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https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
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101 lines
3.5 KiB
C
101 lines
3.5 KiB
C
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#ifndef __VIEWDISPLAYPLUGIN_H
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#define __VIEWDISPLAYPLUGIN_H
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#include "view.h"
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#include "viewdetail.h"
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#include "viewelementsdisplaymenu.h"
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#include "viewgrid.h"
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#include "../libskindesignerapi/skindesignerapi.h"
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class cPluginTabView;
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/***********************************************************
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* cViewPlugin
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***********************************************************/
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class cViewPlugin : public cView, public skindesignerapi::ISkinDisplayPlugin {
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private:
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int id;
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int plugId;
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int numViews;
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cViewPlugin **views;
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int numViewGrids;
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cViewGrid **viewGrids;
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map<string,int> gridNames;
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cPluginTabView *tabView;
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bool viewChanged;
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int newViewId;
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void SetViewElements(void);
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void SetViewGrids(void);
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int GridId(const char *name);
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public:
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cViewPlugin(int id, int plugId);
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~cViewPlugin(void);
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//Internal Interface
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bool ReadFromXML(const char *plugName, const char *tplName, cSdOsd *osd = NULL);
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bool ReadSubViews(const char *plugName);
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void AddViewElement(cVePlugin *viewElement);
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void AddViewGrid(cViewGrid *viewGrid);
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void AddTab(cArea *tab);
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void AddScrollbar(cVeDmScrollbar *scrollbar);
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void AddTablabels(cVeDmTablabels *tablabels);
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void SetGlobals(cGlobals *globals);
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void PreCache(void);
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cVePlugin *GetViewElement(int veId);
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cViewGrid *GetViewGrid(int gId);
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cPluginTabView *GetViewTab(void);
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void Hide(void);
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void Show(void);
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//libskindesigner api interface
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bool InitOsd(void);
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void CloseOsd(void);
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void Deactivate(int viewId, bool hide);
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void Activate(int viewId);
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void SetViewElementTokens(int veId, int viewId, skindesignerapi::cTokenContainer *tk);
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void ClearViewElement(int veId, int viewId);
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void DisplayViewElement(int veId, int viewId);
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void SetGrid(long gId, int viewId, int viewGridId, double x, double y, double width, double height, skindesignerapi::cTokenContainer *tk);
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void SetGridCurrent(long gId, int viewId, int viewGridId, bool current);
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void DeleteGrid(long gId, int viewId, int viewGridId);
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void DisplayGrids(int viewId, int viewGridId);
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void ClearGrids(int viewId, int viewGridId);
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void SetTabTokens(int viewId, skindesignerapi::cTokenContainer *tk);
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void TabLeft(int viewId);
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void TabRight(int viewId);
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void TabUp(int viewId);
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void TabDown(int viewId);
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void DisplayTabs(int viewId);
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void ClearTab(int viewId);
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void Flush(void);
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bool ChannelLogoExists(string channelId);
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string GetEpgImagePath(void);
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};
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/***********************************************************
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* cPluginTabView
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***********************************************************/
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class cPluginTabView {
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private:
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cSdOsd *sdOsd;
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bool init;
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bool drawScrollbar;
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bool firstTab;
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cVeDmScrollbar *scrollbar;
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cVeDmTablabels *tablabels;
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cViewDetailAdvancedPlugin *detailView;
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void DrawScrollbar(void);
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public:
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cPluginTabView(int viewId, int plugId);
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~cPluginTabView(void);
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void SetGlobals(cGlobals *globals);
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void SetOsd(cSdOsd *osd) { sdOsd = osd; };
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void AddTab(cArea *tab);
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void AddScrollbar(cVeDmScrollbar *scrollbar);
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void AddTablabels(cVeDmTablabels *tablabels);
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void PreCache(int containerX, int containerY, int containerWidth, int containerHeight);
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void Set(skindesignerapi::cTokenContainer *tk);
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void Render(void);
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void Clear(void);
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void KeyLeft(void);
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void KeyRight(void);
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void KeyUp(void);
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void KeyDown(void);
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};
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#endif //__VIEWDISPLAYPLUGIN_H
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