130 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *  Copyright (c) 2001 Vojtech Pavlik
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 */
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/*
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 * EMU10k1 - SB Live / Audigy - gameport driver for Linux
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 */
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/*
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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 *
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 * Should you need to contact me, the author, you can do so either by
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 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
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 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
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 */
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#include <asm/io.h>
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#include <linux/module.h>
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#include <linux/ioport.h>
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#include <linux/init.h>
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#include <linux/gameport.h>
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#include <linux/slab.h>
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#include <linux/pci.h>
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MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
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MODULE_DESCRIPTION("EMU10k1 gameport driver");
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MODULE_LICENSE("GPL");
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struct emu {
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	struct pci_dev *dev;
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	struct gameport *gameport;
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	int io;
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	int size;
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};
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static struct pci_device_id emu_tbl[] = {
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	{ 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */
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	{ 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */
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	{ 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */
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	{ 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */
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	{ 0, }
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};
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MODULE_DEVICE_TABLE(pci, emu_tbl);
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static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
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{
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	int ioport, iolen;
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	struct emu *emu;
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	struct gameport *port;
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	if (pci_enable_device(pdev))
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		return -EBUSY;
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	ioport = pci_resource_start(pdev, 0);
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	iolen = pci_resource_len(pdev, 0);
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	if (!request_region(ioport, iolen, "emu10k1-gp"))
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		return -EBUSY;
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	emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
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	port = gameport_allocate_port();
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	if (!emu || !port) {
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		printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
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		release_region(ioport, iolen);
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		kfree(emu);
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		gameport_free_port(port);
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		return -ENOMEM;
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	}
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	emu->io = ioport;
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	emu->size = iolen;
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	emu->dev = pdev;
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	emu->gameport = port;
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	gameport_set_name(port, "EMU10K1");
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	gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
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	port->dev.parent = &pdev->dev;
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	port->io = ioport;
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	pci_set_drvdata(pdev, emu);
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	gameport_register_port(port);
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	return 0;
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}
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static void __devexit emu_remove(struct pci_dev *pdev)
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{
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	struct emu *emu = pci_get_drvdata(pdev);
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	gameport_unregister_port(emu->gameport);
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	release_region(emu->io, emu->size);
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	kfree(emu);
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}
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static struct pci_driver emu_driver = {
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        .name =         "Emu10k1_gameport",
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        .id_table =     emu_tbl,
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        .probe =        emu_probe,
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        .remove =       __devexit_p(emu_remove),
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};
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static int __init emu_init(void)
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{
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	return pci_register_driver(&emu_driver);
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}
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static void __exit emu_exit(void)
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{
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	pci_unregister_driver(&emu_driver);
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}
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module_init(emu_init);
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module_exit(emu_exit);
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