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Updated documentation
- Updated information about dependencies - Fixed line lengths to look better when viewed on shell - Removed some trailing whitespaces
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54
HISTORY
54
HISTORY
@ -7,14 +7,17 @@ VDR Plugin 'skindesigner' Revision History
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Version 0.0.2
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- added some more tokens with more detailed audio information in displaychannel -> statusinfo
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- added some more tokens with more detailed audio information in
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displaychannel -> statusinfo
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- added hasVPS for current scheduling in displaychannel -> epginfo
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- added common channel logo path for all skins
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- changed skin handling so that every skin is directly shown in VDR OSD Menu
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- added Theme support, each skin can now have various themes
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- fixed a crash if no skindesigner skins are found and plugin setup menu is called from another skin
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- fixed a crash if no skindesigner skins are found and plugin setup menu is
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called from another skin
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- added {durationhours} and {durationminutes} tokens in several view elements
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- added discusage icons to menu header view element so that it discusage can be displayed in every menu view
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- added discusage icons to menu header view element so that it discusage can be
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displayed in every menu view
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- added numeric day, month and year tokens in different view elements
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- support for global variables type "double"
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- added setup options to configure rerun display behaviour
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@ -23,37 +26,48 @@ Version 0.0.2
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- added vps token in menudetailepg
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- implemented cSDDisplayMenu::GetTextAreaFont()
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- introduced new viewelement audioinfo in displaychannel
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- added setup option to choose Menu Item display method between "at one go" and "after one another"
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- fixed bug that new skin was not properly loaded sometimes when skin was changed in OSD Setup menu
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- fixed bug that new font was displayed first after VDR restart when font was changed in OSD Setup menu
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- display always newest recording of folders in recordings list, thanks@ Lars Hanisch for providing the patch
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- added setup option to choose Menu Item display method between "at one go" and
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"after one another"
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- fixed bug that new skin was not properly loaded sometimes when skin was
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changed in OSD Setup menu
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- fixed bug that new font was displayed first after VDR restart when font was
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changed in OSD Setup menu
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- display always newest recording of folders in recordings list,
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thanks@ Lars Hanisch for providing the patch
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- added extented recording information
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- added token {nummenuitem} as number of item for every list, value starts with 1
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- added token {nummenuitem} as number of item for every list, value starts
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with 1
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- fixed bug that x and y of subviews was not respected
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- if a subview is completely not set in a skin, the default menu is used
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- fixed a bug if displaydetailedtext is called without correct menucat (mailbox plugin)
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- fixed a bug if displaydetailedtext is called without correct menucat (mailbox
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plugin)
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- implemented function drawslope, see Wiki for documentation
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- using default menu list in case an invalid MenuCategory is set
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- added device info in displaychannel, example in metrixHD
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- improved menu icon display, additionally using menu cat
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- changed devices list, device numbers start with 0
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- fixed bug that hasposter is only true if poster really exists
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- no absolute pathes allowed for image type "image", path has to start with {ressourcedir}
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- no absolute pathes allowed for image type "image", path has to start with
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{ressourcedir}
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Version 0.0.3
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- added tokens for current video and audio bitrate in displaychannel. Thx @rofafor for the original code
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- added tokens for current video and audio bitrate in displaychannel.
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Thx @rofafor for the original code
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in the femon plugin and _Martin_ for extracting the code in skinflatplus
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- changed skin metrixHD to display bitrate infos
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- added "active" Token for cutting marks so that a mark can be displayed in a dedicated way if current position
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in replay exactly hits the mark
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- added {channelname}, {channelid}, {channellogoexists} for all schedules list and current views
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- added "active" Token for cutting marks so that a mark can be displayed in a
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dedicated way if current position in replay exactly hits the mark
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- added {channelname}, {channelid}, {channellogoexists} for all schedules list
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and current views
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- added printf function for <drawtext>, see Wiki for documentation
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- removed code for displaying bitrates in displaychannel again because of incompatibility with dvbapi Plugin
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- removed code for displaying bitrates in displaychannel again because of
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incompatibility with dvbapi Plugin
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- optimized performance when creating a menu list
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- fixed Bug that displaychannel was not shown after closing displaymenu with "backspace" (with active
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menuorg plugin)
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- fixed Bug that displaychannel was not shown after closing displaymenu with
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"backspace" (with active menuorg plugin)
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- fixed Bug with menuselection Patch
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- added tokens {month}, {monthname} and {year} in displaymenutimers listitem and currentitem
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- added dedicated tokens for posters and banners in <srapercontent> in displaychannel and displayreplay
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- added tokens {month}, {monthname} and {year} in displaymenutimers listitem
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and currentitem
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- added dedicated tokens for posters and banners in <srapercontent> in
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displaychannel and displayreplay
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71
README
71
README
@ -5,7 +5,7 @@ Written by: Louis Braun <louis DOT braun AT gmx DOT de>
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Project's homepage: http://projects.vdr-developer.org/projects/plg-skindesigner
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Latest version: http://projects.vdr-developer.org/projects/plg-skindesigner/files
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GIT repository: git clone git://projects.vdr-developer.org/vdr-plugin-skindesigner.git
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GIT repository: git clone git://projects.vdr-developer.org/vdr-plugin-skindesigner.git
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -16,9 +16,9 @@ See the file COPYING for more information.
