiB
JavaScript
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define([
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"./core",
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"./var/pnum",
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"./css/var/cssExpand",
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"./css/var/isHidden",
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"./css/defaultDisplay",
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"./data/var/data_priv",
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"./core/init",
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"./effects/Tween",
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"./queue",
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"./css",
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"./deferred",
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"./traversing"
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], function( jQuery, pnum, cssExpand, isHidden, defaultDisplay, data_priv ) {
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var
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fxNow, timerId,
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rfxtypes = /^(?:toggle|show|hide)$/,
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rfxnum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ),
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rrun = /queueHooks$/,
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animationPrefilters = [ defaultPrefilter ],
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tweeners = {
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"*": [ function( prop, value ) {
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var tween = this.createTween( prop, value ),
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target = tween.cur(),
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parts = rfxnum.exec( value ),
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unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),
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// Starting value computation is required for potential unit mismatches
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start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) &&
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rfxnum.exec( jQuery.css( tween.elem, prop ) ),
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scale = 1,
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maxIterations = 20;
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if ( start && start[ 3 ] !== unit ) {
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// Trust units reported by jQuery.css
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unit = unit || start[ 3 ];
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// Make sure we update the tween properties later on
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parts = parts || [];
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// Iteratively approximate from a nonzero starting point
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start = +target || 1;
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do {
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// If previous iteration zeroed out, double until we get *something*.
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// Use string for doubling so we don't accidentally see scale as unchanged below
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scale = scale || ".5";
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// Adjust and apply
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start = start / scale;
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jQuery.style( tween.elem, prop, start + unit );
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// Update scale, tolerating zero or NaN from tween.cur(),
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// break the loop if scale is unchanged or perfect, or if we've just had enough
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} while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations );
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}
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// Update tween properties
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if ( parts ) {
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start = tween.start = +start || +target || 0;
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tween.unit = unit;
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// If a +=/-= token was provided, we're doing a relative animation
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tween.end = parts[ 1 ] ?
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start + ( parts[ 1 ] + 1 ) * parts[ 2 ] :
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+parts[ 2 ];
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}
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return tween;
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} ]
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};
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// Animations created synchronously will run synchronously
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function createFxNow() {
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setTimeout(function() {
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fxNow = undefined;
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});
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return ( fxNow = jQuery.now() );
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}
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// Generate parameters to create a standard animation
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function genFx( type, includeWidth ) {
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var which,
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i = 0,
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attrs = { height: type };
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// If we include width, step value is 1 to do all cssExpand values,
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// otherwise step value is 2 to skip over Left and Right
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includeWidth = includeWidth ? 1 : 0;
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for ( ; i < 4 ; i += 2 - includeWidth ) {
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which = cssExpand[ i ];
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attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
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}
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if ( includeWidth ) {
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attrs.opacity = attrs.width = type;
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}
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return attrs;
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}
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function createTween( value, prop, animation ) {
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var tween,
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collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ),
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index = 0,
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length = collection.length;
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for ( ; index < length; index++ ) {
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if ( (tween = collection[ index ].call( animation, prop, value )) ) {
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// We're done with this property
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return tween;
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}
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}
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}
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function defaultPrefilter( elem, props, opts ) {
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/* jshint validthis: true */
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var prop, value, toggle, tween, hooks, oldfire, display, checkDisplay,
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anim = this,
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orig = {},
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style = elem.style,
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hidden = elem.nodeType && isHidden( elem ),
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dataShow = data_priv.get( elem, "fxshow" );
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// Handle queue: false promises
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if ( !opts.queue ) {
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hooks = jQuery._queueHooks( elem, "fx" );
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if ( hooks.unqueued == null ) {
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hooks.unqueued = 0;
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oldfire = hooks.empty.fire;
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hooks.empty.fire = function() {
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if ( !hooks.unqueued ) {
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oldfire();
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}
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};
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}
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hooks.unqueued++;
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anim.always(function() {
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// Ensure the complete handler is called before this completes
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anim.always(function() {
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hooks.unqueued--;
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if ( !jQuery.queue( elem, "fx" ).length ) {
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hooks.empty.fire();
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}
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});
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});
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}
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// Height/width overflow pass
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if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) {
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// Make sure that nothing sneaks out
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// Record all 3 overflow attributes because IE9-10 do not
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// change the overflow attribute when overflowX and
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// overflowY are set to the same value
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opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];
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// Set display property to inline-block for height/width
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// animations on inline elements that are having width/height animated
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display = jQuery.css( elem, "display" );
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// Test default display if display is currently "none"
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checkDisplay = display === "none" ?
