#ifndef __DISPLAYMENUITEMCURRENTVIEW_H #define __DISPLAYMENUITEMCURRENTVIEW_H #include "../libtemplate/template.h" #include "view.h" class cDisplayMenuItemCurrentView : public cView { private: protected: int delay; map < string, string > stringTokens; map < string, int > intTokens; cRect posMenuItem; void SetTokensPosMenuItem(void); void SetScraperPoster(const cEvent *event, const cRecording *recording=NULL); public: cDisplayMenuItemCurrentView(cTemplateViewElement *tmplCurrent); virtual ~cDisplayMenuItemCurrentView(); void SetPosMenuItem(cRect &pos); virtual void Prepare(void) {}; virtual void Render(void) {}; virtual void Clear(void) {}; }; class cDisplayMenuItemCurrentMainView: public cDisplayMenuItemCurrentView { private: string number; string label; string icon; void Action(void); public: cDisplayMenuItemCurrentMainView(cTemplateViewElement *tmplCurrent, string number, string label, string icon); virtual ~cDisplayMenuItemCurrentMainView(); void Prepare(void); void Render(void); void Clear(void); }; class cDisplayMenuItemCurrentSchedulesView: public cDisplayMenuItemCurrentView { private: const cEvent *event; const cChannel *channel; eTimerMatch timerMatch; eMenuCategory cat; void Action(void); void ReadSchedules(vector< map > *schedulesTokens); public: cDisplayMenuItemCurrentSchedulesView(cTemplateViewElement *tmplCurrent, const cEvent *event, const cChannel *channel, eTimerMatch timerMatch, eMenuCategory cat); virtual ~cDisplayMenuItemCurrentSchedulesView(); void Prepare(void); void Render(void); void Clear(void); }; class cDisplayMenuItemCurrentChannelView: public cDisplayMenuItemCurrentView { private: const cChannel *channel; void Action(void); void ReadSchedules(vector< map > *schedulesTokens); public: cDisplayMenuItemCurrentChannelView(cTemplateViewElement *tmplCurrent, const cChannel *channel); virtual ~cDisplayMenuItemCurrentChannelView(); void Prepare(void); void Render(void); void Clear(void); }; class cDisplayMenuItemCurrentTimerView: public cDisplayMenuItemCurrentView { private: const cTimer *timer; void Action(void); public: cDisplayMenuItemCurrentTimerView(cTemplateViewElement *tmplCurrent, const cTimer *timer); virtual ~cDisplayMenuItemCurrentTimerView(); void Prepare(void); void Render(void); void Clear(void); }; class cDisplayMenuItemCurrentRecordingView: public cDisplayMenuItemCurrentView { private: const cRecording *recording; int level; int total; int newRecs; void Action(void); public: cDisplayMenuItemCurrentRecordingView(cTemplateViewElement *tmplCurrent, const cRecording *recording, int level, int total, int newRecs); virtual ~cDisplayMenuItemCurrentRecordingView(); void Prepare(void); void Render(void); void Clear(void); }; class cDisplayMenuItemCurrentPluginView: public cDisplayMenuItemCurrentView { private: map > > loopTokens; void Action(void); public: cDisplayMenuItemCurrentPluginView(cTemplateViewElement *tmplCurrent, map &plugStringTokens, map &plugIntTokens, map > > &pluginLoopTokens); virtual ~cDisplayMenuItemCurrentPluginView(); void Prepare(void); void Render(void); void Clear(void); }; #endif //__DISPLAYMENUITEMCURRENTVIEW_H