405 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			405 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Memory arbiter functions. Allocates bandwidth through the
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 * arbiter and sets up arbiter breakpoints.
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 *
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 * The algorithm first assigns slots to the clients that has specified
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 * bandwidth (e.g. ethernet) and then the remaining slots are divided
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 * on all the active clients.
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 *
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 * Copyright (c) 2004-2007 Axis Communications AB.
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 */
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#include <hwregs/reg_map.h>
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#include <hwregs/reg_rdwr.h>
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#include <hwregs/marb_defs.h>
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#include <arbiter.h>
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#include <hwregs/intr_vect.h>
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#include <linux/interrupt.h>
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#include <linux/signal.h>
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#include <linux/errno.h>
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#include <linux/spinlock.h>
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#include <asm/io.h>
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#include <asm/irq_regs.h>
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struct crisv32_watch_entry {
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	unsigned long instance;
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	watch_callback *cb;
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	unsigned long start;
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	unsigned long end;
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	int used;
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};
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#define NUMBER_OF_BP 4
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#define NBR_OF_CLIENTS 14
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#define NBR_OF_SLOTS 64
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#define SDRAM_BANDWIDTH 100000000	/* Some kind of expected value */
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#define INTMEM_BANDWIDTH 400000000
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#define NBR_OF_REGIONS 2
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static struct crisv32_watch_entry watches[NUMBER_OF_BP] = {
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	{regi_marb_bp0},
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	{regi_marb_bp1},
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	{regi_marb_bp2},
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	{regi_marb_bp3}
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};
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static u8 requested_slots[NBR_OF_REGIONS][NBR_OF_CLIENTS];
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static u8 active_clients[NBR_OF_REGIONS][NBR_OF_CLIENTS];
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static int max_bandwidth[NBR_OF_REGIONS] =
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    { SDRAM_BANDWIDTH, INTMEM_BANDWIDTH };
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DEFINE_SPINLOCK(arbiter_lock);
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static irqreturn_t crisv32_arbiter_irq(int irq, void *dev_id);
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/*
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 * "I'm the arbiter, I know the score.
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 *  From square one I'll be watching all 64."
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 * (memory arbiter slots, that is)
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 *
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 *  Or in other words:
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 * Program the memory arbiter slots for "region" according to what's
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 * in requested_slots[] and active_clients[], while minimizing
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 * latency. A caller may pass a non-zero positive amount for
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 * "unused_slots", which must then be the unallocated, remaining
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 * number of slots, free to hand out to any client.
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 */
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static void crisv32_arbiter_config(int region, int unused_slots)
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{
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	int slot;
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	int client;
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	int interval = 0;
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	/*
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	 * This vector corresponds to the hardware arbiter slots (see
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	 * the hardware documentation for semantics). We initialize
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	 * each slot with a suitable sentinel value outside the valid
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	 * range {0 .. NBR_OF_CLIENTS - 1} and replace them with
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	 * client indexes. Then it's fed to the hardware.
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	 */
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	s8 val[NBR_OF_SLOTS];
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	for (slot = 0; slot < NBR_OF_SLOTS; slot++)
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		val[slot] = -1;
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	for (client = 0; client < NBR_OF_CLIENTS; client++) {
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		int pos;
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		/* Allocate the requested non-zero number of slots, but
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		 * also give clients with zero-requests one slot each
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		 * while stocks last. We do the latter here, in client
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		 * order. This makes sure zero-request clients are the
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		 * first to get to any spare slots, else those slots
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		 * could, when bandwidth is allocated close to the limit,
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		 * all be allocated to low-index non-zero-request clients
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		 * in the default-fill loop below. Another positive but
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		 * secondary effect is a somewhat better spread of the
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		 * zero-bandwidth clients in the vector, avoiding some of
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		 * the latency that could otherwise be caused by the
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		 * partitioning of non-zero-bandwidth clients at low
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		 * indexes and zero-bandwidth clients at high
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		 * indexes. (Note that this spreading can only affect the
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		 * unallocated bandwidth.)  All the above only matters for
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		 * memory-intensive situations, of course.
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		 */
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		if (!requested_slots[region][client]) {
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			/*
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			 * Skip inactive clients. Also skip zero-slot
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			 * allocations in this pass when there are no known
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			 * free slots.
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			 */
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			if (!active_clients[region][client]
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			    || unused_slots <= 0)
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				continue;
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			unused_slots--;
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			/* Only allocate one slot for this client. */
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			interval = NBR_OF_SLOTS;
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		} else
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			interval =
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			    NBR_OF_SLOTS / requested_slots[region][client];
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		pos = 0;
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		while (pos < NBR_OF_SLOTS) {
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			if (val[pos] >= 0)
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				pos++;
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			else {
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				val[pos] = client;
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				pos += interval;
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			}
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		}
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	}
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	client = 0;
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	for (slot = 0; slot < NBR_OF_SLOTS; slot++) {
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		/*
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		 * Allocate remaining slots in round-robin
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		 * client-number order for active clients. For this
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		 * pass, we ignore requested bandwidth and previous
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		 * allocations.
