add detached option for viewelements

This commit is contained in:
louis
2015-03-22 08:29:52 +01:00
parent 9c93fbc072
commit d1ea7bd4a4
14 changed files with 65 additions and 36 deletions

View File

@@ -393,20 +393,11 @@ void cDisplayChannelView::DrawSignal(void) {
if (!ExecuteViewElement(veSignalQuality)) {
return;
}
time_t Now = time(NULL);
if (Now != lastSignalDisplay) {
#ifdef DOPROFILE
cStopWatch watch("DrawSignal");
#endif
int SignalStrength = cDevice::ActualDevice()->SignalStrength();
#ifdef DOPROFILE
watch.Report("SignalStrength");
#endif
int SignalQuality = cDevice::ActualDevice()->SignalQuality();
#ifdef DOPROFILE
watch.Report("SignalQuality");
watch.Stop("DrawSignal");
#endif
if (SignalStrength < 0) SignalStrength = 0;
if (SignalQuality < 0) SignalQuality = 0;
if ((SignalStrength == 0)&&(SignalQuality==0))
@@ -445,6 +436,11 @@ void cDisplayChannelView::DrawDevices(bool initial) {
if (!ExecuteViewElement(veDevices)) {
return;
}
if (DetachViewElement(veDevices)) {
esyslog("skindesigner: start new thread for devices");
}
map < string, string > stringTokens;
map < string, int > intTokens;
map < string, vector< map< string, string > > > deviceLoopTokens;