#ifndef __DISPLAYMENULISTVIEW_H #define __DISPLAYMENULISTVIEW_H #include "../libtemplate/template.h" #include "view.h" #include "displaymenuitemview.h" class cDisplayMenuListView { private: cTemplateViewList *tmplList; int itemCount; cDisplayMenuItemView **menuItems; int *tabs; int *tabWidths; bool oneColumn; public: cDisplayMenuListView(cTemplateViewList *tmplList, int count = -1); virtual ~cDisplayMenuListView(); void Clear(void); void SetTabs(int tab1, int tab2, int tab3, int tab4, int tab5); int GetMaxItems(void) { return itemCount; }; int GetListWidth(void); void AddDefaultMenuItem(int index, string *tabTexts, bool current, bool selectable); void AddMainMenuItem(int index, const char *itemText, bool current, bool selectable); void AddSetupMenuItem(int index, const char *itemText, bool current, bool selectable); void AddSchedulesMenuItem(int index, const cEvent *event, const cChannel *channel, eTimerMatch timerMatch, eMenuCategory cat, bool isEpgSearchFav, bool current, bool selectable); void AddChannelsMenuItem(int index, const cChannel *channel, bool withProvider, bool current, bool selectable); void AddTimersMenuItem(int index, const cTimer *timer, bool current, bool selectable); void AddRecordingMenuItem(int index, const cRecording *recording, int level, int total, int isNew, bool current, bool selectable); void AddPluginMenuItem(map *stringTokens, map *intTokens, map > > *loopTokens, int index, bool current, bool selectable); void AddTracksMenuItem(int index, const char *title, bool current, bool selectable); void Render(void); void Debug(void); }; #endif //__DISPLAYMENULISTVIEW_H