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Description
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-----------
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Skindesigner is a VDR skin engine that displays XML based Skins.
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Skindesigner is a VDR skin engine that displays XML based Skins.
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Currently two XML Skins (MetrixHD and nOpacity freestyle) are included in
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Currently two XML Skins (MetrixHD and nOpacity freestyle) are included in
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<pluginsourcedir>/skins/
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Requirements
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@ -26,19 +26,19 @@ Requirements
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- VDR version >= 2.0.0
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- Installed ImageMagick or GraphicsMagick for displaying png/jpg Icons, Channel Logos
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and EPG Images (configurable during make via IMAGELIB = imagemagick|graphicsmagick
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parameter)
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- cairo
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- librsvg-2
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- libxml2
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- for scaling the video picture to fit into the VDR menu window please use
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- for scaling the video picture to fit into the VDR menu window please use
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softhddevice plugin revision 87c1c7be (2013-01-01) or newer.
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- epgsearch Git since commit ba7c6277 (2013-01-03) to correctly replace the schedules
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menu with epgsearch
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- epgsearch Git since commit ba7c6277 (2013-01-03) to correctly replace the
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schedules menu with epgsearch
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Installation
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Installation
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------------
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After "normal" Plugin installation you have to care about the paths for the
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@ -53,10 +53,10 @@ XML skins and epg images. The following paths can be set at startup:
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-e path, --epgimages=path
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Path to the epgimages (Default: <CacheDirectory>/epgimages/)
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ResourceDirectory and CacheDirectory are taken from your VDR configuration (make.config
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or vdr.pc).
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ResourceDirectory and CacheDirectory are taken from your VDR configuration
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(make.config or vdr.pc).
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During a "make install" the included skins are automatically copied from
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During a "make install" the included skins are automatically copied from
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<SkinSourceDirectory>/skins/ to the configured path.
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For S2-6400 Users: Disable High Level OSD, otherwise the plugin will not be
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@ -67,20 +67,21 @@ an suitable true color OSD.
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For Xineliboutput Users: Start vdr-sxfe with the --hud option enabled
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Since the default skin MetrixHD uses VDROpenSans as font which is not installed per
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default, you may want to install this font (included in <SkinSourceDirectory>/fonts/)
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first. Otherwise the inside VDRs OSD menu configured vdrOsd Font is used as default.
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Since the default skin MetrixHD uses VDROpenSans as font which is not installed
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per default, you may want to install this font (included in
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<SkinSourceDirectory>/fonts/) first. Otherwise the inside VDRs OSD menu
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configured vdrOsd Font is used as default.
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Channel Logos
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-------------
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Since each XML skin is responsible for it's used channel logos, skindesigner searches
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for channel logos only in the skin dependend directory
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Since each XML skin is responsible for it's used channel logos, skindesigner
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searches for channel logos only in the skin dependend directory
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<ResourceDirectory>/plugins/skindesigner/skins/<skinname>/logos
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Each copy your used logos directly to this directory or set a symbolic link to a common
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channellogo directory.
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Each copy your used logos directly to this directory or set a symbolic link to
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a common channellogo directory.
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I recommend to use channel logos from https://github.com/3PO/Senderlogos
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To download them just change in the directory you want to place the logos
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@ -89,17 +90,19 @@ git clone https://github.com/3PO/Senderlogos.git logos
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An update of the logos can then be done with a "git pull" just inside this
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directory.
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In this logo pack all files are named only with lower case letters.
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Skindesigner uses the channel name CONVERTED TO LOWER CASE LETTERS to search for an
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appropriate channel logo. With this, approximately 90% of the channel logos should work
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immediately after placing the channel logos in the correct place. So if you have to change
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the name of a channel logo (may be by inserting a space or a hyphen) so that it fits to
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the channel name, only use lower case letters, and not the name of the channel with upper
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and lower letters as displayed inside VDR.
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If no logo is found for the channel name, additionally a search for a logo named as the
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ChannelID is performed. Analog to the channel name the ChannelID is also converted to lower
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case letters. This allows channel logos for channels with changing names (for instance
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Sky Feed Channels).
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Additional hint: some channels have slashes in their name (in germany nick/comedy for instance).
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In this example, as a dirty hack just create a folder in your channel logo directory named
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"nick" and place an image named "comedy.png" inside this folder.
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In this logo pack all files are named only with lower case letters.
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Skindesigner uses the channel name CONVERTED TO LOWER CASE LETTERS to search
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for an appropriate channel logo. With this, approximately 90% of the channel
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logos should work immediately after placing the channel logos in the correct
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place. So if you have to change the name of a channel logo (may be by inserting
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a space or a hyphen) so that it fits to the channel name, only use lower case
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letters, and not the name of the channel with upper and lower letters as
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displayed inside VDR.
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If no logo is found for the channel name, additionally a search for a logo
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named as the ChannelID is performed. Analog to the channel name the ChannelID
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is also converted to lower case letters. This allows channel logos for channels
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with changing names (for instance Sky Feed Channels).
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Additional hint: some channels have slashes in their name (in germany
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nick/comedy for instance).
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In this example, as a dirty hack just create a folder in your channel logo
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directory named "nick" and place an image named "comedy.png" inside this folder.
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