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https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 15:58:31 +00:00
introduced cViewElement
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@@ -2,6 +2,7 @@
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#include <vdr/menu.h>
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#include "../services/scraper2vdr.h"
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#include "displaychannelview.h"
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#include "displaychannelviewelements.h"
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#include "../libcore/timers.h"
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#include "../libcore/helpers.h"
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@@ -438,22 +439,30 @@ void cDisplayChannelView::DrawDevices(bool initial) {
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}
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if (DetachViewElement(veDevices)) {
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esyslog("skindesigner: start new thread for devices");
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cViewElement *viewElement = GetViewElement(veDevices);
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if (!viewElement) {
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viewElement = new cViewElementDevices(tmplView->GetViewElement(veDevices));
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AddViewElement(veDevices, viewElement);
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viewElement->Start();
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} else {
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viewElement->Render();
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}
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} else {
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map < string, string > stringTokens;
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map < string, int > intTokens;
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map < string, vector< map< string, string > > > deviceLoopTokens;
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vector< map< string, string > > devices;
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bool changed = SetDevices(initial, &intTokens, &devices);
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if (!changed)
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return;
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deviceLoopTokens.insert(pair< string, vector< map< string, string > > >("devices", devices));
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ClearViewElement(veDevices);
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DrawViewElement(veDevices, &stringTokens, &intTokens, &deviceLoopTokens);
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}
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map < string, string > stringTokens;
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map < string, int > intTokens;
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map < string, vector< map< string, string > > > deviceLoopTokens;
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vector< map< string, string > > devices;
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bool changed = SetDevices(initial, &intTokens, &devices);
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if (!changed)
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return;
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deviceLoopTokens.insert(pair< string, vector< map< string, string > > >("devices", devices));
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ClearViewElement(veDevices);
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DrawViewElement(veDevices, &stringTokens, &intTokens, &deviceLoopTokens);
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}
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void cDisplayChannelView::ClearDevices(void) {
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