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https://projects.vdr-developer.org/git/vdr-plugin-scraper2vdr.git
synced 2023-10-19 17:58:31 +02:00
removed some unnecessary code
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d736d269a1
commit
62610f6fc6
@ -14,8 +14,6 @@
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// Constants
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// Constants
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//***************************************************************************
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//***************************************************************************
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static const char *VERSION = "0.1.3";
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static const char *VERSION = "0.1.3";
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static const char *VERSION_DATE = "14.05.2014";
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#define DB_API 4
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static const char *DESCRIPTION = "'scraper2vdr' plugin";
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static const char *DESCRIPTION = "'scraper2vdr' plugin";
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static const char *MAINMENUENTRY = "Scraper2Vdr";
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static const char *MAINMENUENTRY = "Scraper2Vdr";
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@ -36,7 +34,6 @@ public:
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cPluginScraper2vdr(void);
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cPluginScraper2vdr(void);
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virtual ~cPluginScraper2vdr();
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virtual ~cPluginScraper2vdr();
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virtual const char *Version(void) { return VERSION; }
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virtual const char *Version(void) { return VERSION; }
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virtual const char *VersionDate(void) { return VERSION_DATE; }
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virtual const char *Description(void) { return DESCRIPTION; }
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virtual const char *Description(void) { return DESCRIPTION; }
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virtual const char *CommandLineHelp(void);
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virtual const char *CommandLineHelp(void);
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virtual bool ProcessArgs(int argc, char *argv[]);
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virtual bool ProcessArgs(int argc, char *argv[]);
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34
update.c
34
update.c
@ -46,7 +46,6 @@ cUpdate::cUpdate(cScrapManager *manager) : cThread("update thread started", true
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imgPathSeries = config.imageDir + "/series";
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imgPathSeries = config.imageDir + "/series";
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imgPathMovies = config.imageDir + "/movies";
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imgPathMovies = config.imageDir + "/movies";
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lastScrap = 0;
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lastScrap = 0;
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lastInit = 0;
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forceUpdate = false;
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forceUpdate = false;
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forceRecordingUpdate = false;
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forceRecordingUpdate = false;
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forceVideoDirUpdate = false;
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forceVideoDirUpdate = false;
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@ -450,35 +449,6 @@ bool cUpdate::CheckEpgdBusy(void) {
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return busy;
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return busy;
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}
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}
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time_t cUpdate::LastPluginInit(void) {
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time_t init = 0;
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vdrDb->clear();
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vdrDb->setValue(cTableVdrs::fiUuid, config.uuid.c_str());
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if (vdrDb->find()) {
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init = vdrDb->getIntValue(cTableVdrs::fiUpdSp);
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}
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char buf[50+TB];
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strftime(buf, 50, "%y.%m.%d %H:%M:%S", localtime(&init));
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tell(0, "Last plugin init was at '%s'", buf);
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vdrDb->setValue(cTableVdrs::fiState, "attached");
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vdrDb->store();
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return init;
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}
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void cUpdate::SaveLastPluginInit(void) {
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char* v;
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asprintf(&v, "vdr %s scraper2vdr 0.1.3", VDRVERSION);
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vdrDb->clear();
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vdrDb->setValue(cTableVdrs::fiUuid, config.uuid.c_str());
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vdrDb->setValue(cTableVdrs::fiIp, getFirstIp());
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vdrDb->setValue(cTableVdrs::fiName, getHostName());
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vdrDb->setValue(cTableVdrs::fiVersion, v);
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vdrDb->setValue(cTableVdrs::fiState, "detached");
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vdrDb->setValue(cTableVdrs::fiMaster, "n");
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vdrDb->store();
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free(v);
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}
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int cUpdate::ReadScrapedEvents(void) {
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int cUpdate::ReadScrapedEvents(void) {
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int eventId = 0;
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int eventId = 0;
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int seriesId = 0;
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int seriesId = 0;
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@ -1256,9 +1226,6 @@ void cUpdate::Action()
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if (CheckConnection(reconnectTimeout) != success)
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if (CheckConnection(reconnectTimeout) != success)
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continue;
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continue;
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if (init)
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lastInit = LastPluginInit();
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// auch beim init auf den epgd warten, wenn der gerade busy ist müssen die sich User etwas gedulden ;)
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// auch beim init auf den epgd warten, wenn der gerade busy ist müssen die sich User etwas gedulden ;)
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@ -1387,7 +1354,6 @@ void cUpdate::Action()
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worked = no;
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worked = no;
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}
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}
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SaveLastPluginInit();
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loopActive = no;
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loopActive = no;
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tell(0, "Update thread ended (pid=%d)", getpid());
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tell(0, "Update thread ended (pid=%d)", getpid());
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}
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}
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3
update.h
3
update.h
@ -31,7 +31,6 @@ class cUpdate : public cThread {
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cTableMovieMedia* tMovieMedia;
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cTableMovieMedia* tMovieMedia;
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cTableRecordings* tRecordings;
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cTableRecordings* tRecordings;
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int lastScrap;
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int lastScrap;
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time_t lastInit;
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cCondVar waitCondition;
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cCondVar waitCondition;
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cMutex mutex;
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cMutex mutex;
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bool forceUpdate;
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bool forceUpdate;
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@ -43,8 +42,6 @@ class cUpdate : public cThread {
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int dbConnected(int force = no) { return connection && (!force || connection->check() == success); };
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int dbConnected(int force = no) { return connection && (!force || connection->check() == success); };
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int CheckConnection(int& timeout);
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int CheckConnection(int& timeout);
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bool CheckEpgdBusy(void);
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bool CheckEpgdBusy(void);
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time_t LastPluginInit(void);
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void SaveLastPluginInit(void);
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void Action(void);
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void Action(void);
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int ReadScrapedEvents(void);
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int ReadScrapedEvents(void);
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//SERIES
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//SERIES
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