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Added assets + dependencies
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63
bower_components/datatables-plugins/api/fnAddDataAndDisplay.js
vendored
Executable file
63
bower_components/datatables-plugins/api/fnAddDataAndDisplay.js
vendored
Executable file
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/**
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* Add a new row to the table and display it on the screen by jumping the
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* pagination to the required location. This function also returns an object
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* with the added `dt-tag TR` element and it's index in `aoData` such that you
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* could provide an effect (fade for example) to show which row has been added.
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*
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* This function is a drop in replacement for `fnAddData` with one important
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* exception, it will only take a 1D array or an object, and not a 2D array
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* (i.e. it will not add multiple rows like `fnAddData`).
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*
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* @name fnAddDataAndDisplay
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* @summary Add data and shift the paging to display it immediately
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* @author [Allan Jardine](http://sprymedia.co.uk)
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*
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* @param {data} aData Data to add to the table
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* @returns {object} Object with `nTr` and `iPos` parameters, where the former
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* is the added `dt-tag tr` element and the latter is the row's index.
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*
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* @example
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* $(document).ready(function() {
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* var table = $('#example').dataTable();
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* table.fnAddDataAndDisplay( [ 1, 2, 3, 4, 5, ... ] );
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* } );
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*/
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jQuery.fn.dataTableExt.oApi.fnAddDataAndDisplay = function ( oSettings, aData )
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{
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/* Add the data */
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var iAdded = this.oApi._fnAddData( oSettings, aData );
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var nAdded = oSettings.aoData[ iAdded ].nTr;
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/* Need to re-filter and re-sort the table to get positioning correct, not perfect
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* as this will actually redraw the table on screen, but the update should be so fast (and
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* possibly not alter what is already on display) that the user will not notice
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*/
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this.oApi._fnReDraw( oSettings );
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/* Find it's position in the table */
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var iPos = -1;
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for( var i=0, iLen=oSettings.aiDisplay.length ; i<iLen ; i++ )
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{
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if( oSettings.aoData[ oSettings.aiDisplay[i] ].nTr == nAdded )
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{
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iPos = i;
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break;
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}
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}
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/* Get starting point, taking account of paging */
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if( iPos >= 0 )
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{
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oSettings._iDisplayStart = ( Math.floor(i / oSettings._iDisplayLength) ) * oSettings._iDisplayLength;
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if ( this.oApi._fnCalculateEnd ) {
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this.oApi._fnCalculateEnd( oSettings );
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}
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}
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this.oApi._fnDraw( oSettings );
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return {
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"nTr": nAdded,
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"iPos": iAdded
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};
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};
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