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vdr-plugin-femon/femonsymbol.c

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/*
* Frontend Status Monitor plugin for the Video Disk Recorder
*
* See the README file for copyright information and how to reach the author.
*
*/
#include "femonsymbol.h"
#include "symbols/stereo.xpm"
#include "symbols/monoleft.xpm"
#include "symbols/monoright.xpm"
#include "symbols/dolbydigital.xpm"
#include "symbols/dolbydigital20.xpm"
#include "symbols/dolbydigital51.xpm"
#include "symbols/mpeg2.xpm"
#include "symbols/h264.xpm"
#include "symbols/ntsc.xpm"
#include "symbols/pal.xpm"
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#include "symbols/encrypted.xpm"
#include "symbols/svdrp.xpm"
#include "symbols/lock.xpm"
#include "symbols/signal.xpm"
#include "symbols/carrier.xpm"
#include "symbols/viterbi.xpm"
#include "symbols/sync.xpm"
#include "symbols/ar11.xpm"
#include "symbols/ar169.xpm"
#include "symbols/ar2211.xpm"
#include "symbols/ar43.xpm"
#include "symbols/device.xpm"
#include "symbols/zero.xpm"
#include "symbols/one.xpm"
#include "symbols/two.xpm"
#include "symbols/three.xpm"
#include "symbols/four.xpm"
#include "symbols/five.xpm"
#include "symbols/six.xpm"
#include "symbols/seven.xpm"
cBitmap bmSymbol[SYMBOL_MAX_COUNT] =
{
cBitmap(stereo_xpm), // SYMBOL_STEREO
cBitmap(monoleft_xpm), // SYMBOL_MONO_LEFT
cBitmap(monoright_xpm), // SYMBOL_MONO_RIGHT
cBitmap(dolbydigital_xpm), // SYMBOL_DD
cBitmap(dolbydigital20_xpm), // SYMBOL_DD20
cBitmap(dolbydigital51_xpm), // SYMBOL_DD51
cBitmap(mpeg2_xpm), // SYMBOL_MPEG2
cBitmap(h264_xpm), // SYMBOL_H264
cBitmap(pal_xpm), // SYMBOL_PAL
cBitmap(ntsc_xpm), // SYMBOL_NTSC
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cBitmap(encrypted_xpm), // SYMBOL_ENCRYPTED
cBitmap(svdrp_xpm), // SYMBOL_SVDRP
cBitmap(lock_xpm), // SYMBOL_LOCK
cBitmap(signal_xpm), // SYMBOL_SIGNAL
cBitmap(carrier_xpm), // SYMBOL_CARRIER
cBitmap(viterbi_xpm), // SYMBOL_VITERBI
cBitmap(sync_xpm), // SYMBOL_SYNC
cBitmap(ar11_xpm), // SYMBOL_AR_1_1
cBitmap(ar169_xpm), // SYMBOL_AR_16_9
cBitmap(ar2211_xpm), // SYMBOL_AR_2_21_1
cBitmap(ar43_xpm), // SYMBOL_AR_4_3
cBitmap(device_xpm), // SYMBOL_DEVICE
cBitmap(zero_xpm), // SYMBOL_ZERO
cBitmap(one_xpm), // SYMBOL_ONE
cBitmap(two_xpm), // SYMBOL_TWO
cBitmap(three_xpm), // SYMBOL_THREE
cBitmap(four_xpm), // SYMBOL_FOUR
cBitmap(five_xpm), // SYMBOL_FIVE
cBitmap(six_xpm), // SYMBOL_SIX
cBitmap(seven_xpm) // SYMBOL_SEVEN
};