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data_priv.get( elem, "olddisplay" ) || defaultDisplay( elem.nodeName ) : display;
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if ( checkDisplay === "inline" && jQuery.css( elem, "float" ) === "none" ) {
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style.display = "inline-block";
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}
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}
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if ( opts.overflow ) {
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style.overflow = "hidden";
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anim.always(function() {
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style.overflow = opts.overflow[ 0 ];
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style.overflowX = opts.overflow[ 1 ];
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style.overflowY = opts.overflow[ 2 ];
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});
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}
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// show/hide pass
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for ( prop in props ) {
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value = props[ prop ];
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if ( rfxtypes.exec( value ) ) {
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delete props[ prop ];
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toggle = toggle || value === "toggle";
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if ( value === ( hidden ? "hide" : "show" ) ) {
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// If there is dataShow left over from a stopped hide or show and we are going to proceed with show, we should pretend to be hidden
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if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
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hidden = true;
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} else {
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continue;
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}
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}
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orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );
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// Any non-fx value stops us from restoring the original display value
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} else {
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display = undefined;
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}
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}
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if ( !jQuery.isEmptyObject( orig ) ) {
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if ( dataShow ) {
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if ( "hidden" in dataShow ) {
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hidden = dataShow.hidden;
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}
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} else {
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dataShow = data_priv.access( elem, "fxshow", {} );
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}
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// Store state if its toggle - enables .stop().toggle() to "reverse"
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if ( toggle ) {
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dataShow.hidden = !hidden;
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}
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if ( hidden ) {
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jQuery( elem ).show();
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} else {
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anim.done(function() {
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jQuery( elem ).hide();
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});
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}
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anim.done(function() {
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var prop;
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data_priv.remove( elem, "fxshow" );
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for ( prop in orig ) {
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jQuery.style( elem, prop, orig[ prop ] );
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}
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});
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for ( prop in orig ) {
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tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );
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if ( !( prop in dataShow ) ) {
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dataShow[ prop ] = tween.start;
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if ( hidden ) {
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tween.end = tween.start;
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tween.start = prop === "width" || prop === "height" ? 1 : 0;
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}
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}
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}
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// If this is a noop like .hide().hide(), restore an overwritten display value
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} else if ( (display === "none" ? defaultDisplay( elem.nodeName ) : display) === "inline" ) {
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style.display = display;
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}
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}
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function propFilter( props, specialEasing ) {
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var index, name, easing, value, hooks;
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// camelCase, specialEasing and expand cssHook pass
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for ( index in props ) {
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name = jQuery.camelCase( index );
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easing = specialEasing[ name ];
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value = props[ index ];
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if ( jQuery.isArray( value ) ) {
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easing = value[ 1 ];
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value = props[ index ] = value[ 0 ];
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}
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if ( index !== name ) {
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props[ name ] = value;
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delete props[ index ];
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}
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hooks = jQuery.cssHooks[ name ];
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if ( hooks && "expand" in hooks ) {
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value = hooks.expand( value );
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delete props[ name ];
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// Not quite $.extend, this won't overwrite existing keys.
