adapting readme

This commit is contained in:
louis
2015-04-03 09:53:47 +02:00
parent 051cefafd3
commit c1b0ab63d0
3 changed files with 382 additions and 3 deletions

23
README
View File

@@ -18,7 +18,7 @@ Description
Skindesigner is a VDR skin engine that displays XML based Skins.
Currently two XML Skins (MetrixHD and nOpacity freestyle) are included in
Currently three XML Skins (MetrixHD, nOpacity freestyle and blackhole) are included in
<pluginsourcedir>/skins/
Requirements
@@ -41,8 +41,25 @@ Requirements
Installation
------------
After "normal" Plugin installation you have to care about the paths for the
XML skins and epg images. The following paths can be set at startup:
First you have to install libSkindesignerAPI:
cd <PLUGINSOURCEDIR>/libskindesignerapi
make clean
make install
After installation check if libskindesignerapi.pc is correctly found in your
PKG_CONFIG_PATH. If not, you should do something like this in your .bashrc:
export PKG_CONFIG_PATH=/usr/local/lib64/pkgconfig:$PKG_CONFIG_PATH
Note that skindesigner itself and all plugins which use libSkindesignerAPI have to
be build against the same major verison of this lib to be compatible.
After installing the lib the Skindesigner Plugin has to be installed as any other
VDR Plugin has to be installed for your Distribution.
After installation you have to care about the paths for the XML skins and epg images.
The following paths can be set at startup:
-s <SKINPATH>, --skinpath=<SKINPATH>
Path to the XML skins (Default: <ResourceDirectory>/plugins/skindesigner/skins/)