vdr-plugin-skindesigner/displayreplay.h

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#ifndef __DISPLAYREPLAY_H
#define __DISPLAYREPLAY_H
#include <vdr/skins.h>
#include <vdr/thread.h>
#include "config.h"
#include "libtemplate/template.h"
#include "views/displayreplayview.h"
class cSDDisplayReplay : public cSkinDisplayReplay {
private:
cDisplayReplayView *replayView;
bool initial;
bool doOutput;
bool modeOnly;
public:
cSDDisplayReplay(cTemplate *replayTemplate, bool ModeOnly);
virtual ~cSDDisplayReplay();
virtual void SetRecording(const cRecording *Recording);
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virtual void SetTitle(const char *Title);
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virtual void SetMode(bool Play, bool Forward, int Speed);
virtual void SetProgress(int Current, int Total);
virtual void SetCurrent(const char *Current);
virtual void SetTotal(const char *Total);
virtual void SetJump(const char *Jump);
virtual void SetMessage(eMessageType Type, const char *Text);
virtual void Flush(void);
};
#endif //__DISPLAYREPLAY_H