#ifndef __VIEWGRID_H #define __VIEWGRID_H #define GRIDSIZE 500 #include "gridelement.h" class cViewGrid { protected: cRect container; cGlobals *globals; cViewElementAttribs *attribs; cGridElement *gridTpl; int gridsize; cGridElement **grid; int gridMin; int gridMax; int id; int viewId; int plugId; cGridElement *CreateGrid(int x, int y, int width, int height); public: cViewGrid(void); virtual ~cViewGrid(void); void SetGlobals(cGlobals *globals); void SetContainer(int x, int y, int width, int height); void SetAttributes(vector &attributes); void SetId(int id) { this->id = id; }; void SetPluginId(int plugId) { this->plugId = plugId; }; void SetViewId(int viewId) { this->viewId = viewId; }; void AddGridElement(cGridElement *gridElement); const char *Name(void); void SetTokenContainer(void); void PreCache(void); void CheckSize(int id); void SetTokens(int gId, skindesignerapi::cTokenContainer *tk); void PositionGrid(int gId, double x, double y, double width, double height); void SetCurrentGrid(int gId, bool current); void DeleteGrid(int gId); void ClearGrids(void); void Render(void); void Close(void); void Hide(void); void Show(void); }; #endif //__VIEWGRID_H