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// Reusing 'index' because we have the correct "name"
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for ( index in value ) {
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if ( !( index in props ) ) {
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props[ index ] = value[ index ];
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specialEasing[ index ] = easing;
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}
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}
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} else {
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specialEasing[ name ] = easing;
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}
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}
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}
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function Animation( elem, properties, options ) {
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var result,
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stopped,
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index = 0,
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length = animationPrefilters.length,
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deferred = jQuery.Deferred().always( function() {
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// Don't match elem in the :animated selector
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delete tick.elem;
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}),
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tick = function() {
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if ( stopped ) {
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return false;
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}
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var currentTime = fxNow || createFxNow(),
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remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
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// Support: Android 2.3
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// Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497)
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temp = remaining / animation.duration || 0,
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percent = 1 - temp,
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index = 0,
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length = animation.tweens.length;
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for ( ; index < length ; index++ ) {
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animation.tweens[ index ].run( percent );
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}
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deferred.notifyWith( elem, [ animation, percent, remaining ]);
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if ( percent < 1 && length ) {
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return remaining;
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} else {
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deferred.resolveWith( elem, [ animation ] );
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return false;
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}
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},
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animation = deferred.promise({
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elem: elem,
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props: jQuery.extend( {}, properties ),
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opts: jQuery.extend( true, { specialEasing: {} }, options ),
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originalProperties: properties,
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originalOptions: options,
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startTime: fxNow || createFxNow(),
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duration: options.duration,
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tweens: [],
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createTween: function( prop, end ) {
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var tween = jQuery.Tween( elem, animation.opts, prop, end,
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animation.opts.specialEasing[ prop ] || animation.opts.easing );
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animation.tweens.push( tween );
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return tween;
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},
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stop: function( gotoEnd ) {
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var index = 0,
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// If we are going to the end, we want to run all the tweens
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// otherwise we skip this part
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length = gotoEnd ? animation.tweens.length : 0;
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if ( stopped ) {
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return this;
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}
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stopped = true;
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for ( ; index < length ; index++ ) {
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animation.tweens[ index ].run( 1 );
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}
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// Resolve when we played the last frame; otherwise, reject
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if ( gotoEnd ) {
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deferred.resolveWith( elem, [ animation, gotoEnd ] );
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} else {
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deferred.rejectWith( elem, [ animation, gotoEnd ] );
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}
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return this;
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}
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}),
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props = animation.props;
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propFilter( props, animation.opts.specialEasing );
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for ( ; index < length ; index++ ) {
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result = animationPrefilters[ index ].call( animation, elem, props, animation.opts );
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if ( result ) {
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return result;
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}
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}
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jQuery.map( props, createTween, animation );
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if ( jQuery.isFunction( animation.opts.start ) ) {
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animation.opts.start.call( elem, animation );
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}
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jQuery.fx.timer(
