vdr-plugin-skindesigner/setup.h

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#ifndef __SKINDESIGNER_SETUP_H
#define __SKINDESIGNER_SETUP_H
#include "config.h"
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#include "libskindesignerapi/skindesignerosdbase.h"
enum eItemType {
itSkinSetup,
itNoSkinSetup,
itSkinRepo
};
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// --- cSkinDesignerSetup -----------------------------------------------------------
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class cSkinDesignerSetup : public cMenuSetupPage {
private:
int numLogosPerSizeInitial;
int limitLogoCache;
int numLogosMax;
int debugImageLoading;
int rerunAmount;
int rerunDistance;
int rerunMaxChannel;
int blockFlush;
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int framesPerSecond;
const char *menuDisplayStyle[2];
void Setup(void);
virtual void Store(void);
virtual eOSState ProcessKey(eKeys Key);
cOsdItem *InfoItem(const char *label);
void PluginSetup(void);
void ImageCacheStatistics(void);
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void SkinSetup(void);
void InstallSkins(void);
public:
cSkinDesignerSetup(void);
virtual ~cSkinDesignerSetup();
};
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// --- cSkinMenuItem -----------------------------------------------------------
class cSkinMenuItem : public cOsdItem {
private:
string skinName;
eItemType type;
public:
cSkinMenuItem(string skinName, string displayText, eItemType type);
virtual ~cSkinMenuItem() {};
string GetSkinName(void) { return skinName; };
eItemType Type(void) { return type; };
};
// --- cSkinSetupSubMenu -----------------------------------------------------------
class cSkinSetupSubMenu : public cOsdItem {
private:
string name;
public:
cSkinSetupSubMenu(string name, string displayText);
virtual ~cSkinSetupSubMenu() {};
string GetName(void) { return name; };
};
// --- cSkindesignerSkinSetup -----------------------------------------------------------
class cSkindesignerSkinSetup : public cOsdMenu {
private:
string skin;
string name;
protected:
virtual eOSState ProcessKey(eKeys Key);
void Set(void);
public:
cSkindesignerSkinSetup(string skin, string menu);
virtual ~cSkindesignerSkinSetup();
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};
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// --- cSkindesignerSkinPreview -----------------------------------------------------------
class cSkindesignerSkinPreview : public skindesignerapi::cSkindesignerOsdMenu {
private:
string skinName;
protected:
virtual eOSState ProcessKey(eKeys Key);
void Set(void);
bool InstallSkin(void);
string CheckFontInstalled(string fontName);
public:
cSkindesignerSkinPreview(string skin);
virtual ~cSkindesignerSkinPreview();
void Display(void);
};
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#endif //__SKINDESIGNER_SETUP_H