vdr-plugin-skindesigner/views/view.h

73 lines
2.9 KiB
C
Raw Normal View History

2014-09-27 09:25:14 +02:00
#ifndef __VIEW_H
#define __VIEW_H
#include "string"
#include "map"
#include "../libcore/pixmapcontainer.h"
#include "../libtemplate/template.h"
using namespace std;
class cView : public cPixmapContainer {
private:
void Init(void);
void DoFill(int num, cTemplateFunction *func);
void DoDrawText(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
void DoDrawTextBox(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
void DoDrawFloatingTextBox(int num, cTemplateFunction *func);
void DoDrawRectangle(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
void DoDrawEllipse(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
2014-10-25 16:58:05 +02:00
void DoDrawSlope(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
2014-09-27 09:25:14 +02:00
void DoDrawImage(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
void ActivateScrolling(void);
protected:
cTemplateView *tmplView;
cTemplateViewElement *tmplItem;
cTemplateViewTab *tmplTab;
//scaling window
cRect scalingWindow;
bool tvScaled;
bool viewInit;
//true if view is scrollable in general
bool scrolling;
//true if view is actually starting scrolling
bool currentlyScrolling;
eViewElement veScroll;
int scrollingPix;
int scrollOrientation;
int scrollDelay;
int scrollMode;
int scrollSpeed;
void DrawViewElement(eViewElement ve, map <string,string> *stringTokens = NULL, map <string,int> *intTokens = NULL, map < string, vector< map< string, string > > > *loopTokens = NULL);
void ClearViewElement(eViewElement ve);
bool ViewElementImplemented(eViewElement ve);
void CreateViewPixmap(int num, cTemplatePixmap *pix, cRect *size = NULL);
void CreateScrollingPixmap(int num, cTemplatePixmap *pix, cSize &drawportSize);
void DrawPixmap(int num, cTemplatePixmap *pix, map < string, vector< map< string, string > > > *loopTokens = NULL, bool flushPerLoop = false);
void DrawLoop(int numPixmap, cTemplateFunction *func, map < string, vector< map< string, string > > > *loopTokens);
void DebugTokens(string viewElement, map<string,string> *stringTokens, map<string,int> *intTokens, map < string, vector< map< string, string > > > *loopTokens = NULL);
virtual void Action(void);
public:
cView(cTemplateView *tmplView);
cView(cTemplateViewElement *tmplItem);
cView(cTemplateViewTab *tmplTab);
virtual ~cView();
virtual void Stop(void);
};
class cViewListItem : public cView {
protected:
int pos;
int numTotal;
cRect container;
int align;
int listOrientation;
void SetListElementPosition(cTemplatePixmap *pix);
public:
cViewListItem(cTemplateViewElement *tmplItem);
virtual ~cViewListItem();
cRect DrawListItem(map <string,string> *stringTokens, map <string,int> *intTokens);
void ClearListItem(void);
};
#endif //__VIEW_H