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jQuery.extend( tick, {
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elem: elem,
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anim: animation,
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queue: animation.opts.queue
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})
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);
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// attach callbacks from options
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return animation.progress( animation.opts.progress )
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.done( animation.opts.done, animation.opts.complete )
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.fail( animation.opts.fail )
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.always( animation.opts.always );
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}
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jQuery.Animation = jQuery.extend( Animation, {
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tweener: function( props, callback ) {
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if ( jQuery.isFunction( props ) ) {
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callback = props;
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props = [ "*" ];
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} else {
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props = props.split(" ");
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}
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var prop,
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index = 0,
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length = props.length;
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for ( ; index < length ; index++ ) {
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prop = props[ index ];
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tweeners[ prop ] = tweeners[ prop ] || [];
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tweeners[ prop ].unshift( callback );
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}
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},
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prefilter: function( callback, prepend ) {
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if ( prepend ) {
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animationPrefilters.unshift( callback );
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} else {
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animationPrefilters.push( callback );
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}
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}
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});
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jQuery.speed = function( speed, easing, fn ) {
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var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
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complete: fn || !fn && easing ||
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jQuery.isFunction( speed ) && speed,
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duration: speed,
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easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
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};
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opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration :
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opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default;
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// Normalize opt.queue - true/undefined/null -> "fx"
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if ( opt.queue == null || opt.queue === true ) {
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opt.queue = "fx";
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}
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// Queueing
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opt.old = opt.complete;
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opt.complete = function() {
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if ( jQuery.isFunction( opt.old ) ) {
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opt.old.call( this );
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}
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if ( opt.queue ) {
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jQuery.dequeue( this, opt.queue );
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}
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};
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return opt;
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};
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jQuery.fn.extend({
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fadeTo: function( speed, to, easing, callback ) {
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// Show any hidden elements after setting opacity to 0
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return this.filter( isHidden ).css( "opacity", 0 ).show()
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||
|
// Animate to the value specified
|
||
|
.end().animate({ opacity: to }, speed, easing, callback );
|
||
|
},
|
||
|
animate: function( prop, speed, easing, callback ) {
|
||
|
var empty = jQuery.isEmptyObject( prop ),
|
||
|
optall = jQuery.speed( speed, easing, callback ),
|
||
|
doAnimation = function() {
|
||
|
// Operate on a copy of prop so per-property easing won't be lost
|
||
|
var anim = Animation( this, jQuery.extend( {}, prop ), optall );
|
||
|
|
||
|
// Empty animations, or finishing resolves immediately
|
||
|
if ( empty || data_priv.get( this, "finish" ) ) {
|
||
|
anim.stop( true );
|
||
|
}
|
||
|
};
|
||
|
doAnimation.finish = doAnimation;
|
||
|
|
||
|
return empty || optall.queue === false ?
|
||
|
this.each( doAnimation ) :
|
||
|
this.queue( optall.queue, doAnimation );
|
||
|
},
|
||
|
stop: function( type, clearQueue, gotoEnd ) {
|
||
|
var stopQueue = function( hooks ) {
|
||
|
var stop = hooks.stop;
|
||
|
delete hooks.stop;
|
||
|
stop( gotoEnd );
|
||
|
};
|
||
|
|
||
|
if ( typeof type !== "string" ) {
|
||
|
gotoEnd = clearQueue;
|
||
|
clearQueue = type;
|
||
|
type = undefined;
|
||
|
}
|
||
|
if ( clearQueue && type !== false ) {
|
||
|
this.queue( type || "fx", [] );
|
||
|
}
|
||
|
|
||
|
return this.each(function() {
|
||
|
var dequeue = true,
|
||
|
index = type != null && type + "queueHooks",
|
||
|
timers = jQuery.timers,
|
||
|
data = data_priv.get( this );
|
||
|
|
||
|
if ( index ) {
|
||
|
if ( data[ index ] && data[ index ].stop ) {
|
||
|
stopQueue( data[ index ] );
|
||
|
}
|
||
|
} else {
|
||
|
for ( index in data ) {
|
||
|
if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
|
||
|
stopQueue( data[ index ] );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for ( index = timers.length; index--; ) {
|
||
|
if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) {
|
||
|
timers[ index ].anim.stop( gotoEnd );
|
||
|
dequeue = false;
|
||
|
timers.splice( index, 1 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Start the next in the queue if the last step wasn't forced.
|
||
|
// Timers currently will call their complete callbacks, which
|
||
|
// will dequeue but only if they were gotoEnd.
