vdr-plugin-skindesigner/displayreplay.h

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#ifndef __DISPLAYREPLAY_H
#define __DISPLAYREPLAY_H
#include <vdr/skins.h>
#include "config.h"
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#include "coreengine/viewdisplayreplay.h"
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class cSDDisplayReplay : public cSkinDisplayReplay {
private:
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bool ok;
bool init;
cViewReplay *view;
void SetTimeShiftValues(const cRecording *recording);
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public:
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cSDDisplayReplay(cViewReplay *replayView, bool ModeOnly);
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virtual ~cSDDisplayReplay();
virtual void SetRecording(const cRecording *Recording);
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virtual void SetTitle(const char *Title);
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virtual void SetMode(bool Play, bool Forward, int Speed);
virtual void SetProgress(int Current, int Total);
virtual void SetCurrent(const char *Current);
virtual void SetTotal(const char *Total);
virtual void SetJump(const char *Jump);
virtual void SetMessage(eMessageType Type, const char *Text);
virtual void Flush(void);
};
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#endif //__DISPLAYREPLAY_H