Better naming of increment variable + comment clarification.

This commit is contained in:
Antti Seppälä 2007-10-01 15:38:44 +00:00
parent e77045ac8a
commit 206475928b
1 changed files with 6 additions and 6 deletions

12
setup.c
View File

@ -3,7 +3,7 @@
*
* See the README file for copyright information and how to reach the author.
*
* $Id: setup.c,v 1.17 2007/10/01 15:30:22 ajhseppa Exp $
* $Id: setup.c,v 1.18 2007/10/01 15:38:44 ajhseppa Exp $
*/
#include <string.h>
@ -205,7 +205,7 @@ eOSState cIptvMenuEditChannel::ProcessKey(eKeys Key)
cChannel newchannel;
SetChannelData(&newchannel);
bool uniquityFailed = false;
bool firstIteration = true;
bool firstIncrement = true;
// Search for identical channels as these will be ignored by vdr
for (cChannel *iteratorChannel = Channels.First(); iteratorChannel;
iteratorChannel = Channels.Next(iteratorChannel)) {
@ -227,12 +227,12 @@ eOSState cIptvMenuEditChannel::ProcessKey(eKeys Key)
iteratorChannel->SetId(iteratorChannel->Nid(),
iteratorChannel->Tid(),
iteratorChannel->Sid(),
firstIteration ?
firstIncrement ?
0 : iteratorChannel->Rid() + 1);
// The first iteration prevents Rid:s from creeping slowly
// towards maximum value because they are always zeroed first
firstIteration = false;
// Try zero Rid:s at first increment. Prevents them from
// creeping slowly towards their maximum value
firstIncrement = false;
// Re-set the search and start again
iteratorChannel = Channels.First();