#ifndef __VIEWELEMENTSDM_H #define __VIEWELEMENTSDM_H #include "viewelement.h" #include "../extensions/scrapmanager.h" /****************************************************************** * cVeDmHeader ******************************************************************/ class cVeDmHeader : public cViewElement { private: char *title; char *channelName; int channelNumber; char *channelId; bool epgSearchFav; public: cVeDmHeader(void); virtual ~cVeDmHeader(void); void SetTokenContainer(void); void SetTitle(const char *title); void SetChannel(const cChannel *channel); void Set(eMenuCategory menuCat); void IsEpgSearchFav(bool isFav) { epgSearchFav = isFav;} ; }; /****************************************************************** * cVeDmSortmode ******************************************************************/ class cVeDmSortmode : public cViewElement { private: eMenuSortMode sortMode; eMenuSortMode lastSortMode; public: cVeDmSortmode(void); virtual ~cVeDmSortmode(void); void Reset(void) { lastSortMode = msmUnknown; } void SetTokenContainer(void); void Set(eMenuSortMode sortMode); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmColorbuttons ******************************************************************/ class cVeDmColorbuttons : public cViewElement { private: bool changed; char *red; char *green; char *yellow; char *blue; public: cVeDmColorbuttons(void); virtual ~cVeDmColorbuttons(void); void SetTokenContainer(void); void SetButtons(const char *red, const char *green, const char *yellow, const char *blue); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmScrollbar ******************************************************************/ class cVeDmScrollbar : public cViewElement { private: public: cVeDmScrollbar(void); virtual ~cVeDmScrollbar(void); void SetTokenContainer(void); void SetList(int numDisplayed, int offset, int numMax); void SetDetail(int height, int offset, bool end); }; /****************************************************************** * cVeDmTimers ******************************************************************/ class cVeDmTimers : public cViewElement { private: int timerIndex; public: cVeDmTimers(void); virtual ~cVeDmTimers(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmCurrentschedule ******************************************************************/ class cVeDmCurrentschedule : public cViewElement, public cScrapManager { private: const char *rec; void ParseFromChannel(const cChannel *channel); void ParseFromRecording(const cRecording *recording); void RecName(string &path, string &name, string &folder); public: cVeDmCurrentschedule(void); virtual ~cVeDmCurrentschedule(void); void SetTokenContainer(void); void SetRecording(const char *currentRec); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmDiscusage ******************************************************************/ class cVeDmDiscusage : public cViewElement { private: public: cVeDmDiscusage(void); virtual ~cVeDmDiscusage(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmSystemload ******************************************************************/ class cVeDmSystemload : public cViewElement { private: double lastSystemLoad; public: cVeDmSystemload(void); virtual ~cVeDmSystemload(void); void Reset(void) { lastSystemLoad = -1.0f; } void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmSystemmemory ******************************************************************/ class cVeDmSystemmemory : public cViewElement { private: int lastMemUsage; public: cVeDmSystemmemory(void); virtual ~cVeDmSystemmemory(void); void Reset(void) { lastMemUsage = -1; } void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmTemperatures ******************************************************************/ class cVeDmTemperatures : public cViewElement { private: int lastCpuTemp; int lastGpuTemp; public: cVeDmTemperatures(void); virtual ~cVeDmTemperatures(void); void Reset(void) { lastCpuTemp = -1; lastGpuTemp = -1; } void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmVdrstatistics ******************************************************************/ class cVeDmVdrstatistics : public cViewElement { private: string lastVdrCPU; string lastVdrMEM; public: cVeDmVdrstatistics(void); virtual ~cVeDmVdrstatistics(void); void Reset(void) { lastVdrCPU = "undefined"; lastVdrMEM = "undefined"; } void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmLastrecordings ******************************************************************/ class cVeDmLastrecordings : public cViewElement, public cScrapManager { private: int recIndex; void RecName(string &path, string &name, string &folder); public: cVeDmLastrecordings(void); virtual ~cVeDmLastrecordings(void); void SetTokenContainer(void); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmDetailheaderEpg ******************************************************************/ class cVeDmDetailheaderEpg : public cViewElement, public cScrapManager { private: const cEvent *event; public: cVeDmDetailheaderEpg(void); virtual ~cVeDmDetailheaderEpg(void); void SetTokenContainer(void); void SetEvent(const cEvent *event); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmDetailheaderRec ******************************************************************/ class cVeDmDetailheaderRec : public cViewElement, public cScrapManager { private: const cRecording *recording; public: cVeDmDetailheaderRec(void); virtual ~cVeDmDetailheaderRec(void); void SetTokenContainer(void); void SetRecording(const cRecording *rec); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmDetailheaderPlugin ******************************************************************/ class cVeDmDetailheaderPlugin : public cViewElement { private: int plugId; int plugMenuId; public: cVeDmDetailheaderPlugin(void); virtual ~cVeDmDetailheaderPlugin(void); void SetPlugId(int id) { plugId = id; }; void SetPlugMenuId(int id) { plugMenuId = id; }; void SetTokenContainer(void); void Set(skindesignerapi::cTokenContainer *tk); bool Parse(bool forced = false); }; /****************************************************************** * cVeDmTablabels ******************************************************************/ class cVeDmTablabels : public cViewElement { private: int tabIndex; int activeTab; vector tabs; public: cVeDmTablabels(void); virtual ~cVeDmTablabels(void); void SetTokenContainer(void); void SetTabs(vector &newTabs); void SetActiveTab(int activeTab) { SetDirty(); this->activeTab = activeTab; }; bool Parse(bool forced = false); }; #endif //__VIEWELEMENTSDM_H