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		 */
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		if (val[slot] < 0) {
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			int first = client;
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			while (!active_clients[region][client]) {
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				client = (client + 1) % NBR_OF_CLIENTS;
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				if (client == first)
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					break;
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			}
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			val[slot] = client;
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			client = (client + 1) % NBR_OF_CLIENTS;
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		}
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		if (region == EXT_REGION)
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			REG_WR_INT_VECT(marb, regi_marb, rw_ext_slots, slot,
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					val[slot]);
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		else if (region == INT_REGION)
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			REG_WR_INT_VECT(marb, regi_marb, rw_int_slots, slot,
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					val[slot]);
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	}
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}
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extern char _stext, _etext;
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static void crisv32_arbiter_init(void)
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{
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	static int initialized;
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	if (initialized)
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		return;
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	initialized = 1;
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	/*
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	 * CPU caches are always set to active, but with zero
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	 * bandwidth allocated. It should be ok to allocate zero
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	 * bandwidth for the caches, because DMA for other channels
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	 * will supposedly finish, once their programmed amount is
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	 * done, and then the caches will get access according to the
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	 * "fixed scheme" for unclaimed slots. Though, if for some
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	 * use-case somewhere, there's a maximum CPU latency for
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	 * e.g. some interrupt, we have to start allocating specific
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	 * bandwidth for the CPU caches too.
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	 */
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	active_clients[EXT_REGION][10] = active_clients[EXT_REGION][11] = 1;
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	crisv32_arbiter_config(EXT_REGION, 0);
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	crisv32_arbiter_config(INT_REGION, 0);
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	if (request_irq(MEMARB_INTR_VECT, crisv32_arbiter_irq, IRQF_DISABLED,
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			"arbiter", NULL))
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		printk(KERN_ERR "Couldn't allocate arbiter IRQ\n");
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#ifndef CONFIG_ETRAX_KGDB
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	/* Global watch for writes to kernel text segment. */
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	crisv32_arbiter_watch(virt_to_phys(&_stext), &_etext - &_stext,
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			      arbiter_all_clients, arbiter_all_write, NULL);
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#endif
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}
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/* Main entry for bandwidth allocation. */
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int crisv32_arbiter_allocate_bandwidth(int client, int region,
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				       unsigned long bandwidth)
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{
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	int i;
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	int total_assigned = 0;
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	int total_clients = 0;
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	int req;
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	crisv32_arbiter_init();
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	for (i = 0; i < NBR_OF_CLIENTS; i++) {
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		total_assigned += requested_slots[region][i];
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		total_clients += active_clients[region][i];
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	}
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	/* Avoid division by 0 for 0-bandwidth requests. */
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	req = bandwidth == 0
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	    ? 0 : NBR_OF_SLOTS / (max_bandwidth[region] / bandwidth);
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	/*
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	 * We make sure that there are enough slots only for non-zero
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	 * requests. Requesting 0 bandwidth *may* allocate slots,
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	 * though if all bandwidth is allocated, such a client won't
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	 * get any and will have to rely on getting memory access
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	 * according to the fixed scheme that's the default when one
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	 * of the slot-allocated clients doesn't claim their slot.
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	 */
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	if (total_assigned + req > NBR_OF_SLOTS)
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		return -ENOMEM;
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	active_clients[region][client] = 1;
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	requested_slots[region][client] = req;
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	crisv32_arbiter_config(region, NBR_OF_SLOTS - total_assigned);
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	return 0;
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}
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/*
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 * Main entry for bandwidth deallocation.
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 *
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 * Strictly speaking, for a somewhat constant set of clients where
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 * each client gets a constant bandwidth and is just enabled or
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 * disabled (somewhat dynamically), no action is necessary here to
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 * avoid starvation for non-zero-allocation clients, as the allocated
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 * slots will just be unused. However, handing out those unused slots
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 * to active clients avoids needless latency if the "fixed scheme"
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 * would give unclaimed slots to an eager low-index client.
