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142 lines
4.1 KiB
C
142 lines
4.1 KiB
C
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#ifndef __DISPLAYMENUITEMVIEW_H
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#define __DISPLAYMENUITEMVIEW_H
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#include "../libtemplate/template.h"
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#include "view.h"
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#include "displaymenuitemcurrentview.h"
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class cDisplayMenuItemView : public cViewListItem {
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private:
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protected:
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bool itemInit;
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bool dirty;
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bool current;
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bool selectable;
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int num;
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cTemplateViewList *tmplList;
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map < string, string > stringTokens;
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map < string, int > intTokens;
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cDisplayMenuItemCurrentView *currentView;
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virtual void Action(void);
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public:
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cDisplayMenuItemView(cTemplateViewList *tmplList, bool current, bool selectable);
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virtual ~cDisplayMenuItemView();
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void SetCurrent(bool cur);
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void SetNumber(int n) { num = n; };
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void ArrangeContainer(void);
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bool Current(void) { return current; };
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void PrepareScrolling(void);
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void EndScrolling(void);
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virtual void SetTokens(void) {};
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virtual void Prepare(void) {};
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virtual void Render(void) {};
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virtual void Clear(void);
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bool Dirty(void) { return dirty; };
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void Stop(void);
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virtual void Debug(void);
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};
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class cDisplayMenuItemDefaultView: public cDisplayMenuItemView {
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private:
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int *tabs;
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int *tabWidths;
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string *tabTexts;
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int maxTabs;
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public:
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cDisplayMenuItemDefaultView(cTemplateViewList *tmplList, string *tabTexts, int *tabs, int *tabWidths, bool current, bool selectable);
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virtual ~cDisplayMenuItemDefaultView();
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void SetTabTexts(string *tabTexts);
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void SetTokens(void);
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void Prepare(void);
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void Render(void);
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void Debug(void);
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};
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class cDisplayMenuItemMainView: public cDisplayMenuItemView {
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private:
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string text;
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string number;
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string label;
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string icon;
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void SplitMenuText(void);
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public:
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cDisplayMenuItemMainView(cTemplateViewList *tmplList, string itemText, bool current, bool selectable);
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virtual ~cDisplayMenuItemMainView();
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void SetTokens(void);
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void Prepare(void);
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void Render(void);
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void Debug(void);
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};
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class cDisplayMenuItemSchedulesView: public cDisplayMenuItemView {
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private:
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const cEvent *event;
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const cChannel *channel;
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eTimerMatch timerMatch;
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eMenuCategory cat;
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string ParseSeparator(string sep);
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public:
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cDisplayMenuItemSchedulesView(cTemplateViewList *tmplList, const cEvent *event, const cChannel *channel, eTimerMatch timerMatch,
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eMenuCategory cat, bool current, bool selectable);
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virtual ~cDisplayMenuItemSchedulesView();
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void SetTokens(void);
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void Prepare(void);
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void Render(void);
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void Debug(void);
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};
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class cDisplayMenuItemChannelsView: public cDisplayMenuItemView {
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private:
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const cChannel *channel;
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bool withProvider;
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public:
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cDisplayMenuItemChannelsView(cTemplateViewList *tmplList, const cChannel *channel, bool withProvider, bool current, bool selectable);
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virtual ~cDisplayMenuItemChannelsView();
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void SetTokens(void);
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void Prepare(void);
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void Render(void);
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void Debug(void);
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};
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class cDisplayMenuItemTimersView: public cDisplayMenuItemView {
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private:
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const cTimer *timer;
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public:
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cDisplayMenuItemTimersView(cTemplateViewList *tmplList, const cTimer *timer, bool current, bool selectable);
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virtual ~cDisplayMenuItemTimersView();
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void SetTokens(void);
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void Prepare(void);
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void Render(void);
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void Debug(void);
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};
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class cDisplayMenuItemRecordingView: public cDisplayMenuItemView {
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private:
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const cRecording *recording;
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int level;
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int total;
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int newRecs;
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public:
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cDisplayMenuItemRecordingView(cTemplateViewList *tmplList, const cRecording *recording, int level, int total, int newRecs, bool current, bool selectable);
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virtual ~cDisplayMenuItemRecordingView();
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void SetTokens(void);
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void Prepare(void);
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void Render(void);
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void Debug(void);
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};
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class cDisplayMenuItemTrackView: public cDisplayMenuItemView {
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private:
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const char *title;
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int numTracks;
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public:
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cDisplayMenuItemTrackView(cTemplateViewList *tmplList, const char *title, bool current, bool selectable, int numTracks);
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virtual ~cDisplayMenuItemTrackView();
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void SetTokens(void);
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void Prepare(void);
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void Render(void);
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void Debug(void);
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};
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#endif //__DISPLAYMENUITEMVIEW_H
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