165 lines
6.0 KiB
XML
165 lines
6.0 KiB
XML
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<title>Video Output Overlay Interface</title>
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<subtitle>Also known as On-Screen Display (OSD)</subtitle>
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<note>
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<title>Experimental</title>
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<para>This is an <link linkend="experimental">experimental</link>
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interface and may change in the future.</para>
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</note>
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<para>Some video output devices can overlay a framebuffer image onto
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the outgoing video signal. Applications can set up such an overlay
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using this interface, which borrows structures and ioctls of the <link
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linkend="overlay">Video Overlay</link> interface.</para>
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<para>The OSD function is accessible through the same character
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special file as the <link linkend="capture">Video Output</link> function.
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Note the default function of such a <filename>/dev/video</filename> device
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is video capturing or output. The OSD function is only available after
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calling the &VIDIOC-S-FMT; ioctl.</para>
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<section>
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<title>Querying Capabilities</title>
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<para>Devices supporting the <wordasword>Video Output
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Overlay</wordasword> interface set the
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<constant>V4L2_CAP_VIDEO_OUTPUT_OVERLAY</constant> flag in the
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<structfield>capabilities</structfield> field of &v4l2-capability;
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returned by the &VIDIOC-QUERYCAP; ioctl.</para>
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</section>
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<section>
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<title>Framebuffer</title>
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<para>Contrary to the <wordasword>Video Overlay</wordasword>
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interface the framebuffer is normally implemented on the TV card and
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not the graphics card. On Linux it is accessible as a framebuffer
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device (<filename>/dev/fbN</filename>). Given a V4L2 device,
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applications can find the corresponding framebuffer device by calling
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the &VIDIOC-G-FBUF; ioctl. It returns, amongst other information, the
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physical address of the framebuffer in the
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<structfield>base</structfield> field of &v4l2-framebuffer;. The
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framebuffer device ioctl <constant>FBIOGET_FSCREENINFO</constant>
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returns the same address in the <structfield>smem_start</structfield>
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field of struct <structname>fb_fix_screeninfo</structname>. The
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<constant>FBIOGET_FSCREENINFO</constant> ioctl and struct
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<structname>fb_fix_screeninfo</structname> are defined in the
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<filename>linux/fb.h</filename> header file.</para>
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<para>The width and height of the framebuffer depends on the
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current video standard. A V4L2 driver may reject attempts to change
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the video standard (or any other ioctl which would imply a framebuffer
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size change) with an &EBUSY; until all applications closed the
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framebuffer device.</para>
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<example>
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<title>Finding a framebuffer device for OSD</title>
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<programlisting>
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#include <linux/fb.h>
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&v4l2-framebuffer; fbuf;
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unsigned int i;
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int fb_fd;
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if (-1 == ioctl (fd, VIDIOC_G_FBUF, &fbuf)) {
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perror ("VIDIOC_G_FBUF");
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exit (EXIT_FAILURE);
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}
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for (i = 0; i > 30; ++i) {
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char dev_name[16];
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struct fb_fix_screeninfo si;
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snprintf (dev_name, sizeof (dev_name), "/dev/fb%u", i);
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fb_fd = open (dev_name, O_RDWR);
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if (-1 == fb_fd) {
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switch (errno) {
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case ENOENT: /* no such file */
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case ENXIO: /* no driver */
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continue;
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default:
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perror ("open");
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exit (EXIT_FAILURE);
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}
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}
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if (0 == ioctl (fb_fd, FBIOGET_FSCREENINFO, &si)) {
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if (si.smem_start == (unsigned long) fbuf.base)
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break;
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} else {
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/* Apparently not a framebuffer device. */
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}
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close (fb_fd);
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fb_fd = -1;
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}
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/* fb_fd is the file descriptor of the framebuffer device
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for the video output overlay, or -1 if no device was found. */
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</programlisting>
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</example>
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</section>
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<section>
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<title>Overlay Window and Scaling</title>
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<para>The overlay is controlled by source and target rectangles.
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The source rectangle selects a subsection of the framebuffer image to
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be overlaid, the target rectangle an area in the outgoing video signal
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where the image will appear. Drivers may or may not support scaling,
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and arbitrary sizes and positions of these rectangles. Further drivers
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may support any (or none) of the clipping/blending methods defined for
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the <link linkend="overlay">Video Overlay</link> interface.</para>
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<para>A &v4l2-window; defines the size of the source rectangle,
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its position in the framebuffer and the clipping/blending method to be
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used for the overlay. To get the current parameters applications set
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the <structfield>type</structfield> field of a &v4l2-format; to
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<constant>V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY</constant> and call the
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&VIDIOC-G-FMT; ioctl. The driver fills the
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<structname>v4l2_window</structname> substructure named
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<structfield>win</structfield>. It is not possible to retrieve a
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previously programmed clipping list or bitmap.</para>
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<para>To program the source rectangle applications set the
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<structfield>type</structfield> field of a &v4l2-format; to
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<constant>V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY</constant>, initialize
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the <structfield>win</structfield> substructure and call the
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&VIDIOC-S-FMT; ioctl. The driver adjusts the parameters against
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hardware limits and returns the actual parameters as
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<constant>VIDIOC_G_FMT</constant> does. Like
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<constant>VIDIOC_S_FMT</constant>, the &VIDIOC-TRY-FMT; ioctl can be
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used to learn about driver capabilities without actually changing
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driver state. Unlike <constant>VIDIOC_S_FMT</constant> this also works
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after the overlay has been enabled.</para>
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<para>A &v4l2-crop; defines the size and position of the target
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rectangle. The scaling factor of the overlay is implied by the width
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and height given in &v4l2-window; and &v4l2-crop;. The cropping API
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applies to <wordasword>Video Output</wordasword> and <wordasword>Video
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Output Overlay</wordasword> devices in the same way as to
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<wordasword>Video Capture</wordasword> and <wordasword>Video
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Overlay</wordasword> devices, merely reversing the direction of the
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data flow. For more information see <xref linkend="crop" />.</para>
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</section>
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<section>
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<title>Enabling Overlay</title>
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<para>There is no V4L2 ioctl to enable or disable the overlay,
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however the framebuffer interface of the driver may support the
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<constant>FBIOBLANK</constant> ioctl.</para>
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</section>
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<!--
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Local Variables:
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mode: sgml
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sgml-parent-document: "v4l2.sgml"
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indent-tabs-mode: nil
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End:
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-->
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