#ifndef __DISPLAYREPLAY_H
#define __DISPLAYREPLAY_H

#include <vdr/skins.h>
#include <vdr/thread.h>
#include "config.h"
#include "libtemplate/template.h"
#include "views/displayreplayview.h"

class cSDDisplayReplay : public cSkinDisplayReplay {
private:
    cDisplayReplayView *replayView;
    bool initial;
    bool doOutput;
    bool modeOnly;
public:
    cSDDisplayReplay(cTemplate *replayTemplate, bool ModeOnly);
    virtual ~cSDDisplayReplay();
    virtual void SetRecording(const cRecording *Recording);
    virtual void SetTitle(const char *Title);
    virtual void SetMode(bool Play, bool Forward, int Speed);
    virtual void SetProgress(int Current, int Total);
    virtual void SetCurrent(const char *Current);
    virtual void SetTotal(const char *Total);
    virtual void SetJump(const char *Jump);
    virtual void SetMessage(eMessageType Type, const char *Text);
    virtual void Flush(void);
};

#endif //__DISPLAYREPLAY_H