#ifndef __DISPLAYREPLAYVIEW_H #define __DISPLAYREPLAYVIEW_H #include "../libtemplate/template.h" #include "view.h" #include "displayreplayonpauseview.h" class cDisplayReplayView : public cView, public cViewHelpers { private: cDisplayReplayOnPauseView *onPauseView; int numMarksLast; int *lastMarks; int markActive; bool MarksChanged(const cMarks *marks, int current); void RememberMarks(const cMarks *marks); virtual void Action(void); public: cDisplayReplayView(cTemplateView *tmplView); virtual ~cDisplayReplayView(); bool createOsd(void); void DrawBackground(bool modeOnly); void DrawDate(void); void DrawTime(void); void DrawTitle(const cRecording *recording); void DrawTitle(const char *title); void DrawRecordingInformation(const cRecording *recording); void DrawScraperContent(const cRecording *recording); void DrawCurrent(const char *current); void DrawTotal(const char *total); void DrawProgressBar(int current, int total); void DrawMarks(const cMarks *marks, int current, int total); void DrawControlIcons(bool play, bool forward, int speed, bool modeOnly); void DrawJump(const char *jump); void DrawMessage(eMessageType type, const char *text); void DrawOnPause(bool modeOnly); void ClearOnPause(void); void DelayOnPause(void); void DrawCustomTokens(void); void DoFadeIn(void) { Start(); }; void Flush(void) { DoFlush(); }; }; #endif //__DISPLAYREPLAYVIEW_H