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 */
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void crisv32_arbiter_deallocate_bandwidth(int client, int region)
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{
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	int i;
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	int total_assigned = 0;
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	requested_slots[region][client] = 0;
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	active_clients[region][client] = 0;
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	for (i = 0; i < NBR_OF_CLIENTS; i++)
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		total_assigned += requested_slots[region][i];
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	crisv32_arbiter_config(region, NBR_OF_SLOTS - total_assigned);
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}
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int crisv32_arbiter_watch(unsigned long start, unsigned long size,
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			  unsigned long clients, unsigned long accesses,
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			  watch_callback *cb)
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{
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	int i;
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	crisv32_arbiter_init();
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	if (start > 0x80000000) {
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		printk(KERN_ERR "Arbiter: %lX doesn't look like a "
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			"physical address", start);
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		return -EFAULT;
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	}
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	spin_lock(&arbiter_lock);
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	for (i = 0; i < NUMBER_OF_BP; i++) {
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		if (!watches[i].used) {
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			reg_marb_rw_intr_mask intr_mask =
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			    REG_RD(marb, regi_marb, rw_intr_mask);
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			watches[i].used = 1;
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			watches[i].start = start;
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			watches[i].end = start + size;
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			watches[i].cb = cb;
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			REG_WR_INT(marb_bp, watches[i].instance, rw_first_addr,
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				   watches[i].start);
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			REG_WR_INT(marb_bp, watches[i].instance, rw_last_addr,
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				   watches[i].end);
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			REG_WR_INT(marb_bp, watches[i].instance, rw_op,
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				   accesses);
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			REG_WR_INT(marb_bp, watches[i].instance, rw_clients,
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				   clients);
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			if (i == 0)
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				intr_mask.bp0 = regk_marb_yes;
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			else if (i == 1)
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				intr_mask.bp1 = regk_marb_yes;
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			else if (i == 2)
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				intr_mask.bp2 = regk_marb_yes;
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			else if (i == 3)
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				intr_mask.bp3 = regk_marb_yes;
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			REG_WR(marb, regi_marb, rw_intr_mask, intr_mask);
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			spin_unlock(&arbiter_lock);
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			return i;
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		}
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	}
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	spin_unlock(&arbiter_lock);
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	return -ENOMEM;
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}
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int crisv32_arbiter_unwatch(int id)
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{
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	reg_marb_rw_intr_mask intr_mask = REG_RD(marb, regi_marb, rw_intr_mask);
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	crisv32_arbiter_init();
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	spin_lock(&arbiter_lock);
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	if ((id < 0) || (id >= NUMBER_OF_BP) || (!watches[id].used)) {
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		spin_unlock(&arbiter_lock);
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		return -EINVAL;
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	}
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	memset(&watches[id], 0, sizeof(struct crisv32_watch_entry));
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	if (id == 0)
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		intr_mask.bp0 = regk_marb_no;
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	else if (id == 1)
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		intr_mask.bp2 = regk_marb_no;
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	else if (id == 2)
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		intr_mask.bp2 = regk_marb_no;
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	else if (id == 3)
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		intr_mask.bp3 = regk_marb_no;
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	REG_WR(marb, regi_marb, rw_intr_mask, intr_mask);
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	spin_unlock(&arbiter_lock);
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	return 0;
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}
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extern void show_registers(struct pt_regs *regs);
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static irqreturn_t crisv32_arbiter_irq(int irq, void *dev_id)
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{
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	reg_marb_r_masked_intr masked_intr =
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	    REG_RD(marb, regi_marb, r_masked_intr);
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	reg_marb_bp_r_brk_clients r_clients;
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	reg_marb_bp_r_brk_addr r_addr;
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	reg_marb_bp_r_brk_op r_op;
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	reg_marb_bp_r_brk_first_client r_first;
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	reg_marb_bp_r_brk_size r_size;
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	reg_marb_bp_rw_ack ack = { 0 };
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	reg_marb_rw_ack_intr ack_intr = {
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		.bp0 = 1, .bp1 = 1, .bp2 = 1, .bp3 = 1
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	};
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	struct crisv32_watch_entry *watch;
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	if (masked_intr.bp0) {
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		watch = &watches[0];
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		ack_intr.bp0 = regk_marb_yes;
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	} else if (masked_intr.bp1) {
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		watch = &watches[1];
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		ack_intr.bp1 = regk_marb_yes;
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	} else if (masked_intr.bp2) {
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		watch = &watches[2];
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		ack_intr.bp2 = regk_marb_yes;
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	} else if (masked_intr.bp3) {
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		watch = &watches[3];
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		ack_intr.bp3 = regk_marb_yes;
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	} else {
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		return IRQ_NONE;
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	}
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	/* Retrieve all useful information and print it. */
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	r_clients = REG_RD(marb_bp, watch->instance, r_brk_clients);
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	r_addr = REG_RD(marb_bp, watch->instance, r_brk_addr);
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	r_op = REG_RD(marb_bp, watch->instance, r_brk_op);
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	r_first = REG_RD(marb_bp, watch->instance, r_brk_first_client);
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	r_size = REG_RD(marb_bp, watch->instance, r_brk_size);
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	printk(KERN_INFO "Arbiter IRQ\n");
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	printk(KERN_INFO "Clients %X addr %X op %X first %X size %X\n",
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	       REG_TYPE_CONV(int, reg_marb_bp_r_brk_clients, r_clients),
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	       REG_TYPE_CONV(int, reg_marb_bp_r_brk_addr, r_addr),
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	       REG_TYPE_CONV(int, reg_marb_bp_r_brk_op, r_op),
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	       REG_TYPE_CONV(int, reg_marb_bp_r_brk_first_client, r_first),
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	       REG_TYPE_CONV(int, reg_marb_bp_r_brk_size, r_size));
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	REG_WR(marb_bp, watch->instance, rw_ack, ack);
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	REG_WR(marb, regi_marb, rw_ack_intr, ack_intr);
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	printk(KERN_INFO "IRQ occured at %lX\n", get_irq_regs()->erp);
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	if (watch->cb)
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		watch->cb();
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	return IRQ_HANDLED;
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}
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