|
||
|
if ( dequeue || !gotoEnd ) {
|
||
|
jQuery.dequeue( this, type );
|
||
|
}
|
||
|
});
|
||
|
},
|
||
|
finish: function( type ) {
|
||
|
if ( type !== false ) {
|
||
|
type = type || "fx";
|
||
|
}
|
||
|
return this.each(function() {
|
||
|
var index,
|
||
|
data = data_priv.get( this ),
|
||
|
queue = data[ type + "queue" ],
|
||
|
hooks = data[ type + "queueHooks" ],
|
||
|
timers = jQuery.timers,
|
||
|
length = queue ? queue.length : 0;
|
||
|
|
||
|
// Enable finishing flag on private data
|
||
|
data.finish = true;
|
||
|
|
||
|
// Empty the queue first
|
||
|
jQuery.queue( this, type, [] );
|
||
|
|
||
|
if ( hooks && hooks.stop ) {
|
||
|
hooks.stop.call( this, true );
|
||
|
}
|
||
|
|
||
|
// Look for any active animations, and finish them
|
||
|
for ( index = timers.length; index--; ) {
|
||
|
if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
|
||
|
timers[ index ].anim.stop( true );
|
||
|
timers.splice( index, 1 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Look for any animations in the old queue and finish them
|
||
|
for ( index = 0; index < length; index++ ) {
|
||
|
if ( queue[ index ] && queue[ index ].finish ) {
|
||
|
queue[ index ].finish.call( this );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Turn off finishing flag
|
||
|
delete data.finish;
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
|
||
|
jQuery.each([ "toggle", "show", "hide" ], function( i, name ) {
|
||
|
var cssFn = jQuery.fn[ name ];
|
||
|
jQuery.fn[ name ] = function( speed, easing, callback ) {
|
||
|
return speed == null || typeof speed === "boolean" ?
|
||
|
cssFn.apply( this, arguments ) :
|
||
|
this.animate( genFx( name, true ), speed, easing, callback );
|
||
|
};
|
||
|
});
|
||
|
|
||
|
// Generate shortcuts for custom animations
|
||
|
jQuery.each({
|
||
|
slideDown: genFx("show"),
|
||
|
slideUp: genFx("hide"),
|
||
|
slideToggle: genFx("toggle"),
|
||
|
fadeIn: { opacity: "show" },
|
||
|
fadeOut: { opacity: "hide" },
|
||
|
fadeToggle: { opacity: "toggle" }
|
||
|
}, function( name, props ) {
|
||
|
jQuery.fn[ name ] = function( speed, easing, callback ) {
|
||
|
return this.animate( props, speed, easing, callback );
|
||
|
};
|
||
|
});
|
||
|
|
||
|
jQuery.timers = [];
|
||
|
jQuery.fx.tick = function() {
|
||
|
var timer,
|
||
|
i = 0,
|
||
|
timers = jQuery.timers;
|
||
|
|
||
|
fxNow = jQuery.now();
|
||
|
|
||
|
for ( ; i < timers.length; i++ ) {
|
||
|
timer = timers[ i ];
|
||
|
// Checks the timer has not already been removed
|
||
|
if ( !timer() && timers[ i ] === timer ) {
|
||
|
timers.splice( i--, 1 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !timers.length ) {
|
||
|
jQuery.fx.stop();
|
||
|
}
|
||
|
fxNow = undefined;
|
||
|
};
|
||
|
|
||
|
jQuery.fx.timer = function( timer ) {
|
||
|
jQuery.timers.push( timer );
|
||
|
if ( timer() ) {
|
||
|
jQuery.fx.start();
|
||
|
} else {
|
||
|
jQuery.timers.pop();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
jQuery.fx.interval = 13;
|
||
|
|
||
|
jQuery.fx.start = function() {
|
||
|
if ( !timerId ) {
|
||
|
timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval );
|
||
|
}
|
||
|
};
|
||
|
|
||
|
jQuery.fx.stop = function() {
|
||
|
clearInterval( timerId );
|
||
|
timerId = null;
|
||
|
};
|
||
|
|
||
|
jQuery.fx.speeds = {
|
||
|
slow: 600,
|
||
|
fast: 200,
|
||
|
// Default speed
|
||
|
_default: 400
|
||
|
};
|
||
|
|
||
|
return jQuery;
|
||
|
});
|