#ifndef __ATTRIBUTES_H #define __ATTRIBUTES_H #include "attribute.h" /****************************************************************** * cViewAttribs ******************************************************************/ class cViewAttribs : public cAttributes { private: cTextExpr *orientation; void SetAttributesDefs(void); void SetOrientationDynamic(int id, const char *val); public: cViewAttribs(int numAttributes); virtual ~cViewAttribs(void); void Set(vector &attributes); eOrientation Orientation(void); int FadeTime(void) { return GetValue((int)eViewAttribs::fadetime); }; int ShiftTime(void) { return GetValue((int)eViewAttribs::shifttime); }; cPoint ShiftStartpoint(void) { return cPoint(GetValue((int)eViewAttribs::startx), GetValue((int)eViewAttribs::starty)); }; int ShiftType(void) { return GetValue((int)eViewAttribs::shifttype); }; int ShiftMode(void) { return GetValue((int)eViewAttribs::shiftmode); }; cRect TvFrame(void); void Cache(void); void Debug(void); }; /****************************************************************** * cViewElementAttribs ******************************************************************/ class cViewElementAttribs : public cAttributes { private: char *name; char *clearOnDisplay; void SetAttributesDefs(void); public: cViewElementAttribs(int numAttributes); cViewElementAttribs(const cViewElementAttribs &other); virtual ~cViewElementAttribs(void); void Set(vector &attributes); int Mode(void) { return GetValue((int)eViewElementAttribs::mode); }; int Delay(void) { return GetValue((int)eViewElementAttribs::delay); }; eOrientation Orientation(void); int FadeTime(void) { return GetValue((int)eViewElementAttribs::fadetime); }; int ShiftTime(void) { return GetValue((int)eViewElementAttribs::shifttime); }; cPoint ShiftStartpoint(void) { return cPoint(GetValue((int)eViewElementAttribs::startx), GetValue((int)eViewElementAttribs::starty)); }; int ShiftType(void) { return GetValue((int)eViewElementAttribs::shifttype); }; int ShiftMode(void) { return GetValue((int)eViewElementAttribs::shiftmode); }; const char *Name(void) { return name; }; const char *ClearOnDisplay(void) { return clearOnDisplay; }; void Debug(void); }; /****************************************************************** * cViewListAttribs ******************************************************************/ class cViewListAttribs : public cAttributes { private: char *determinateFont; void SetAttributesDefs(void); public: cViewListAttribs(int numAttributes); virtual ~cViewListAttribs(void); void Set(vector &attributes); int NumListElements(void); int MenuItemWidth(void); const char *DeterminateFont(void); eAlign Align(void); eOrientation Orientation(void); int FadeTime(void) { return GetValue((int)eViewListAttribs::fadetime); }; int ShiftTime(void) { return GetValue((int)eViewListAttribs::shifttime); }; cPoint ShiftStartpoint(void) { return cPoint(GetValue((int)eViewListAttribs::startx), GetValue((int)eViewListAttribs::starty)); }; int ShiftType(void) { return GetValue((int)eViewListAttribs::shifttype); }; int ShiftMode(void) { return GetValue((int)eViewListAttribs::shiftmode); }; eButtonType Button(void) { return (eButtonType)GetValue((int)eViewListAttribs::button); } void Debug(void); }; /****************************************************************** * cAreaAttribs ******************************************************************/ class cAreaAttribs : public cAttributes { private: cTextExpr *name; char *scrollElement; void SetAttributesDefs(void); bool dynamic; public: cAreaAttribs(int numAttributes); cAreaAttribs(const cAreaAttribs &other); virtual ~cAreaAttribs(void); void Set(vector &attributes); const char *GetScrollElement(void) { return scrollElement; }; int Orientation(void) { return GetValue((int)eAreaAttribs::orientation); }; int Delay(void) { return GetValue((int)eAreaAttribs::delay); }; int Mode(void) { return GetValue((int)eAreaAttribs::mode); }; int ScrollSpeed(void) { return GetValue((int)eAreaAttribs::scrollspeed); }; int Transparency(void) { return GetValue((int)eAreaAttribs::transparency); }; int Layer(void); int ScrollStep(void) { return GetValue((int)eAreaAttribs::scrollheight); }; bool BackgroundArea(void); const char *Name(void); void CheckDynamic(void); bool Dynamic(void) {return dynamic; }; void Cache(void); void Debug(void); }; /****************************************************************** * cAreaContainerAttribs ******************************************************************/ class cAreaContainerAttribs : public cAttributes { private: void SetAttributesDefs(void); public: cAreaContainerAttribs(int numAttributes); cAreaContainerAttribs(const cAreaContainerAttribs &other); virtual ~cAreaContainerAttribs(void); void Set(vector &attributes); void Debug(void); }; #endif //__ATTRIBUTES_H