#ifndef __VIEWELEMENTSCOMMON_H #define __VIEWELEMENTSCOMMON_H #include #include "viewelement.h" /****************************************************************** * cVeDateTime ******************************************************************/ class cVeDateTime : public cViewElement { private: int lastMinute; public: cVeDateTime(void); virtual ~cVeDateTime(void); void Close(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeTime ******************************************************************/ class cVeTime : public cViewElement { private: int lastSecond; public: cVeTime(void); virtual ~cVeTime(void); void Close(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeMessage ******************************************************************/ class cVeMessage : public cViewElement { private: bool changed; eMessageType type; char *text; public: cVeMessage(void); virtual ~cVeMessage(void); void SetTokenContainer(void); void Set(eMessageType type, const char *text); bool Parse(bool forced = false); }; /****************************************************************** * cVeDevices ******************************************************************/ class cVeDevices : public cViewElement { private: bool light; time_t lastRefresh; vector devices; bool initial; int devicesIndex; cMutex mutexDevices; int numDevices; int* lastSignalStrength; int* lastSignalQuality; bool* recDevices; void Init(void); public: cVeDevices(void); virtual ~cVeDevices(void); void Close(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeCurrentWeather ******************************************************************/ class cVeCurrentWeather : public cViewElement { private: public: cVeCurrentWeather(void); virtual ~cVeCurrentWeather(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeCustomTokens ******************************************************************/ class cVeCustomTokens : public cViewElement { private: public: cVeCustomTokens(void); virtual ~cVeCustomTokens(void); void Reset(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeVolume ******************************************************************/ class cVeVolume : public cViewElement { private: int current; int total; bool mute; bool changed; public: cVeVolume(void); virtual ~cVeVolume(void); void SetTokenContainer(void); void Set(int current, int total, bool mute); bool Parse(bool forced = false); }; #endif //__VIEWELEMENTSCOMMON_H